Player Matchup

Kuzenbo
Kuzenbo
Fidonya
Kuzenbo
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 34L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
Ramkukun
Kukulkan
Level 20
God Stats
3W - 1L
1,433 SR
Queue Stats
27W - 33L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
Rusbelorus64
Amaterasu
Level 23
God Stats
5W - 5L
1,687 SR
Queue Stats
19W - 25L
1,412 Elo+
Party 1
Nemesis
Nemesis
atopeconpaquito
Nemesis
Level 27
God Stats
25W - 26L
1,522 SR
Queue Stats
82W - 89L
1,456 Elo+
Solo
Sol
Sol
princministar090
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,535 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,419 Elo+

VS

Team Averages
Level 22
1,496 SR
1,440 Elo+
Anubis
Anubis
AdiMondialu
Anubis
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 23L
1,462 Elo+
Party 2
Artemis
Artemis
Austriacos
Artemis
Level 6
God Stats
4W - 8L
1,189 SR
Queue Stats
5W - 13L
1,228 Elo+
Solo
Apollo
Apollo
Cachumbo22
Apollo
Level 29
God Stats
6W - 3L
1,734 SR
Queue Stats
162W - 152L
1,490 Elo+
Party 3
Hun Batz
Hun Batz
legendaryiguana
Hun Batz
Level 25
God Stats
9W - 4L
1,607 SR
Queue Stats
38W - 25L
1,462 Elo+
Party 2
Terra
Terra
marckama
Terra
Level 27
God Stats
2W - 1L
1,452 SR
Queue Stats
50W - 37L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fidonya
Kuzenbo
8
0 / 4 / 0
5,023
386
5,767
11,384
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Ramkukun
Kukulkan
8
0 / 6 / 2
5,499
423
4,445
6,544
1,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
Rusbelorus64
Amaterasu
8
0 / 5 / 1
5,621
432
2,390
7,454
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 2 / 0
7,598
584
8,191
7,711
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 0
5,245
403
2,316
7,747
2,746
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 2 / 4
8,380
645
8,524
6,655
2,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Austriacos
Artemis
9
1 / 4 / 2
6,253
481
1,904
6,792
1,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Cachumbo22
Apollo
11
7 / 1 / 5
7,644
588
9,345
7,304
2,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
15
8 / 0 / 0
8,591
661
6,655
7,928
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
marckama
Terra
11
3 / 0 / 8
7,693
592
4,572
9,899
8,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
25
25
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
4
4
W
Artemis
Austriacos
Artemis
1
4
2
0.5
W
Apollo
Cachumbo22
Apollo
7
1
5
9.5
L
Kuzenbo
Fidonya
Kuzenbo
0
4
0
0
L
Kukulkan
Ramkukun
Kukulkan
0
6
2
0.17
L
Amaterasu
Rusbelorus64
Amaterasu
0
5
1
0.1
L
7
2
0
3.5
W
Hun Batz
8
0
0
8
W
Terra
marckama
Terra
3
0
8
7
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
31,000
40,840
Taken
38,578
18,585
Mitigated
17,717
5,861
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,524
1,595
0
3,311
6,655
2,936
893
1,502
5,153
39,804
0
W
Artemis
Austriacos
Artemis
1,904
1,105
0
1,266
6,792
1,485
582
1,664
5,128
0
18,157
W
Apollo
Cachumbo22
Apollo
9,345
5,880
0
1,973
7,304
2,438
4,264
3,372
3,932
0
44,840
L
Kuzenbo
Fidonya
Kuzenbo
5,767
1,737
0
1,204
11,384
9,098
0
2,399
8,985
20,844
0
L
Kukulkan
Ramkukun
Kukulkan
4,445
282
0
0
6,544
1,345
0
2,276
4,268
19,847
0
L
Amaterasu
Rusbelorus64
Amaterasu
2,390
438
0
745
7,454
3,059
34
4,115
3,339
0
18,487
L
8,191
3,683
0
3,044
7,711
2,337
0
2,451
5,260
0
45,357
W
Hun Batz
6,655
2,885
0
3,938
7,928
2,696
0
1,268
6,660
0
62,964
W
Terra
marckama
Terra
4,572
1,293
2,716
3,658
9,899
8,162
618
4,722
5,177
15,822
0
L
2,316
1,042
0
868
7,747
2,746
350
1,855
5,892
18,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
38,561
233
Minions Killed
350
0
Camps Cleared
0
1,134,807
Distance Traveled
1,149,770
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,380
645
86
7
0
222,994
2
W
Artemis
6,253
481
42
3
0
172,797
2
W
Apollo
7,644
588
87
7
0
234,962
3
L
Kuzenbo
5,023
386
27
2
0
253,868
0
L
Kukulkan
5,499
423
43
3
0
208,171
0
L
Amaterasu
5,621
432
45
3
0
221,944
0
L
Nemesis
7,598
584
81
6
0
280,674
2
W
Hun Batz
8,591
661
120
9
0
279,785
4
W
Terra
7,693
592
15
1
0
239,232
2
L
Sol
5,245
403
37
3
0
170,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role