Player Matchup

Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Amadorys
Merlin
Level 22
God Stats
1W - 0L
1,569 SR
Queue Stats
7W - 9L
1,353 Elo+
Party 1
Chaac
Chaac
Raiek-M
Chaac
Level 25
God Stats
1W - 3L
1,364 SR
Queue Stats
10W - 9L
1,466 Elo+
Party 1
Fenrir
Fenrir
Snow_169A
Fenrir
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
200W - 221L
1,394 Elo+
Solo
Xbalanque
Xbalanque
chinelocomasas12
Xbalanque
Level 24
God Stats
1W - 1L
1,658 SR
Queue Stats
3W - 5L
1,270 Elo+
Party 1
Team Averages
Level 24
1,518 SR
1,397 Elo+

VS

Team Averages
Level 18
1,534 SR
1,422 Elo+
Danzaburou
Danzaburou
CarinhaSemNome
Danzaburou
Level 17
God Stats
5W - 12L
1,324 SR
Queue Stats
12W - 26L
1,282 Elo+
Solo
Hades
Hades
GELO MOLHADO
Hades
Level 12
God Stats
2W - 3L
1,551 SR
Queue Stats
12W - 14L
1,388 Elo+
Party 3
Cthulhu
Cthulhu
Goldenmagnus293
Cthulhu
Level 18
God Stats
2W - 2L
1,487 SR
Queue Stats
51W - 41L
1,470 Elo+
Party 3
Mercury
Mercury
ItsMeSIMI
Mercury
Level 25
God Stats
8W - 7L
1,661 SR
Queue Stats
29W - 33L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
llama-sentado0
Guan Yu
Level 20
God Stats
15W - 10L
1,647 SR
Queue Stats
30W - 33L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 2 / 16
9,805
545
11,884
15,978
15,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Amadorys
Merlin
17
8 / 3 / 2
10,616
590
9,584
7,149
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Raiek-M
Chaac
16
2 / 1 / 0
9,622
535
7,383
11,278
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Snow_169A
Fenrir
14
3 / 5 / 7
8,804
489
7,949
15,324
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
15
10 / 5 / 3
9,531
530
12,793
11,234
4,875
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarinhaSemNome
Danzaburou
12
1 / 9 / 5
7,586
421
7,304
12,820
3,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 3
8,544
475
2,443
10,117
3,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
6 / 7 / 4
8,734
485
11,656
18,052
10,403
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ItsMeSIMI
Mercury
16
8 / 4 / 2
10,174
565
12,725
16,198
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 5
8,265
459
4,840
14,263
12,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
26
Kills
16
16
Deaths
26
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
16
5.5
W
Merlin
Amadorys
Merlin
8
3
2
3
L
Danzaburou
CarinhaSemNome
Danzaburou
1
9
5
0.39
L
0
4
3
0.38
L
6
7
4
1.14
L
Mercury
ItsMeSIMI
Mercury
8
4
2
2.25
W
Chaac
Raiek-M
Chaac
2
1
0
2
W
Fenrir
Snow_169A
Fenrir
3
5
7
1.3
W
Xbalanque
10
5
3
2.3
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,593
Damage
38,968
60,963
Taken
71,450
39,712
Mitigated
37,463
14,109
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,884
1,702
270
4,047
15,978
15,436
0
5,502
10,476
47,455
0
W
Merlin
Amadorys
Merlin
9,584
299
0
159
7,149
2,199
216
2,316
4,833
61,972
0
L
Danzaburou
CarinhaSemNome
Danzaburou
7,304
3,370
0
1,069
12,820
3,996
227
6,029
6,791
0
33,915
L
2,443
301
55
3,081
10,117
3,744
210
3,892
6,225
39,040
0
L
11,656
1,548
0
3,337
18,052
10,403
424
5,439
12,613
30,826
0
L
Mercury
ItsMeSIMI
Mercury
12,725
8,604
0
390
16,198
6,810
427
3,397
12,667
0
83,959
W
Chaac
Raiek-M
Chaac
7,383
1,377
0
4,329
11,278
10,709
430
77
11,201
0
58,847
W
Fenrir
Snow_169A
Fenrir
7,949
1,202
0
3,623
15,324
6,493
459
1,589
13,735
0
50,327
W
Xbalanque
12,793
7,929
0
1,681
11,234
4,875
136
4,947
6,287
0
44,102
L
4,840
1,110
1,143
6,148
14,263
12,510
394
2,711
10,626
370
31,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
43,303
449
Minions Killed
389
0
Camps Cleared
0
1,687,030
Distance Traveled
1,615,772
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,805
545
54
3
0
339,588
3
W
Merlin
10,616
590
124
7
0
324,997
6
L
Danzaburou
7,586
421
59
3
0
292,750
1
L
Hades
8,544
475
87
5
0
324,453
2
L
Cthulhu
8,734
485
56
3
0
309,745
3
L
Mercury
10,174
565
106
6
0
341,714
0
W
Chaac
9,622
535
111
6
0
338,170
0
W
Fenrir
8,804
489
86
5
0
374,823
2
W
Xbalanque
9,531
530
74
4
0
309,452
0
L
Guan Yu
8,265
459
81
5
0
347,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role