Player Matchup

Izanami
Izanami
Josilai
Izanami
Level 125
God Stats
20W - 13L
1,653 SR
Queue Stats
1,022W - 889L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Renegade22
Baron Samedi
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
79W - 76L
1,542 Elo+
Solo
Cliodhna
Cliodhna
sdrawkcabosmi
Cliodhna
Level 125
God Stats
0W - 3L
1,192 SR
Queue Stats
219W - 217L
1,444 Elo+
Solo
Hera
Hera
weestef
Hera
Level 160
God Stats
17W - 14L
1,578 SR
Queue Stats
1,074W - 1,141L
1,533 Elo+
Solo
Hachiman
Hachiman
ЖУЛЬЕНН
Hachiman
Level 126
God Stats
9W - 17L
1,377 SR
Queue Stats
1,072W - 940L
1,566 Elo+
Party 1
Team Averages
Level 133
1,508 SR
1,530 Elo+

VS

Team Averages
Level 102
1,430 SR
1,634 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Airbourneillnes
Sobek
Level 65
God Stats
1W - 0L
1,324 SR
Queue Stats
17W - 11L
1,529 Elo+
Solo
Cupid
Cupid
LTCHALLENGER
Cupid
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 66L
1,869 Elo+
Solo
Merlin
Merlin
SpedRoyalty
Merlin
Level 149
God Stats
1W - 0L
1,328 SR
Queue Stats
31W - 15L
1,705 Elo+
Solo
Hun Batz
Hun Batz
redsinfonian
Hun Batz
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 132L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Josilai
Izanami
9
1 / 0 / 1
5,294
882
1,918
3,083
887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
Renegade22
Baron Samedi
9
0 / 0 / 2
5,184
864
1,887
1,021
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
sdrawkcabosmi
Cliodhna
9
1 / 3 / 1
5,204
867
2,614
3,305
967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
weestef
Hera
9
0 / 0 / 2
5,219
870
2,685
2,418
731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
9
0 / 1 / 2
5,131
855
3,889
3,540
1,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 2
6,409
1,068
2,949
4,957
3,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 2
6,074
1,012
882
6,103
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 1
6,788
1,131
1,439
1,984
753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
1 / 0 / 2
6,832
1,139
4,396
2,608
874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
redsinfonian
Hun Batz
11
1 / 0 / 1
6,962
1,160
2,528
5,443
1,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
2
Kills
4
4
Deaths
2
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
W
0
2
2
0.5
L
Izanami
Josilai
Izanami
1
0
1
1.5
W
1
0
1
1.5
L
Baron Samedi
Renegade22
Baron Samedi
0
0
2
1
W
Merlin
1
0
2
2
W
Hun Batz
redsinfonian
Hun Batz
1
0
1
1.5
L
Cliodhna
sdrawkcabosmi
Cliodhna
1
3
1
0.5
L
Hera
weestef
Hera
0
0
2
1
L
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,993
Damage
12,194
13,367
Taken
21,095
3,920
Mitigated
12,639
5,444
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,949
420
513
1,066
4,957
3,487
444
1,500
3,457
0
5,104
W
882
102
397
1,369
6,103
5,608
535
2,099
3,769
1,419
0
L
Izanami
Josilai
Izanami
1,918
816
230
881
3,083
887
0
921
2,162
0
6,776
W
1,439
449
2,271
422
1,984
753
1,060
360
1,624
0
13,635
L
Baron Samedi
Renegade22
Baron Samedi
1,887
237
878
443
1,021
314
0
215
806
4,704
0
W
Merlin
4,396
140
1,352
566
2,608
874
1,879
148
2,460
18,944
0
W
Hun Batz
redsinfonian
Hun Batz
2,528
96
1,318
1,585
5,443
1,917
1,121
465
4,978
0
12,141
L
Cliodhna
sdrawkcabosmi
Cliodhna
2,614
0
490
153
3,305
967
0
1,132
2,173
0
7,930
L
Hera
weestef
Hera
2,685
709
423
928
2,418
731
0
813
1,605
5,732
0
L
Hachiman
3,889
961
371
647
3,540
1,021
0
2,197
1,343
0
7,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
33,065
46
Minions Killed
77
0
Camps Cleared
0
395,929
Distance Traveled
558,147
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,409
1,068
4
1
0
103,981
4
W
Sobek
6,074
1,012
2
0
0
116,239
0
L
Izanami
5,294
882
9
2
0
71,180
0
W
Cupid
6,788
1,131
31
5
0
116,423
0
L
Baron Samedi
5,184
864
13
2
0
61,949
2
W
Merlin
6,832
1,139
26
4
0
127,347
3
W
Hun Batz
6,962
1,160
14
2
0
94,157
1
L
Cliodhna
5,204
867
8
1
0
92,731
0
L
Hera
5,219
870
12
2
0
78,607
0
L
Hachiman
5,131
855
4
1
0
91,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role