Player Matchup

Mercury
Mercury
BillyMongo28
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
RobX11
Loki
Level 21
God Stats
41W - 44L
1,273 SR
Queue Stats
115W - 129L
1,251 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 24
God Stats
129W - 135L
1,443 SR
Queue Stats
130W - 137L
1,319 Elo+
Solo
Apollo
Apollo
dtdjr
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
jp plays6807
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,414 Elo+

VS

Team Averages
Level 5
1,390 SR
1,260 Elo+
Ares
Ares
Dragon_Blood97
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
N1njaWhat
Tsukuyomi
Level 7
God Stats
2W - 1L
1,741 SR
Queue Stats
11W - 18L
1,119 Elo+
Solo
Anubis
Anubis
Polarizing00
Anubis
Level 7
God Stats
2W - 0L
1,158 SR
Queue Stats
6W - 7L
996 Elo+
Solo
Ymir
Ymir
the_Reggaex
Ymir
Level 7
God Stats
1W - 1L
1,052 SR
Queue Stats
4W - 7L
1,187 Elo+
Solo
Hou Yi
Hou Yi
xTheFlash87x
Hou Yi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BillyMongo28
Mercury
2
1 / 1 / 1
6,912
256
104
1,113
176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
RobX11
Loki
20
11 / 6 / 7
12,858
476
24,341
21,434
6,053
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 3 / 6
14,420
534
16,587
25,119
29,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
dtdjr
Apollo
9
0 / 8 / 1
8,019
297
2,113
10,793
1,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
jp plays6807
Guan Yu
2
0 / 3 / 0
6,673
247
385
2,160
844
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
11,094
411
4,414
20,400
13,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
N1njaWhat
Tsukuyomi
19
0 / 5 / 0
12,500
463
2,095
19,667
8,156
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
16
2 / 8 / 6
11,950
443
9,460
18,473
8,837
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 7 / 2
9,666
358
2,451
8,686
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
20
15 / 1 / 0
15,340
568
26,893
20,244
10,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
26
Kills
20
21
Deaths
29
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
BillyMongo28
Mercury
1
1
1
1.5
W
2
8
3
0.44
W
Tsukuyomi
N1njaWhat
Tsukuyomi
0
5
0
0
W
Anubis
2
8
6
0.63
L
Loki
RobX11
Loki
11
6
7
2.42
L
14
3
6
5.67
L
Apollo
dtdjr
Apollo
0
8
1
0.06
L
Guan Yu
jp plays6807
Guan Yu
0
3
0
0
W
1
7
2
0.29
W
Hou Yi
15
1
0
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,530
Damage
45,313
60,619
Taken
87,470
37,970
Mitigated
46,672
6,435
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BillyMongo28
Mercury
104
0
0
0
1,113
176
0
175
938
0
487
W
4,414
770
78
1,754
20,400
13,105
1,050
1,000
19,240
24,964
0
W
Tsukuyomi
N1njaWhat
Tsukuyomi
2,095
420
0
4,046
19,667
8,156
5,981
1,126
18,461
0
95,227
W
Anubis
9,460
819
0
4,538
18,473
8,837
585
932
17,461
69,028
0
L
Loki
RobX11
Loki
24,341
7,942
0
5,037
21,434
6,053
0
5,152
16,282
0
74,026
L
16,587
3,586
0
1,037
25,119
29,182
1,070
7,250
17,869
25,150
66,158
L
Apollo
dtdjr
Apollo
2,113
918
0
361
10,793
1,715
239
2,838
7,955
0
20,672
L
Guan Yu
jp plays6807
Guan Yu
385
239
0
0
2,160
844
0
910
1,250
0
2,744
W
2,451
936
0
284
8,686
6,180
944
220
8,466
20,758
0
W
Hou Yi
26,893
10,335
0
3,669
20,244
10,394
8,783
1,074
19,090
0
116,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,882
Gold Earned
60,550
301
Minions Killed
495
0
Camps Cleared
0
1,467,013
Distance Traveled
1,960,952
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,912
256
1
0
0
60,910
0
W
Ares
11,094
411
36
1
0
410,100
1
W
Tsukuyomi
12,500
463
171
6
0
424,318
0
W
Anubis
11,950
443
86
3
0
402,834
1
L
Loki
12,858
476
121
4
0
548,398
1
L
Bellona
14,420
534
132
5
0
535,284
1
L
Apollo
8,019
297
46
2
0
243,380
2
L
Guan Yu
6,673
247
1
0
0
79,041
0
W
Ymir
9,666
358
30
1
0
210,838
2
W
Hou Yi
15,340
568
172
6
0
512,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role