Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
farlops
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,286 Elo+
Party 1
Susano
Susano
nakertara
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,286 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,357 Elo+

VS

Team Averages
Level 60
1,577 SR
1,439 Elo+
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GutRo7
Tsukuyomi
Level 15
God Stats
2W - 0L
1,828 SR
Queue Stats
15W - 13L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
nekaneti
Gilgamesh
Level 25
God Stats
18W - 17L
1,403 SR
Queue Stats
139W - 121L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 8 / 4
8,103
540
5,328
16,602
16,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
farlops
Fenrir
11
4 / 11 / 1
9,648
643
8,681
17,129
8,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
nakertara
Susano
12
1 / 8 / 4
8,725
582
6,795
14,602
6,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
14 / 4 / 9
12,013
801
21,793
9,561
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
GutRo7
Tsukuyomi
15
9 / 1 / 15
11,366
758
12,290
8,167
2,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
nekaneti
Gilgamesh
14
4 / 0 / 21
10,535
702
6,805
8,557
8,310
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
5
Kills
27
27
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
8
4
0.25
W
Ra
 
Ra
14
4
9
4.63
W
Tsukuyomi
GutRo7
Tsukuyomi
9
1
15
16.5
L
Fenrir
farlops
Fenrir
4
11
1
0.41
L
Susano
nakertara
Susano
1
8
4
0.38
W
Gilgamesh
nekaneti
Gilgamesh
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
40,888
48,333
Taken
26,285
31,886
Mitigated
14,525
2,816
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,328
1,050
0
873
16,602
16,807
0
7,793
8,475
0
15,823
W
Ra
 
Ra
21,793
2,233
2,321
2,591
9,561
3,264
1,282
88
9,473
55,074
0
W
Tsukuyomi
GutRo7
Tsukuyomi
12,290
4,243
0
2,233
8,167
2,951
591
136
8,031
0
38,784
L
Fenrir
farlops
Fenrir
8,681
1,979
0
1,525
17,129
8,761
0
5,902
10,859
0
18,386
L
Susano
nakertara
Susano
6,795
824
0
418
14,602
6,318
0
7,187
7,047
0
22,731
W
Gilgamesh
nekaneti
Gilgamesh
6,805
1,836
0
216
8,557
8,310
495
0
8,557
0
15,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
33,914
88
Minions Killed
150
1
Camps Cleared
9
711,911
Distance Traveled
848,081
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,103
540
20
1
0
249,860
0
W
Ra
12,013
801
81
5
4
267,287
3
W
Tsukuyomi
11,366
758
57
4
4
290,515
7
L
Fenrir
9,648
643
22
1
1
220,333
0
L
Susano
8,725
582
46
3
0
241,718
3
W
Gilgamesh
10,535
702
12
1
1
290,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role