Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GeisT-Miles
Raijin
Level 145
God Stats
20W - 13L
1,653 SR
Queue Stats
623W - 558L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
YoursDrooly
Kuzenbo
Level 122
God Stats
12W - 13L
1,391 SR
Queue Stats
794W - 801L
1,451 Elo+
Solo
Jing Wei
Jing Wei
ZR_Khaotix
Jing Wei
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 96L
1,513 Elo+
Solo
Team Averages
Level 119
1,509 SR
1,508 Elo+

VS

Team Averages
Level 111
1,448 SR
1,396 Elo+
Cabrakan
Cabrakan
BigxChungus8924
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo
Medusa
Medusa
CorruptedxChara
Medusa
Level 141
God Stats
3W - 7L
1,020 SR
Queue Stats
414W - 377L
1,506 Elo+
Solo
Xing Tian
Xing Tian
M57Fighter
Xing Tian
Level 160
God Stats
33W - 23L
1,563 SR
Queue Stats
655W - 650L
1,380 Elo+
Solo
Bacchus
Bacchus
Rum Avenue
Bacchus
Level 159
God Stats
25W - 14L
1,587 SR
Queue Stats
1,067W - 1,076L
1,538 Elo+
Solo
Skadi
Skadi
The_Baby18
Skadi
Level 79
God Stats
4W - 2L
1,569 SR
Queue Stats
132W - 131L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 6 / 5
8,859
805
5,566
8,919
2,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
 
Janus
13
4 / 6 / 6
8,171
743
6,376
8,674
2,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
18
7 / 3 / 10
10,507
955
12,192
10,409
3,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
YoursDrooly
Kuzenbo
14
3 / 6 / 11
8,520
775
5,969
14,813
12,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
ZR_Khaotix
Jing Wei
13
1 / 8 / 8
7,416
674
5,161
11,139
3,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 6 / 10
7,575
689
1,549
9,013
10,974
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

19
20 / 3 / 7
11,941
1,086
24,947
13,104
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
M57Fighter
Xing Tian
14
1 / 3 / 15
9,024
820
5,122
10,746
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Rum Avenue
Bacchus
16
4 / 2 / 16
9,810
892
12,069
11,489
12,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Skadi
14
4 / 4 / 9
8,759
796
6,295
8,277
3,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
18
Kills
29
29
Deaths
18
40
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
5
0.92
L
Janus
 
Janus
4
6
6
1.17
W
Cabrakan
0
6
10
0.83
W
20
3
7
7.83
L
Raijin
7
3
10
4
W
Xing Tian
M57Fighter
Xing Tian
1
3
15
2.83
W
Bacchus
Rum Avenue
Bacchus
4
2
16
6
W
Skadi
4
4
9
2.13
L
Kuzenbo
YoursDrooly
Kuzenbo
3
6
11
1.42
L
Jing Wei
ZR_Khaotix
Jing Wei
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,264
Damage
49,982
53,954
Taken
52,629
25,562
Mitigated
41,060
9,503
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,566
899
0
1,251
8,919
2,909
264
3,688
5,231
0
19,934
L
Janus
 
Janus
6,376
326
783
760
8,674
2,381
0
3,412
5,262
15,267
0
W
Cabrakan
1,549
234
45
0
9,013
10,974
1,419
4,104
4,909
4,906
0
W
24,947
13,916
1,390
4,998
13,104
5,905
1,700
7,878
5,226
0
49,174
L
Raijin
12,192
458
1,535
2,488
10,409
3,765
286
4,806
5,603
28,338
0
W
Xing Tian
M57Fighter
Xing Tian
5,122
342
0
529
10,746
8,550
417
4,026
6,720
10,874
0
W
Bacchus
Rum Avenue
Bacchus
12,069
1,347
2,832
4,582
11,489
12,608
657
3,614
7,875
20,749
0
W
Skadi
6,295
2,190
1,233
1,458
8,277
3,023
1,388
4,915
3,362
0
14,149
L
Kuzenbo
YoursDrooly
Kuzenbo
5,969
1,862
455
1,463
14,813
12,842
512
2,821
11,992
8,085
0
L
Jing Wei
ZR_Khaotix
Jing Wei
5,161
3,073
253
515
11,139
3,665
324
4,013
7,126
0
11,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,473
Gold Earned
47,109
107
Minions Killed
110
0
Camps Cleared
0
863,069
Distance Traveled
938,786
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,859
805
38
3
0
165,996
0
L
Janus
8,171
743
20
2
0
144,728
0
W
Cabrakan
7,575
689
10
1
0
153,891
0
W
Medusa
11,941
1,086
57
5
0
161,815
2
L
Raijin
10,507
955
31
3
0
186,199
0
W
Xing Tian
9,024
820
7
1
0
220,676
1
W
Bacchus
9,810
892
13
1
0
206,539
1
W
Skadi
8,759
796
23
2
0
195,865
0
L
Kuzenbo
8,520
775
1
0
0
185,064
0
L
Jing Wei
7,416
674
17
2
0
181,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role