Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TheBrokencond-um
Medusa
Level 38
God Stats
20W - 9L
1,795 SR
Queue Stats
214W - 235L
1,382 Elo+
Solo
Janus
Janus
jalzickkck49
Janus
Level 116
God Stats
56W - 67L
1,427 SR
Queue Stats
260W - 313L
1,387 Elo+
Solo
Team Averages
Level 80
1,574 SR
1,423 Elo+

VS

Team Averages
Level 82
1,530 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
DRPD323
Morgan Le Fay
Level 84
God Stats
9W - 10L
1,557 SR
Queue Stats
289W - 327L
1,476 Elo+
Solo
Chiron
Chiron
PhotogenicTrash
Chiron
Level 68
God Stats
4W - 5L
1,486 SR
Queue Stats
47W - 48L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
noahp21
Gilgamesh
Level 93
God Stats
15W - 9L
1,548 SR
Queue Stats
77W - 72L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 1 / 3
7,674
640
4,537
10,204
5,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 2 / 4
7,546
629
5,697
6,889
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 1 / 2
7,705
642
4,490
4,708
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DRPD323
Morgan Le Fay
11
1 / 1 / 2
7,217
601
6,587
2,804
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 3
7,735
645
5,315
6,070
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
noahp21
Gilgamesh
11
2 / 3 / 2
7,412
618
5,691
8,475
6,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
4
4
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
L
Morgan Le Fay
DRPD323
Morgan Le Fay
1
1
2
2
L
1
1
3
2.5
W
1
2
4
1.5
W
2
1
2
3
L
Gilgamesh
noahp21
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,724
Damage
17,593
21,801
Taken
17,349
9,060
Mitigated
9,454
4,928
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,537
746
579
3,897
10,204
5,686
344
3,848
5,990
0
11,762
L
Morgan Le Fay
DRPD323
Morgan Le Fay
6,587
685
22
487
2,804
1,056
0
884
1,900
18,203
0
L
5,315
731
205
3,107
6,070
2,241
0
771
5,255
0
32,029
W
5,697
1,528
0
343
6,889
2,117
747
2,926
3,783
0
21,911
W
4,490
54
0
109
4,708
1,257
570
706
3,980
29,414
0
L
Gilgamesh
noahp21
Gilgamesh
5,691
735
0
163
8,475
6,157
0
3,020
5,192
1,782
17,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
22,364
137
Minions Killed
137
3
Camps Cleared
7
649,207
Distance Traveled
660,180
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,674
640
13
1
2
222,341
5
L
Morgan Le Fay
7,217
601
32
3
1
219,195
6
L
Chiron
7,735
645
79
7
2
232,072
4
W
Medusa
7,546
629
42
4
1
206,149
3
W
Janus
7,705
642
82
7
0
220,717
3
L
Gilgamesh
7,412
618
26
2
4
208,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role