Player Matchup

Ymir
Ymir
AdamÖldüMk
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Artemis
Artemis
RuIgor
Artemis
Level 5
God Stats
0W - 2L
1,272 SR
Queue Stats
6W - 14L
1,048 Elo+
Party 2
Thor
Thor
THE MAGE6191
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,175 Elo+
Solo
Olorun
Olorun
TimAit
Olorun
Level 5
God Stats
0W - 3L
1,272 SR
Queue Stats
6W - 14L
1,048 Elo+
Party 2
Nemesis
Nemesis
cingen42
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Team Averages
Level 4
1,409 SR
1,096 Elo+

VS

Team Averages
Level 17
1,449 SR
1,431 Elo+
Amaterasu
Amaterasu
Cremnos
Amaterasu
Level 20
God Stats
4W - 6L
1,341 SR
Queue Stats
76W - 59L
1,262 Elo+
Solo
Ares
Ares
RelentlezAnimal
Ares
Level 23
God Stats
18W - 13L
1,519 SR
Queue Stats
71W - 84L
1,351 Elo+
Solo
Janus
Janus
kimximo
Janus
Level 13
God Stats
1W - 2L
1,271 SR
Queue Stats
17W - 19L
1,423 Elo+
Solo
Thanatos
Thanatos
lIGODIl
Thanatos
Level 28
God Stats
11W - 9L
1,615 SR
Queue Stats
71W - 48L
1,619 Elo+
Solo
Anubis
Anubis
淦尼乃啊
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,321
380
1,350
7,255
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
RuIgor
Artemis
10
1 / 6 / 1
6,743
482
3,476
7,892
1,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 8 / 0
5,590
399
1,564
9,881
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
TimAit
Olorun
9
1 / 13 / 2
6,231
445
4,517
15,044
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
cingen42
Nemesis
8
0 / 6 / 0
5,058
361
2,501
7,607
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cremnos
Amaterasu
12
5 / 0 / 5
7,944
567
4,381
6,322
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 9
6,954
497
3,382
8,019
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
kimximo
Janus
13
4 / 0 / 12
8,471
605
5,570
3,486
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
lIGODIl
Thanatos
13
13 / 2 / 10
9,137
653
11,980
10,491
3,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
13 / 3 / 8
8,752
625
10,023
8,394
3,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
81
2
Kills
37
38
Deaths
5
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Amaterasu
Cremnos
Amaterasu
5
0
5
7.5
W
2
0
9
6.5
L
Artemis
RuIgor
Artemis
1
6
1
0.25
L
0
8
0
0
L
Olorun
TimAit
Olorun
1
13
2
0.15
L
Nemesis
cingen42
Nemesis
0
6
0
0
W
Janus
kimximo
Janus
4
0
12
10
W
Thanatos
lIGODIl
Thanatos
13
2
10
9
W
Anubis
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,408
Damage
35,336
47,679
Taken
36,712
15,603
Mitigated
18,551
5,837
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,350
571
0
479
7,255
5,141
0
3,029
4,106
12,421
0
W
Amaterasu
Cremnos
Amaterasu
4,381
2,031
0
1,281
6,322
4,626
2,108
1,108
5,214
0
37,608
W
3,382
265
0
2,787
8,019
5,575
202
680
7,339
19,092
0
L
Artemis
RuIgor
Artemis
3,476
1,254
0
701
7,892
1,697
449
2,377
5,423
0
30,583
L
1,564
406
0
891
9,881
3,502
0
3,891
5,838
0
24,550
L
Olorun
TimAit
Olorun
4,517
2,241
155
3,072
15,044
3,006
203
5,238
9,780
25,113
0
L
Nemesis
cingen42
Nemesis
2,501
988
0
539
7,607
2,257
0
4,138
3,391
0
19,608
W
Janus
kimximo
Janus
5,570
616
0
1,211
3,486
884
2,959
774
2,712
45,711
0
W
Thanatos
lIGODIl
Thanatos
11,980
3,927
0
10,518
10,491
3,792
834
1,150
9,341
0
48,952
W
Anubis
10,023
592
0
4,143
8,394
3,674
2,113
2,522
5,872
27,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
41,258
213
Minions Killed
295
0
Camps Cleared
0
1,076,577
Distance Traveled
1,325,200
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,321
380
18
1
0
231,543
0
W
Amaterasu
7,944
567
63
5
0
288,242
0
W
Ares
6,954
497
30
2
0
278,455
1
L
Artemis
6,743
482
69
5
0
201,047
2
L
Thor
5,590
399
53
4
0
222,677
2
L
Olorun
6,231
445
36
3
0
181,312
0
L
Nemesis
5,058
361
37
3
0
239,998
2
W
Janus
8,471
605
92
7
0
253,840
1
W
Thanatos
9,137
653
65
5
0
272,994
1
W
Anubis
8,752
625
45
3
0
231,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role