Player Matchup

Fafnir
Fafnir
OfImmortality
Fafnir
Level 26
God Stats
2W - 1L
1,832 SR
Queue Stats
48W - 58L
1,317 Elo+
Solo
Artemis
Artemis
Phlashy
Artemis
Level 7
God Stats
0W - 2L
1,219 SR
Queue Stats
4W - 13L
1,150 Elo+
Solo
Nu Wa
Nu Wa
Santiago0416
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 100L
1,370 Elo+
Solo
Guan Yu
Guan Yu
TrinhHung
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 49L
1,500 Elo+
Solo
Nemesis
Nemesis
zonoza
Nemesis
Level 5
God Stats
0W - 2L
1,223 SR
Queue Stats
2W - 7L
1,218 Elo+
Solo
Team Averages
Level 13
1,455 SR
1,311 Elo+

VS

Team Averages
Level 16
1,456 SR
1,396 Elo+
Hun Batz
Hun Batz
Grandwiner
Hun Batz
Level 14
God Stats
4W - 0L
1,691 SR
Queue Stats
12W - 18L
1,297 Elo+
Party 1
Ratatoskr
Ratatoskr
LilGurkle
Ratatoskr
Level 4
God Stats
2W - 3L
1,478 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo
Rama
Rama
RnG4Gamer
Rama
Level 11
God Stats
9W - 14L
1,395 SR
Queue Stats
10W - 14L
1,340 Elo+
Solo
Yemoja
Yemoja
hiiiiq11
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
unaichu46
Baron Samedi
Level 27
God Stats
1W - 0L
1,218 SR
Queue Stats
67W - 66L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,593
266
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Phlashy
Artemis
13
0 / 8 / 0
8,780
418
14,167
15,319
5,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 10 / 1
8,133
387
7,487
13,818
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
TrinhHung
Guan Yu
14
4 / 8 / 2
9,066
432
5,976
16,506
15,804
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
zonoza
Nemesis
13
4 / 4 / 2
8,911
424
9,202
11,044
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grandwiner
Hun Batz
16
4 / 4 / 2
10,161
484
4,346
16,246
5,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
LilGurkle
Ratatoskr
16
5 / 1 / 5
10,493
500
3,875
8,713
4,275
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
18
4 / 0 / 1
11,616
553
6,379
14,421
5,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
hiiiiq11
Yemoja
16
3 / 4 / 6
11,055
526
6,769
14,056
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
unaichu46
Baron Samedi
20
13 / 0 / 3
13,484
642
17,812
16,338
8,812
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
29
30
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Grandwiner
Hun Batz
4
4
2
1.25
W
Ratatoskr
LilGurkle
Ratatoskr
5
1
5
7.5
L
0
0
0
0
L
Artemis
Phlashy
Artemis
0
8
0
0
W
Rama
4
0
1
4.5
L
1
10
1
0.15
L
Guan Yu
TrinhHung
Guan Yu
4
8
2
0.63
W
Yemoja
hiiiiq11
Yemoja
3
4
6
1.5
W
Baron Samedi
unaichu46
Baron Samedi
13
0
3
14.5
L
Nemesis
zonoza
Nemesis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,832
Damage
39,181
56,687
Taken
69,774
29,445
Mitigated
38,341
10,239
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Grandwiner
Hun Batz
4,346
1,569
0
3,337
16,246
5,533
2,696
1,410
14,836
0
66,669
W
Ratatoskr
LilGurkle
Ratatoskr
3,875
1,247
0
1,848
8,713
4,275
1,657
1,122
7,591
0
41,964
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Phlashy
Artemis
14,167
6,579
0
3,219
15,319
5,711
170
5,026
10,293
0
57,238
W
Rama
6,379
3,886
0
3,640
14,421
5,451
1,260
751
13,670
0
80,008
L
7,487
2,507
0
97
13,818
3,533
756
9,859
3,959
37,511
0
L
Guan Yu
TrinhHung
Guan Yu
5,976
1,000
820
3,164
16,506
15,804
168
5,685
10,821
999
33,278
W
Yemoja
hiiiiq11
Yemoja
6,769
2,690
656
1,036
14,056
14,270
2,642
712
13,344
41,956
0
W
Baron Samedi
unaichu46
Baron Samedi
17,812
3,186
563
9,679
16,338
8,812
973
3,918
12,420
137,663
0
L
Nemesis
zonoza
Nemesis
9,202
4,220
290
2,649
11,044
4,397
330
4,011
7,033
0
47,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
56,809
252
Minions Killed
597
0
Camps Cleared
0
1,253,831
Distance Traveled
1,848,414
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,161
484
94
4
0
388,207
0
W
Ratatoskr
10,493
500
78
4
0
425,387
0
L
Fafnir
5,593
266
0
0
0
0
0
L
Artemis
8,780
418
90
4
0
294,027
5
W
Rama
11,616
553
146
7
0
365,222
3
L
Nu Wa
8,133
387
56
3
0
290,487
1
L
Guan Yu
9,066
432
45
2
0
362,857
1
W
Yemoja
11,055
526
67
3
0
289,928
0
W
Baron Samedi
13,484
642
212
10
0
379,670
0
L
Nemesis
8,911
424
61
3
0
306,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role