Player Matchup

Hades
Hades
AndrewDemiurg
Hades
Level 129
God Stats
13W - 8L
1,631 SR
Queue Stats
390W - 549L
1,333 Elo+
Party 2
Zhong Kui
Zhong Kui
Parmizan137
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
SiganYT
Ao Kuang
Level 77
God Stats
23W - 23L
1,438 SR
Queue Stats
280W - 419L
1,374 Elo+
Party 2
Team Averages
Level 70
1,523 SR
1,404 Elo+

VS

Team Averages
Level 30
1,526 SR
1,381 Elo+
Bellona
Bellona
DoberManGotem
Bellona
Level 15
God Stats
2W - 3L
1,528 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 1
Pele
Pele
Tunga16
Pele
Level 9
God Stats
2W - 7L
1,334 SR
Queue Stats
2W - 7L
1,418 Elo+
Solo
Zeus
Zeus
Wizardking666
Zeus
Level 65
God Stats
1W - 2L
1,715 SR
Queue Stats
17W - 20L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 13
8,461
846
11,191
11,846
8,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Parmizan137
Zhong Kui
12
3 / 4 / 16
8,147
815
5,868
11,615
9,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SiganYT
Ao Kuang
13
11 / 2 / 6
9,179
918
7,482
7,237
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
3 / 5 / 4
7,185
719
6,740
11,627
16,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Tunga16
Pele
11
1 / 7 / 6
7,010
701
7,801
10,981
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 8 / 4
7,551
755
8,282
8,323
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
20
Kills
7
8
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
L
Bellona
3
5
4
1
W
Zhong Kui
Parmizan137
Zhong Kui
3
4
16
2.75
W
Ao Kuang
SiganYT
Ao Kuang
11
2
6
7
L
Pele
Tunga16
Pele
1
7
6
0.57
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,541
Damage
22,823
30,698
Taken
30,931
20,302
Mitigated
25,403
12,944
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,191
671
1,124
5,854
11,846
8,089
638
2,616
9,230
31,190
0
L
Bellona
6,740
1,427
0
530
11,627
16,317
0
8,440
3,187
0
11,539
W
Zhong Kui
Parmizan137
Zhong Kui
5,868
1,478
0
3,564
11,615
9,239
20
3,488
8,127
14,638
0
W
Ao Kuang
SiganYT
Ao Kuang
7,482
2,752
0
2,402
7,237
2,974
2,145
2,350
4,887
24,053
3,258
L
Pele
Tunga16
Pele
7,801
2,107
52
1,991
10,981
5,395
0
8,731
2,250
0
22,699
L
8,282
1,805
194
173
8,323
3,691
0
6,562
1,761
26,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
21,746
107
Minions Killed
78
2
Camps Cleared
3
475,014
Distance Traveled
473,665
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,461
846
55
6
0
171,958
1
L
Bellona
7,185
719
11
1
0
173,116
0
W
Zhong Kui
8,147
815
25
3
0
132,767
0
W
Ao Kuang
9,179
918
27
3
2
170,289
4
L
Pele
7,010
701
35
4
1
173,727
0
L
Zeus
7,551
755
32
3
2
126,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role