Player Matchup

Olorun
Olorun
DabasaurusRecks
Olorun
Level 32
God Stats
1W - 4L
1,554 SR
Queue Stats
12W - 23L
1,310 Elo+
Party 1
Hachiman
Hachiman
LonelyCynical
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,598 Elo+
Solo
Ares
Ares
OldManRed
Ares
Level 16
God Stats
6W - 6L
1,590 SR
Queue Stats
43W - 22L
1,701 Elo+
Solo
Nemesis
Nemesis
l-Darth_Vaper-l
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 1
Chaac
Chaac
norseaddict
Chaac
Level 27
God Stats
9W - 2L
1,753 SR
Queue Stats
170W - 176L
1,473 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,508 Elo+

VS

Team Averages
Level 20
1,440 SR
1,432 Elo+
Nu Wa
Nu Wa
CardiBB
Nu Wa
Level 28
God Stats
12W - 10L
1,411 SR
Queue Stats
148W - 150L
1,445 Elo+
Solo
Arachne
Arachne
Mr_hsoJ
Arachne
Level 26
God Stats
22W - 24L
1,383 SR
Queue Stats
118W - 117L
1,433 Elo+
Solo
Odin
Odin
Nick_kech
Odin
Level 23
God Stats
34W - 22L
1,421 SR
Queue Stats
185W - 205L
1,388 Elo+
Solo
Vulcan
Vulcan
Sinfulsaint100
Vulcan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,516 Elo+
Solo
Athena
Athena
Warllekin
Athena
Level 18
God Stats
6W - 6L
1,487 SR
Queue Stats
39W - 55L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
8,464
1,058
5,477
9,863
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
LonelyCynical
Hachiman
13
0 / 4 / 6
6,987
873
2,026
4,853
1,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
14
7 / 2 / 5
9,639
1,205
13,246
17,029
17,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 10 / 9
7,991
999
7,174
15,003
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 9
7,857
982
6,992
17,963
9,784
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CardiBB
Nu Wa
16
8 / 3 / 14
10,363
1,295
11,344
5,884
1,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mr_hsoJ
Arachne
15
4 / 2 / 15
8,629
1,079
8,392
6,711
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
15
3 / 5 / 15
8,829
1,104
8,530
9,003
9,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 0 / 12
10,241
1,280
25,724
5,193
1,931
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Warllekin
Athena
15
1 / 3 / 14
8,627
1,078
6,060
11,128
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
96
13
Kills
26
26
Deaths
13
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CardiBB
Nu Wa
8
3
14
5
L
3
4
8
1.75
L
Hachiman
LonelyCynical
Hachiman
0
4
6
0.75
W
Arachne
Mr_hsoJ
Arachne
4
2
15
5.75
W
Odin
3
5
15
2.1
L
Ares
7
2
5
4.75
W
10
0
12
16
W
Athena
Warllekin
Athena
1
3
14
2.67
L
2
10
9
0.65
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,915
Damage
60,050
64,711
Taken
37,919
38,514
Mitigated
29,351
8,718
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CardiBB
Nu Wa
11,344
4,881
0
118
5,884
1,913
0
1,720
4,164
33,907
0
L
5,477
2,287
859
2,986
9,863
3,983
0
7,215
2,648
26,457
2,546
L
Hachiman
LonelyCynical
Hachiman
2,026
1,474
0
189
4,853
1,499
0
2,877
1,890
0
6,102
W
Arachne
Mr_hsoJ
Arachne
8,392
5,880
0
1,132
6,711
3,610
0
3,301
3,410
0
15,339
W
Odin
8,530
1,236
0
1,159
9,003
9,435
0
5,041
3,962
0
18,682
L
Ares
13,246
1,275
0
1,170
17,029
17,469
0
10,836
5,791
27,415
0
W
25,724
12,186
0
0
5,193
1,931
0
2,589
2,604
34,149
0
W
Athena
Warllekin
Athena
6,060
1,910
0
887
11,128
12,462
0
5,599
5,529
14,596
0
L
7,174
3,004
0
420
15,003
5,779
0
10,027
4,927
0
13,086
L
6,992
2,003
0
3,094
17,963
9,784
0
12,173
5,459
0
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
46,689
126
Minions Killed
133
3
Camps Cleared
4
667,485
Distance Traveled
746,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,363
1,295
39
5
0
119,319
0
L
Olorun
8,464
1,058
50
6
0
136,650
0
L
Hachiman
6,987
873
11
1
0
66,233
0
W
Arachne
8,629
1,079
21
3
1
168,073
0
W
Odin
8,829
1,104
44
6
1
137,958
0
L
Ares
9,639
1,205
22
3
3
151,805
0
W
Vulcan
10,241
1,280
12
2
2
178,694
0
W
Athena
8,627
1,078
17
2
0
142,237
0
L
Nemesis
7,991
999
6
1
0
154,920
0
L
Chaac
7,857
982
37
5
0
157,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role