Player Matchup

Medusa
Medusa
Albertolo
Medusa
Level 29
God Stats
4W - 1L
1,881 SR
Queue Stats
50W - 34L
1,497 Elo+
Party 2
Ares
Ares
Derrok
Ares
Level 19
God Stats
6W - 7L
1,581 SR
Queue Stats
99W - 106L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
Kanynos
Hun Batz
Level 28
God Stats
8W - 4L
1,619 SR
Queue Stats
129W - 121L
1,583 Elo+
Solo
Amaterasu
Amaterasu
Landerra
Amaterasu
Level 16
God Stats
9W - 6L
1,579 SR
Queue Stats
20W - 18L
1,520 Elo+
Party 1
Janus
Janus
Ororosa
Janus
Level 6
God Stats
1W - 1L
1,248 SR
Queue Stats
7W - 3L
1,527 Elo+
Party 2
Team Averages
Level 20
1,582 SR
1,528 Elo+

VS

Team Averages
Level 18
1,611 SR
1,553 Elo+
Cerberus
Cerberus
ErBuho
Cerberus
Level 26
God Stats
5W - 5L
1,559 SR
Queue Stats
44W - 50L
1,439 Elo+
Solo
Medusa
Medusa
FíxMatchmaking
Medusa
Level 17
God Stats
22W - 10L
1,811 SR
Queue Stats
58W - 29L
1,760 Elo+
Solo
Thor
Thor
Jovan146
Thor
Level 15
God Stats
0W - 2L
1,317 SR
Queue Stats
9W - 13L
1,424 Elo+
Solo
Apollo
Apollo
kryki99
Apollo
Level 3
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 3L
1,631 Elo+
Solo
Scylla
Scylla
luissbu11
Scylla
Level 29
God Stats
17W - 12L
1,680 SR
Queue Stats
30W - 32L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Albertolo
Medusa
13
7 / 2 / 2
7,789
599
7,575
7,471
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Derrok
Ares
10
4 / 0 / 11
7,371
567
5,838
12,942
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Kanynos
Hun Batz
11
5 / 2 / 5
7,114
547
4,564
8,765
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Landerra
Amaterasu
12
4 / 4 / 4
7,133
549
5,740
9,692
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Ororosa
Janus
13
6 / 2 / 5
8,446
650
7,762
5,418
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ErBuho
Cerberus
8
1 / 6 / 1
5,775
444
3,242
9,980
5,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 2 / 0
9,677
744
10,391
8,298
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
9
0 / 5 / 2
5,920
455
1,650
7,136
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
kryki99
Apollo
8
1 / 9 / 1
5,733
441
5,678
9,478
2,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
luissbu11
Scylla
12
0 / 4 / 3
7,027
541
5,752
7,590
2,049
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
26
Kills
10
10
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Albertolo
Medusa
7
2
2
4
W
Ares
Derrok
Ares
4
0
11
9.5
L
Cerberus
ErBuho
Cerberus
1
6
1
0.25
L
8
2
0
4
L
Thor
0
5
2
0.2
W
Hun Batz
Kanynos
Hun Batz
5
2
5
3.75
W
Amaterasu
Landerra
Amaterasu
4
4
4
1.5
W
Janus
Ororosa
Janus
6
2
5
4.25
L
Apollo
kryki99
Apollo
1
9
1
0.17
L
Scylla
luissbu11
Scylla
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
26,713
44,288
Taken
42,482
25,998
Mitigated
16,403
12,801
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Albertolo
Medusa
7,575
3,415
0
3,132
7,471
2,365
583
1,757
5,714
0
45,326
W
Ares
Derrok
Ares
5,838
788
0
3,482
12,942
11,680
0
2,936
10,006
14,872
0
L
Cerberus
ErBuho
Cerberus
3,242
474
0
1,993
9,980
5,813
13
2,324
7,632
15,072
0
L
10,391
4,836
0
1,967
8,298
3,595
108
3,451
4,757
0
71,499
L
Thor
1,650
719
0
906
7,136
2,557
0
2,135
4,897
0
25,424
W
Hun Batz
Kanynos
Hun Batz
4,564
1,367
0
3,258
8,765
3,009
0
1,416
7,349
0
39,363
W
Amaterasu
Landerra
Amaterasu
5,740
2,211
0
2,011
9,692
7,052
170
1,319
8,373
5,864
26,462
W
Janus
Ororosa
Janus
7,762
622
69
849
5,418
1,892
0
1,566
3,852
37,777
0
L
Apollo
kryki99
Apollo
5,678
2,573
0
334
9,478
2,389
31
3,423
6,007
0
17,026
L
Scylla
luissbu11
Scylla
5,752
1,047
0
2,069
7,590
2,049
130
2,891
4,607
43,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
34,132
287
Minions Killed
301
0
Camps Cleared
0
1,292,863
Distance Traveled
1,222,560
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,789
599
76
6
0
245,701
3
W
Ares
7,371
567
13
1
0
261,000
4
L
Cerberus
5,775
444
25
2
0
206,636
0
L
Medusa
9,677
744
125
10
0
266,381
3
L
Thor
5,920
455
49
4
0
241,574
0
W
Hun Batz
7,114
547
67
5
0
236,864
2
W
Amaterasu
7,133
549
53
4
0
292,686
3
W
Janus
8,446
650
78
6
0
256,612
2
L
Apollo
5,733
441
28
2
0
251,912
0
L
Scylla
7,027
541
74
6
0
256,057
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role