Player Matchup

Rama
Rama
HistoricStream3
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
NEX JJ
Neith
Level 26
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
RobinB02
Horus
Level 56
God Stats
0W - 1L
1,822 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
tazzman1570
Zeus
Level 76
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,605 SR
1,500 Elo+

VS

Team Averages
Level 76
1,482 SR
1,364 Elo+
Tiamat
Tiamat
ButterKing666
Tiamat
Level 46
God Stats
6W - 6L
1,485 SR
Queue Stats
7W - 10L
1,286 Elo+
Solo
Izanami
Izanami
ChaoticMindd
Izanami
Level 62
God Stats
3W - 2L
1,625 SR
Queue Stats
7W - 7L
1,511 Elo+
Solo
Fenrir
Fenrir
scorpionEVIL286
Fenrir
Level 128
God Stats
2W - 6L
1,412 SR
Queue Stats
25W - 53L
1,297 Elo+
Solo
Hercules
Hercules
vahid_sl
Hercules
Level 68
God Stats
4W - 2L
1,408 SR
Queue Stats
60W - 79L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,707
593
2,949
9,670
3,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
NEX JJ
Neith
14
1 / 5 / 3
8,900
685
1,265
8,872
3,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
RobinB02
Horus
15
1 / 4 / 3
8,711
670
3,081
14,112
17,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 6 / 1
11,385
876
13,976
13,651
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
11,117
855
8,753
7,291
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ChaoticMindd
Izanami
18
10 / 2 / 3
11,758
904
16,559
10,006
4,094
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 5 / 5
10,769
828
10,289
11,370
6,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
vahid_sl
Hercules
15
3 / 0 / 7
10,328
794
3,820
10,077
8,665
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
23
23
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Izanami
ChaoticMindd
Izanami
10
2
3
5.75
L
0
8
0
0
L
Neith
NEX JJ
Neith
1
5
3
0.5
L
Horus
RobinB02
Horus
1
4
3
0.63
W
6
5
5
1.7
L
6
6
1
1.08
W
Hercules
vahid_sl
Hercules
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
39,421
46,305
Taken
38,744
30,929
Mitigated
24,266
9,004
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,753
837
96
1,628
7,291
4,783
1,152
2,923
4,136
34,484
0
W
Izanami
ChaoticMindd
Izanami
16,559
11,197
0
1,845
10,006
4,094
6,217
2,684
7,232
0
59,477
L
2,949
1,762
0
34
9,670
3,722
121
325
9,345
0
14,216
L
Neith
NEX JJ
Neith
1,265
601
398
672
8,872
3,667
0
3,401
5,471
0
17,147
L
Horus
RobinB02
Horus
3,081
1,418
2,372
3,145
14,112
17,844
80
2,473
11,639
0
14,222
W
10,289
2,144
173
1,694
11,370
6,724
390
5,567
5,601
0
31,351
L
13,976
2,177
51
2,332
13,651
5,696
123
3,020
10,631
50,224
0
W
Hercules
vahid_sl
Hercules
3,820
447
666
5,799
10,077
8,665
760
3,193
6,782
0
20,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
43,972
180
Minions Killed
254
4
Camps Cleared
12
760,546
Distance Traveled
964,816
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,117
855
74
6
5
273,960
2
W
Izanami
11,758
904
94
7
3
241,822
0
L
Rama
7,707
593
22
2
0
165,651
0
L
Neith
8,900
685
28
2
0
174,828
0
L
Horus
8,711
670
31
2
0
222,435
2
W
Fenrir
10,769
828
46
4
4
194,010
0
L
Zeus
11,385
876
99
8
4
197,632
1
W
Hercules
10,328
794
40
3
0
255,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role