Player Matchup

Ao Kuang
Ao Kuang
Gold V
DwightShruteOG
Ao Kuang
Gold V
Level 108
God Stats
12W - 13L
1,430 SR
Queue Stats
38W - 37L
1,477 MMR
Solo
Izanami
Izanami
Gold IV
Marti__Bng
Izanami
Gold IV
Level 155
God Stats
8W - 5L
1,574 SR
Queue Stats
86W - 93L
1,304 MMR
Party 3
Mulan
Mulan
Gold II
SnowFury9
Mulan
Gold II
Level 110
God Stats
1W - 1L
1,614 SR
Queue Stats
155W - 156L
1,328 MMR
Party 1
Nox
Nox
Gold V
SocialPlayer540
Nox
Gold V
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,592 MMR
Party 1
Fenrir
Fenrir
Gold I
javimalox-14
Fenrir
Gold I
Level 146
God Stats
15W - 14L
1,648 SR
Queue Stats
95W - 100L
1,557 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,553 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,570 SR
1,473 MMR
Susano
Susano
Silver III
AzizZman
Susano
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,448 MMR
Solo
Hercules
Hercules
Gold III
Fin41ly1999
Hercules
Gold III
Level 136
God Stats
0W - 2L
1,502 SR
Queue Stats
55W - 57L
1,540 MMR
Party 4
Vulcan
Vulcan
Silver III
KemaX19
Vulcan
Silver III
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 4L
1,634 MMR
Party 2
Geb
Geb
Gold II
Red4ye
Geb
Gold II
Level 148
God Stats
5W - 1L
1,606 SR
Queue Stats
65W - 63L
1,565 MMR
Party 4
Neith
Neith
Silver II
asert422117
Neith
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,180 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
6 / 3 / 1
9,763
574
8,611
12,330
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Marti__Bng
Izanami
17
7 / 3 / 5
10,873
640
10,805
13,471
5,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
SnowFury9
Mulan
15
3 / 3 / 10
8,863
521
10,348
17,913
16,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 10
9,499
559
9,310
10,868
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
3 / 3 / 10
9,981
587
5,296
14,213
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArtioGilgameshAthenaTsukuyomiBakasura

VS

Bans
HelArtemisLokiCerberusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AzizZman
Susano
14
2 / 7 / 3
8,515
501
7,335
17,333
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Fin41ly1999
Hercules
16
4 / 5 / 0
10,049
591
8,787
14,169
11,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
KemaX19
Vulcan
14
4 / 4 / 7
9,049
532
17,415
9,931
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
Red4ye
Geb
14
4 / 3 / 3
8,870
522
6,086
16,549
15,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 4
7,743
455
3,763
9,867
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
24
Kills
14
14
Deaths
25
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
AzizZman
Susano
2
7
3
0.5
W
Ao Kuang
6
3
1
2.17
L
Hercules
Fin41ly1999
Hercules
4
5
0
0.8
L
Vulcan
KemaX19
Vulcan
4
4
7
1.88
W
Izanami
Marti__Bng
Izanami
7
3
5
3.17
L
Geb
Red4ye
Geb
4
3
3
1.83
W
Mulan
SnowFury9
Mulan
3
3
10
2.67
W
5
2
10
5
L
0
6
4
0.33
W
Fenrir
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,370
Damage
43,386
68,795
Taken
67,849
38,345
Mitigated
38,162
25,293
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AzizZman
Susano
7,335
1,409
0
5,877
17,333
5,294
0
2,785
14,458
0
47,942
W
Ao Kuang
8,611
2,569
0
5,906
12,330
6,131
1,377
1,604
10,684
42,977
6,477
L
Hercules
Fin41ly1999
Hercules
8,787
1,528
0
3,409
14,169
11,219
889
6,053
8,096
0
64,613
L
Vulcan
KemaX19
Vulcan
17,415
4,772
119
1,660
9,931
3,832
403
1,749
8,060
56,776
0
W
Izanami
Marti__Bng
Izanami
10,805
9,151
0
4,179
13,471
5,399
5,578
2,851
10,460
0
87,292
L
Geb
Red4ye
Geb
6,086
446
629
4,776
16,549
15,178
0
4,620
11,645
38,444
0
W
Mulan
SnowFury9
Mulan
10,348
1,598
952
4,625
17,913
16,796
30
8,715
8,852
0
34,077
W
9,310
423
79
2,642
10,868
4,155
492
5,911
4,727
49,539
0
L
3,763
512
0
1,663
9,867
2,639
355
1,319
8,482
0
35,256
W
Fenrir
5,296
677
0
6,910
14,213
5,864
745
3,494
10,571
0
53,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,979
Gold Earned
44,226
477
Minions Killed
461
0
Camps Cleared
0
1,699,514
Distance Traveled
1,568,138
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,515
501
87
5
0
326,297
0
W
Ao Kuang
9,763
574
76
4
0
352,489
2
L
Hercules
10,049
591
139
8
0
288,810
7
L
Vulcan
9,049
532
100
6
0
327,067
3
W
Izanami
10,873
640
152
9
0
305,672
5
L
Geb
8,870
522
62
4
0
343,871
5
W
Mulan
8,863
521
55
3
0
352,601
8
W
Nox
9,499
559
100
6
0
348,965
5
L
Neith
7,743
455
73
4
0
282,093
2
W
Fenrir
9,981
587
94
6
0
339,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role