Player Matchup

Nike
Nike
BrbgNlol
Nike
Level 23
God Stats
1W - 1L
1,456 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 1
Hera
Hera
Night-Falcon93
Hera
Level 105
God Stats
3W - 5L
1,373 SR
Queue Stats
425W - 452L
1,566 Elo+
Party 1
Neith
Neith
Oddayin
Neith
Level 22
God Stats
1W - 2L
1,474 SR
Queue Stats
7W - 7L
1,607 Elo+
Party 1
Team Averages
Level 50
1,434 SR
1,605 Elo+

VS

Team Averages
Level 32
1,541 SR
1,487 Elo+
Izanami
Izanami
Istan54
Izanami
Level 33
God Stats
2W - 4L
1,734 SR
Queue Stats
32W - 25L
1,482 Elo+
Party 2
Bellona
Bellona
Jef54000
Bellona
Level 28
God Stats
3W - 2L
1,348 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 2
Scylla
Scylla
lucas130606
Scylla
Level 35
God Stats
6W - 4L
1,540 SR
Queue Stats
16W - 12L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 6 / 4
7,709
593
5,364
12,274
10,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 5 / 1
9,051
696
12,943
9,974
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Oddayin
Neith
12
2 / 4 / 3
8,474
652
5,703
8,507
3,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Istan54
Izanami
15
9 / 2 / 4
10,674
821
14,024
11,671
4,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Jef54000
Bellona
13
2 / 1 / 10
9,403
723
4,341
12,881
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
4 / 3 / 6
9,737
749
9,187
11,418
3,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
15
15
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
0
6
4
0.33
W
Izanami
Istan54
Izanami
9
2
4
5.5
W
Bellona
Jef54000
Bellona
2
1
10
7
L
4
5
1
0.9
L
Neith
Oddayin
Neith
2
4
3
0.88
W
Scylla
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
27,552
30,755
Taken
35,970
16,997
Mitigated
18,154
3,372
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,364
167
0
450
12,274
10,461
0
3,473
8,316
0
13,268
W
Izanami
Istan54
Izanami
14,024
6,156
0
4,719
11,671
4,028
2,673
4,361
7,051
0
49,601
W
Bellona
Jef54000
Bellona
4,341
1,268
619
4,367
12,881
10,342
250
2,658
10,057
0
13,462
L
12,943
1,933
70
1,594
9,974
3,488
0
3,348
6,380
46,119
0
L
Neith
Oddayin
Neith
5,703
1,732
0
1,258
8,507
3,048
588
2,737
5,728
0
14,785
W
Scylla
9,187
722
758
2,165
11,418
3,784
295
5,823
5,291
40,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
29,814
138
Minions Killed
166
5
Camps Cleared
5
664,038
Distance Traveled
735,923
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,709
593
23
2
1
221,049
3
W
Izanami
10,674
821
72
6
1
239,316
3
W
Bellona
9,403
723
22
2
0
258,118
0
L
Hera
9,051
696
84
6
2
234,701
3
L
Neith
8,474
652
31
2
2
208,288
1
W
Scylla
9,737
749
72
6
4
238,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role