Player Matchup

Awilix
Awilix
 
Awilix
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Atlchevyboy2
Ymir
Level 29
God Stats
3W - 2L
1,590 SR
Queue Stats
102W - 91L
1,517 Elo+
Solo
Heimdallr
Heimdallr
NOX-NightGoddess
Heimdallr
Level 18
God Stats
1W - 3L
1,453 SR
Queue Stats
96W - 97L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
Níck7
Gilgamesh
Level 14
God Stats
7W - 3L
1,742 SR
Queue Stats
101W - 66L
1,739 Elo+
Solo
Ra
Ra
crazyeddies05
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,642 Elo+

VS

Team Averages
Level 46
1,595 SR
1,690 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DamageArthur
Hercules
Level 158
God Stats
12W - 17L
1,482 SR
Queue Stats
311W - 261L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
Henryjoggin1
Aphrodite
Level 5
God Stats
20W - 11L
1,897 SR
Queue Stats
74W - 52L
1,941 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
Level 26
God Stats
6W - 9L
1,483 SR
Queue Stats
46W - 51L
1,547 Elo+
Solo
Anhur
Anhur
NikeJungleOP
Anhur
Level 29
God Stats
5W - 2L
1,614 SR
Queue Stats
110W - 22L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
8 / 6 / 5
13,280
511
14,516
19,586
9,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 3
9,567
368
7,980
22,161
22,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
17
2 / 6 / 4
11,493
442
14,952
18,807
5,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Níck7
Gilgamesh
20
11 / 3 / 2
14,290
550
21,660
24,150
27,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 18 / 1
11,249
433
7,008
21,853
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
12 / 4 / 10
14,609
562
23,380
21,533
9,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
DamageArthur
Hercules
20
11 / 5 / 6
14,204
546
16,789
30,705
28,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Henryjoggin1
Aphrodite
19
2 / 4 / 15
13,164
506
13,364
25,725
17,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
19
2 / 5 / 10
12,465
479
7,953
27,772
22,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 5 / 9
16,186
623
23,897
21,284
11,946
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
22
Kills
39
40
Deaths
23
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
6
5
1.75
W
Cliodhna
 
Cliodhna
12
4
10
4.25
L
1
7
3
0.36
W
Hercules
DamageArthur
Hercules
11
5
6
2.8
W
Aphrodite
Henryjoggin1
Aphrodite
2
4
15
2.38
L
Heimdallr
2
6
4
0.67
W
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
2
5
10
1.4
W
12
5
9
3.3
L
Gilgamesh
Níck7
Gilgamesh
11
3
2
4
L
0
18
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,116
Damage
85,383
106,557
Taken
127,019
70,930
Mitigated
89,547
17,189
Healing
62,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
14,516
5,401
0
4,874
19,586
9,282
0
1,866
17,720
0
71,460
W
Cliodhna
 
Cliodhna
23,380
1,840
0
6,497
21,533
9,321
1,924
4,266
17,177
0
103,618
L
7,980
1,554
0
2,678
22,161
22,881
0
4,639
17,522
38,115
0
W
Hercules
DamageArthur
Hercules
16,789
8,490
717
9,147
30,705
28,457
4,577
4,517
25,802
0
92,617
W
Aphrodite
Henryjoggin1
Aphrodite
13,364
1,399
12,255
16,093
25,725
17,802
1,848
4,506
20,929
67,939
0
L
Heimdallr
14,952
6,093
0
3,552
18,807
5,743
1,310
3,047
15,760
0
90,231
W
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
7,953
1,983
0
9,385
27,772
22,021
1,229
5,235
22,461
0
69,785
W
23,897
15,109
0
8,343
21,284
11,946
5,446
3,764
17,236
0
134,452
L
Gilgamesh
Níck7
Gilgamesh
21,660
4,032
0
3,771
24,150
27,826
30
4,517
19,633
12,567
70,769
L
7,008
2,251
56
2,258
21,853
5,198
2,034
753
21,100
63,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,879
Gold Earned
70,628
637
Minions Killed
598
0
Camps Cleared
0
2,071,197
Distance Traveled
2,470,347
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,280
511
111
4
0
468,333
6
W
Cliodhna
14,609
562
117
5
0
524,636
10
L
Ymir
9,567
368
52
2
0
398,862
0
W
Hercules
14,204
546
127
5
0
520,980
3
W
Aphrodite
13,164
506
101
4
0
474,025
2
L
Heimdallr
11,493
442
138
5
0
409,277
6
W
Ah Muzen Cab
12,465
479
84
3
0
514,323
6
W
Anhur
16,186
623
169
7
0
436,383
6
L
Gilgamesh
14,290
550
184
7
0
462,313
1
L
Ra
11,249
433
152
6
0
332,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role