Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CallMePants
Geb
Level 160
God Stats
13W - 9L
1,626 SR
Queue Stats
997W - 1,122L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Elite Seraphim
Cthulhu
Level 139
God Stats
2W - 0L
1,624 SR
Queue Stats
135W - 124L
1,468 Elo+
Solo
Ravana
Ravana
gawin94
Ravana
Level 129
God Stats
5W - 7L
1,201 SR
Queue Stats
600W - 612L
1,462 Elo+
Solo
Team Averages
Level 141
1,490 SR
1,482 Elo+

VS

Team Averages
Level 89
1,503 SR
1,494 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FuZionIcyy
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,302 Elo+
Solo
Hercules
Hercules
TypeG
Hercules
Level 144
God Stats
10W - 4L
1,718 SR
Queue Stats
412W - 287L
1,615 Elo+
Party 2
Anhur
Anhur
fumikunsan
Anhur
Level 89
God Stats
0W - 1L
1,296 SR
Queue Stats
53W - 46L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 2 / 7
10,013
770
12,302
8,849
4,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
 
Agni
16
1 / 2 / 10
9,633
741
13,625
9,593
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 10
9,914
763
7,385
14,574
19,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 2 / 9
11,362
874
15,831
17,282
17,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
gawin94
Ravana
17
4 / 2 / 8
9,918
763
8,878
8,459
5,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 2 / 5
8,574
660
8,790
14,295
22,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
 
Xbalanque
15
0 / 4 / 9
8,165
628
14,380
10,605
5,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 2
8,615
663
5,521
11,879
6,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
TypeG
Hercules
15
0 / 3 / 4
7,865
605
5,806
15,514
14,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
17
5 / 5 / 4
9,540
734
7,628
13,665
7,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
19
Kills
10
10
Deaths
19
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
7
3.75
W
Agni
 
Agni
1
2
10
3
L
Kuzenbo
 
Kuzenbo
1
2
5
1.75
L
Xbalanque
 
Xbalanque
0
4
9
1.13
W
3
2
10
4
W
7
2
9
5.75
L
4
5
2
1
L
Hercules
TypeG
Hercules
0
3
4
0.67
L
Anhur
5
5
4
1.4
W
Ravana
gawin94
Ravana
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,021
Damage
42,125
58,757
Taken
65,958
52,006
Mitigated
56,715
17,564
Healing
25,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,302
1,747
1,987
760
8,849
4,409
1,846
1,007
7,842
37,153
0
W
Agni
 
Agni
13,625
272
825
1,405
9,593
4,619
538
2,333
7,260
31,196
0
L
Kuzenbo
 
Kuzenbo
8,790
3,595
2,201
4,532
14,295
22,419
0
9,205
5,090
15,782
0
L
Xbalanque
 
Xbalanque
14,380
4,046
1,911
1,663
10,605
5,427
0
8,589
2,016
0
32,196
W
7,385
370
1,518
1,947
14,574
19,131
416
2,102
12,472
15,327
0
W
15,831
299
2,991
3,077
17,282
17,998
498
1,882
15,400
25,231
0
L
5,521
541
1,478
1,541
11,879
6,180
0
10,874
1,005
0
15,271
L
Hercules
TypeG
Hercules
5,806
1,549
1,965
7,064
15,514
14,863
0
8,892
6,622
0
14,368
L
Anhur
7,628
2,746
1,110
1,932
13,665
7,826
108
11,583
2,082
0
15,982
W
Ravana
gawin94
Ravana
8,878
2,269
1,407
1,647
8,459
5,849
1,140
1,466
6,993
0
20,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,840
Gold Earned
42,759
168
Minions Killed
102
0
Camps Cleared
0
1,235,837
Distance Traveled
1,131,014
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,013
770
66
5
0
230,486
4
W
Agni
9,633
741
39
3
0
256,261
1
L
Kuzenbo
8,574
660
13
1
0
260,255
1
L
Xbalanque
8,165
628
49
4
0
237,528
1
W
Geb
9,914
763
16
1
0
234,339
0
W
Cthulhu
11,362
874
22
2
0
230,408
0
L
Thor
8,615
663
9
1
0
200,842
0
L
Hercules
7,865
605
13
1
0
229,992
0
L
Anhur
9,540
734
18
1
0
202,397
0
W
Ravana
9,918
763
25
2
0
284,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role