Player Matchup

Kukulkan
Kukulkan
Cptlexi
Kukulkan
Level 4
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 2L
1,661 Elo+
Solo
Ymir
Ymir
ElGaryGoodSpeed
Ymir
Level 17
God Stats
2W - 3L
1,621 SR
Queue Stats
18W - 11L
1,662 Elo+
Party 1
Artemis
Artemis
SeñorAvocato
Artemis
Level 18
God Stats
1W - 1L
1,624 SR
Queue Stats
14W - 8L
1,669 Elo+
Party 1
Susano
Susano
UnknownAlpha1001
Susano
Level 15
God Stats
19W - 14L
1,740 SR
Queue Stats
112W - 120L
1,524 Elo+
Solo
Mulan
Mulan
amdonquixote
Mulan
Level 8
God Stats
2W - 5L
1,318 SR
Queue Stats
44W - 42L
1,644 Elo+
Solo
Team Averages
Level 12
1,525 SR
1,632 Elo+

VS

Team Averages
Level 13
1,496 SR
1,501 Elo+
Horus
Horus
Blixey
Horus
Level 24
God Stats
2W - 1L
1,303 SR
Queue Stats
10W - 16L
1,395 Elo+
Solo
Neith
Neith
Miguel10273
Neith
Level 7
God Stats
5W - 4L
1,507 SR
Queue Stats
50W - 51L
1,516 Elo+
Solo
Osiris
Osiris
SoloBeat
Osiris
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,516 Elo+
Solo
Arachne
Arachne
jamm0710
Arachne
Level 28
God Stats
12W - 7L
1,670 SR
Queue Stats
143W - 146L
1,539 Elo+
Solo
Kukulkan
Kukulkan
kongperu
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cptlexi
Kukulkan
10
1 / 5 / 3
5,972
543
2,540
6,498
1,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 2
4,823
438
2,456
6,973
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
10
1 / 1 / 2
5,607
510
4,346
5,234
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 3 / 1
6,902
627
5,054
7,494
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,576
507
1,776
6,570
3,596
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blixey
Horus
8
0 / 1 / 4
5,605
510
2,869
7,761
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 3 / 0
5,286
481
4,884
6,515
1,719
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
SoloBeat
Osiris
14
5 / 1 / 1
8,061
733
4,806
5,450
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
jamm0710
Arachne
13
8 / 1 / 2
7,774
707
6,672
7,121
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
kongperu
Kukulkan
10
1 / 3 / 4
6,108
555
2,812
3,869
1,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
14
14
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Blixey
Horus
0
1
4
2
L
Kukulkan
Cptlexi
Kukulkan
1
5
3
0.5
L
0
0
2
1
W
0
3
0
0
L
Artemis
1
1
2
2
W
Osiris
SoloBeat
Osiris
5
1
1
5.5
L
7
3
1
2.5
L
0
5
0
0
W
Arachne
jamm0710
Arachne
8
1
2
9
W
Kukulkan
kongperu
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,172
Damage
22,043
32,769
Taken
30,716
14,534
Mitigated
14,183
6,461
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blixey
Horus
2,869
1,086
644
2,359
7,761
3,804
30
1,072
6,534
0
7,024
L
Kukulkan
Cptlexi
Kukulkan
2,540
465
0
1,121
6,498
1,768
668
1,791
4,707
30,423
0
L
2,456
327
0
1,318
6,973
5,300
0
510
6,463
10,529
0
W
4,884
1,189
0
2,253
6,515
1,719
0
830
5,365
0
30,905
L
Artemis
4,346
1,587
0
612
5,234
1,418
0
66
5,168
0
29,587
W
Osiris
SoloBeat
Osiris
4,806
2,119
0
1,959
5,450
4,524
254
135
5,315
0
57,533
L
5,054
1,101
0
2,606
7,494
2,452
0
274
7,220
0
35,780
L
1,776
332
0
804
6,570
3,596
0
303
6,267
0
22,742
W
Arachne
jamm0710
Arachne
6,672
4,955
0
2,217
7,121
3,019
9
739
6,340
0
45,319
W
Kukulkan
kongperu
Kukulkan
2,812
594
0
995
3,869
1,117
626
1,664
2,166
24,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
32,834
272
Minions Killed
315
0
Camps Cleared
0
1,017,367
Distance Traveled
1,157,893
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,605
510
14
1
0
233,356
5
L
Kukulkan
5,972
543
54
5
0
181,497
2
L
Ymir
4,823
438
15
1
0
210,862
4
W
Neith
5,286
481
51
5
0
187,262
4
L
Artemis
5,607
510
66
6
0
190,695
4
W
Osiris
8,061
733
109
10
0
241,389
2
L
Susano
6,902
627
73
7
0
230,387
5
L
Mulan
5,576
507
64
6
0
203,926
2
W
Arachne
7,774
707
83
8
0
289,594
0
W
Kukulkan
6,108
555
58
5
0
206,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role