Player Matchup

Tyr
Tyr
 
Tyr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Antonio2683
Bellona
Level 8
God Stats
4W - 9L
1,305 SR
Queue Stats
59W - 80L
1,152 Elo+
Party 1
Medusa
Medusa
DFN_Caiodragonbr
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,338 Elo+
Solo
Sol
Sol
SupremeAlah19
Sol
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 51L
1,430 Elo+
Solo
Loki
Loki
bern370
Loki
Level 28
God Stats
6W - 10L
1,246 SR
Queue Stats
34W - 50L
1,402 Elo+
Party 1
Team Averages
Level 17
1,410 SR
1,364 Elo+

VS

Team Averages
Level 21
1,525 SR
1,350 Elo+
Sun Wukong
Sun Wukong
RipperTheKid
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
SaiberShot
Kukulkan
Level 27
God Stats
1W - 2L
1,716 SR
Queue Stats
22W - 24L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
pandameek
Guan Yu
Level 28
God Stats
1W - 1L
1,390 SR
Queue Stats
10W - 29L
1,119 Elo+
Solo
Nemesis
Nemesis
tiagami
Nemesis
Level 25
God Stats
13W - 12L
1,519 SR
Queue Stats
77W - 65L
1,466 Elo+
Solo
Nu Wa
Nu Wa
yazoe
Nu Wa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 2 / 13
10,444
550
15,725
13,821
13,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Antonio2683
Bellona
15
4 / 4 / 5
9,812
516
7,731
12,112
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 0
9,911
522
3,341
8,496
2,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 5 / 9
11,760
619
15,693
15,033
10,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
bern370
Loki
18
11 / 2 / 5
11,483
604
7,381
11,903
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RipperTheKid
Sun Wukong
12
2 / 6 / 2
8,059
424
6,567
16,355
12,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SaiberShot
Kukulkan
13
3 / 8 / 3
8,272
435
9,730
10,502
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
pandameek
Guan Yu
10
0 / 9 / 4
6,489
342
188
12,633
4,727
Nemesis
tiagami
Nemesis
16
12 / 5 / 1
10,860
572
18,702
18,970
11,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
yazoe
Nu Wa
4
0 / 6 / 1
5,529
291
170
3,938
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
32
Kills
17
17
Deaths
34
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
13
5.25
W
Bellona
Antonio2683
Bellona
4
4
5
1.63
W
2
4
0
0.5
L
Sun Wukong
RipperTheKid
Sun Wukong
2
6
2
0.5
L
Kukulkan
SaiberShot
Kukulkan
3
8
3
0.56
W
11
5
9
3.1
W
Loki
bern370
Loki
11
2
5
6.75
L
Guan Yu
pandameek
Guan Yu
0
9
4
0.22
L
Nemesis
tiagami
Nemesis
12
5
1
2.5
L
Nu Wa
yazoe
Nu Wa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,871
Damage
35,357
61,365
Taken
62,398
38,661
Mitigated
33,591
19,678
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,725
1,925
0
5,692
13,821
13,501
1,284
1,947
11,543
0
60,887
W
Bellona
Antonio2683
Bellona
7,731
2,555
0
2,578
12,112
8,193
440
1,615
9,609
0
35,974
W
3,341
1,213
0
558
8,496
2,415
2,338
699
7,592
0
49,355
L
Sun Wukong
RipperTheKid
Sun Wukong
6,567
758
0
2,892
16,355
12,883
615
0
16,355
0
37,867
L
Kukulkan
SaiberShot
Kukulkan
9,730
1,365
0
0
10,502
4,006
239
4,290
6,212
36,761
0
W
15,693
5,929
0
6,300
15,033
10,259
1,939
2,124
12,664
72,579
7,704
W
Loki
bern370
Loki
7,381
2,062
0
4,550
11,903
4,293
158
2,724
8,931
0
72,141
L
Guan Yu
pandameek
Guan Yu
188
0
150
765
12,633
4,727
218
4,842
7,791
0
3,940
L
Nemesis
tiagami
Nemesis
18,702
10,832
0
3,409
18,970
11,074
0
4,062
14,908
0
65,939
L
Nu Wa
yazoe
Nu Wa
170
170
0
0
3,938
901
200
1,090
2,848
2,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,410
Gold Earned
39,209
497
Minions Killed
257
0
Camps Cleared
0
1,871,816
Distance Traveled
1,541,432
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,444
550
90
5
0
393,074
0
W
Bellona
9,812
516
59
3
0
367,918
0
W
Medusa
9,911
522
100
5
0
370,862
3
L
Sun Wukong
8,059
424
74
4
0
306,490
1
L
Kukulkan
8,272
435
57
3
0
349,594
1
W
Sol
11,760
619
125
7
0
356,575
1
W
Loki
11,483
604
123
6
0
383,387
0
L
Guan Yu
6,489
342
10
1
0
328,587
2
L
Nemesis
10,860
572
106
6
0
416,091
1
L
Nu Wa
5,529
291
10
1
0
140,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role