Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ababyeater
Mercury
Level 144
God Stats
6W - 11L
1,540 SR
Queue Stats
357W - 369L
1,469 Elo+
Solo
Olorun
Olorun
Grizzly AKA God
Olorun
Level 66
God Stats
2W - 10L
1,275 SR
Queue Stats
188W - 216L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Quisdabeast9226
Aphrodite
Level 64
God Stats
1W - 1L
1,723 SR
Queue Stats
13W - 11L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
animeistrash107
Gilgamesh
Level 107
God Stats
9W - 22L
1,478 SR
Queue Stats
373W - 392L
1,499 Elo+
Solo
Team Averages
Level 97
1,503 SR
1,481 Elo+

VS

Team Averages
Level 128
1,606 SR
1,495 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Doodlebob4732
Olorun
Level 126
God Stats
10W - 6L
1,541 SR
Queue Stats
94W - 92L
1,521 Elo+
Solo
Discordia
Discordia
KillerFashow
Discordia
Level 137
God Stats
66W - 70L
1,605 SR
Queue Stats
172W - 170L
1,498 Elo+
Solo
Ra
Ra
SailorSchnee
Ra
Level 143
God Stats
2W - 0L
1,814 SR
Queue Stats
28W - 44L
1,454 Elo+
Solo
Neith
Neith
bart8989
Neith
Level 126
God Stats
44W - 36L
1,572 SR
Queue Stats
428W - 411L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 2 / 5
11,404
815
9,563
9,620
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
Ababyeater
Mercury
17
3 / 6 / 4
10,136
724
9,227
12,888
4,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 3 / 6
9,278
663
9,709
9,437
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Quisdabeast9226
Aphrodite
16
3 / 1 / 7
9,890
706
6,880
9,680
9,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
animeistrash107
Gilgamesh
16
2 / 1 / 7
9,784
699
6,710
13,997
10,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 1 / 6
10,618
758
10,606
8,684
8,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 1
10,686
763
8,833
12,165
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
KillerFashow
Discordia
16
0 / 3 / 6
9,305
665
9,780
6,239
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 5
10,488
749
4,443
5,991
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
bart8989
Neith
16
2 / 5 / 4
9,431
674
10,886
14,747
6,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
15
Kills
13
13
Deaths
15
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
2
5
4.25
W
Sun Wukong
 
Sun Wukong
3
1
6
6
L
Mercury
Ababyeater
Mercury
3
6
4
0.83
W
5
3
1
1.83
L
1
3
6
1.33
W
Discordia
KillerFashow
Discordia
0
3
6
1
L
Aphrodite
Quisdabeast9226
Aphrodite
3
1
7
6.5
W
3
3
5
1.83
L
Gilgamesh
animeistrash107
Gilgamesh
2
1
7
5.5
W
Neith
bart8989
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,089
Damage
44,548
55,622
Taken
47,826
35,858
Mitigated
25,028
14,322
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,563
3,956
0
1,905
9,620
4,067
37
4,461
5,159
0
35,634
W
Sun Wukong
 
Sun Wukong
10,606
1,846
0
1,010
8,684
8,025
0
2,847
5,837
0
25,042
L
Mercury
Ababyeater
Mercury
9,227
2,283
0
1,039
12,888
4,904
444
3,846
9,042
0
44,876
W
8,833
3,499
1,025
3,022
12,165
5,950
603
4,039
8,126
39,968
3,021
L
9,709
3,811
374
1,488
9,437
7,113
717
5,683
3,754
37,110
2,353
W
Discordia
KillerFashow
Discordia
9,780
50
0
250
6,239
2,225
126
2,350
3,889
37,182
0
L
Aphrodite
Quisdabeast9226
Aphrodite
6,880
619
2,999
6,009
9,680
9,281
0
4,012
5,668
30,750
0
W
4,443
44
1,652
1,173
5,991
2,397
0
1,961
4,030
28,092
0
L
Gilgamesh
animeistrash107
Gilgamesh
6,710
994
0
508
13,997
10,493
24
5,154
8,843
0
20,622
W
Neith
bart8989
Neith
10,886
6,349
0
3,512
14,747
6,431
15
4,966
9,746
0
39,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
50,528
342
Minions Killed
356
10
Camps Cleared
7
1,311,955
Distance Traveled
1,254,241
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,404
815
67
5
1
260,533
4
W
Sun Wukong
10,618
758
35
3
1
273,198
2
L
Mercury
10,136
724
86
6
7
303,057
3
W
Olorun
10,686
763
72
5
2
249,931
0
L
Olorun
9,278
663
97
7
1
241,537
2
W
Discordia
9,305
665
86
6
0
261,042
0
L
Aphrodite
9,890
706
58
4
0
207,241
1
W
Ra
10,488
749
79
6
1
251,069
0
L
Gilgamesh
9,784
699
34
2
1
299,587
1
W
Neith
9,431
674
84
6
3
219,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role