Player Matchup

Fafnir
Fafnir
Fafnir_000
Fafnir
Level 27
God Stats
87W - 76L
1,580 SR
Queue Stats
150W - 152L
1,583 Elo+
Party 1
Skadi
Skadi
MarioBrosB4Hose
Skadi
Level 21
God Stats
65W - 48L
1,715 SR
Queue Stats
129W - 148L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
T-eezee
Zhong Kui
Level 29
God Stats
10W - 9L
1,610 SR
Queue Stats
137W - 141L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XX_MacAttack_99
Tsukuyomi
Level 17
God Stats
25W - 37L
1,176 SR
Queue Stats
115W - 135L
1,484 Elo+
Party 2
Discordia
Discordia
phoeniex10
Discordia
Level 109
God Stats
10W - 9L
1,535 SR
Queue Stats
325W - 328L
1,541 Elo+
Party 2
Team Averages
Level 41
1,523 SR
1,539 Elo+

VS

Team Averages
Level 19
1,557 SR
1,465 Elo+
Horus
Horus
Atlchevyboy2
Horus
Level 29
God Stats
11W - 10L
1,627 SR
Queue Stats
102W - 91L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BLUxTACOZ
Ah Muzen Cab
Level 26
God Stats
12W - 10L
1,743 SR
Queue Stats
91W - 115L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Der_Juri_0312
Baron Samedi
Level 6
God Stats
26W - 18L
1,503 SR
Queue Stats
41W - 39L
1,522 Elo+
Solo
Thanatos
Thanatos
Flishy-
Thanatos
Level 29
God Stats
7W - 15L
1,412 SR
Queue Stats
99W - 100L
1,439 Elo+
Solo
Chernobog
Chernobog
Ruslan-Hanov1983
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fafnir_000
Fafnir
13
2 / 2 / 10
8,645
509
5,963
9,508
10,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 6
8,813
518
3,021
7,848
1,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
T-eezee
Zhong Kui
16
4 / 4 / 6
9,726
572
10,734
10,963
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
XX_MacAttack_99
Tsukuyomi
17
13 / 2 / 3
10,463
615
10,466
7,092
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
phoeniex10
Discordia
15
3 / 5 / 8
9,218
542
6,839
8,275
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,128
478
4,652
10,362
4,688
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
BLUxTACOZ
Ah Muzen Cab
15
3 / 2 / 1
9,244
544
6,312
11,821
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Der_Juri_0312
Baron Samedi
13
4 / 8 / 3
8,109
477
5,560
15,256
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Flishy-
Thanatos
14
6 / 7 / 4
8,640
508
8,080
13,577
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
7
0 / 5 / 1
5,790
341
357
7,688
2,056
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
23
Kills
16
16
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Ah Muzen Cab
BLUxTACOZ
Ah Muzen Cab
3
2
1
1.75
L
Baron Samedi
Der_Juri_0312
Baron Samedi
4
8
3
0.69
W
Fafnir
Fafnir_000
Fafnir
2
2
10
3.5
L
Thanatos
Flishy-
Thanatos
6
7
4
1.14
W
1
3
6
1.33
L
Chernobog
0
5
1
0.1
W
Zhong Kui
T-eezee
Zhong Kui
4
4
6
1.75
W
Tsukuyomi
XX_MacAttack_99
Tsukuyomi
13
2
3
7.25
W
Discordia
phoeniex10
Discordia
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
24,961
43,686
Taken
58,704
24,304
Mitigated
22,248
11,696
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,652
2,102
67
1,996
10,362
4,688
976
4,800
5,509
0
36,009
L
Ah Muzen Cab
BLUxTACOZ
Ah Muzen Cab
6,312
2,808
0
4,767
11,821
4,054
874
4,814
6,828
0
61,818
L
Baron Samedi
Der_Juri_0312
Baron Samedi
5,560
484
280
2,929
15,256
6,597
0
6,431
8,562
43,440
0
W
Fafnir
Fafnir_000
Fafnir
5,963
1,130
0
2,171
9,508
10,285
183
1,400
8,108
32,815
0
L
Thanatos
Flishy-
Thanatos
8,080
1,187
0
8,208
13,577
4,853
15
4,140
9,317
0
41,167
W
3,021
1,605
0
608
7,848
1,650
3,681
578
7,270
0
48,983
L
Chernobog
357
357
0
0
7,688
2,056
60
1,933
5,723
0
15,590
W
Zhong Kui
T-eezee
Zhong Kui
10,734
1,807
0
6,293
10,963
7,114
2,556
860
10,103
55,945
7,232
W
Tsukuyomi
XX_MacAttack_99
Tsukuyomi
10,466
1,982
0
1,992
7,092
3,261
0
1,082
6,010
0
51,907
W
Discordia
phoeniex10
Discordia
6,839
279
0
632
8,275
1,994
576
1,986
6,289
45,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,865
Gold Earned
39,911
432
Minions Killed
398
0
Camps Cleared
0
1,613,194
Distance Traveled
1,353,448
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,128
478
72
4
0
218,812
0
L
Ah Muzen Cab
9,244
544
131
8
0
279,974
0
L
Baron Samedi
8,109
477
85
5
0
270,303
2
W
Fafnir
8,645
509
41
2
0
313,345
7
L
Thanatos
8,640
508
81
5
0
318,408
2
W
Skadi
8,813
518
108
6
0
329,036
0
L
Chernobog
5,790
341
29
2
0
265,951
3
W
Zhong Kui
9,726
572
113
7
0
290,146
1
W
Tsukuyomi
10,463
615
79
5
0
376,692
0
W
Discordia
9,218
542
91
5
0
303,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role