Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DragonofAkatosh
Cerberus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 20L
1,656 Elo+
Solo
Cliodhna
Cliodhna
InvitedAnt82766
Cliodhna
Level 22
God Stats
6W - 6L
1,444 SR
Queue Stats
35W - 36L
1,366 Elo+
Party 1
Thoth
Thoth
SoloBeat
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,692 Elo+
Solo
Horus
Horus
xiná
Horus
Level 4
God Stats
3W - 2L
1,702 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 1
Team Averages
Level 12
1,529 SR
1,561 Elo+

VS

Team Averages
Level 18
1,520 SR
1,575 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElGaryGoodSpeed
Ymir
Level 17
God Stats
2W - 3L
1,486 SR
Queue Stats
18W - 11L
1,647 Elo+
Party 2
Loki
Loki
Ghost7985
Loki
Level 27
God Stats
2W - 0L
1,709 SR
Queue Stats
14W - 9L
1,575 Elo+
Solo
Neith
Neith
SeñorAvocato
Neith
Level 18
God Stats
1W - 1L
1,403 SR
Queue Stats
14W - 8L
1,652 Elo+
Party 2
Eset
Eset
W4S0N98
Eset
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 0
4,120
515
1,601
3,497
817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
7
0 / 0 / 0
3,954
494
2,562
4,915
1,748
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
7
0 / 4 / 0
4,407
551
1,677
6,536
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
SoloBeat
Thoth
8
0 / 3 / 0
4,618
577
990
3,457
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
xiná
Horus
1
0 / 0 / 0
1,500
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 0 / 1
6,228
779
2,710
2,681
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 0 / 2
4,393
549
1,462
4,723
1,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
10
4 / 0 / 0
5,535
692
2,871
3,741
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 2
4,240
530
3,321
2,893
681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
W4S0N98
Eset
1
0 / 0 / 0
1,575
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Sylvanus
 
Sylvanus
4
0
1
4.5
L
Cerberus
0
0
0
0
W
0
0
2
1
W
Loki
4
0
0
4
L
Cliodhna
0
4
0
0
W
0
0
2
1
L
Thoth
SoloBeat
Thoth
0
3
0
0
W
Eset
W4S0N98
Eset
0
0
0
0
L
Horus
xiná
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,830
Damage
10,364
18,405
Taken
14,038
4,939
Mitigated
4,216
6,893
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,601
753
0
1,282
3,497
817
0
1,298
2,199
0
26,508
W
Sylvanus
 
Sylvanus
2,710
921
428
1,981
2,681
1,276
0
299
2,368
26,028
7,755
L
Cerberus
2,562
41
213
2,319
4,915
1,748
0
716
4,199
13,286
0
W
1,462
311
442
1,685
4,723
1,259
0
1,436
3,247
13,090
0
W
Loki
2,871
642
0
2,040
3,741
1,000
0
525
3,106
0
25,542
L
Cliodhna
1,677
805
0
2,723
6,536
1,621
0
1,009
5,527
0
21,841
W
3,321
1,596
0
1,340
2,893
681
0
1,128
1,765
0
20,966
L
Thoth
SoloBeat
Thoth
990
0
0
356
3,457
753
0
761
2,696
23,475
0
W
Eset
W4S0N98
Eset
0
0
0
0
0
0
0
0
0
0
0
L
Horus
xiná
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,599
Gold Earned
21,971
195
Minions Killed
218
0
Camps Cleared
0
615,066
Distance Traveled
604,980
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,120
515
63
8
0
137,879
1
W
Sylvanus
6,228
779
76
10
0
149,118
0
L
Cerberus
3,954
494
24
3
0
169,281
2
W
Ymir
4,393
549
30
4
0
142,797
4
W
Loki
5,535
692
57
7
0
173,248
2
L
Cliodhna
4,407
551
55
7
0
158,036
0
W
Neith
4,240
530
55
7
0
139,817
3
L
Thoth
4,618
577
53
7
0
149,870
2
W
Eset
1,575
197
0
0
0
0
0
L
Horus
1,500
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role