Player Matchup

Ra
Ra
CarriedByOthers
Ra
Level 7
God Stats
3W - 0L
1,777 SR
Queue Stats
11W - 3L
1,773 Elo+
Party 1
Hou Yi
Hou Yi
OmgLumie
Hou Yi
Level 147
God Stats
28W - 16L
1,592 SR
Queue Stats
288W - 201L
1,672 Elo+
Party 1
Cerberus
Cerberus
RollThatCritical
Cerberus
Level 146
God Stats
14W - 9L
1,545 SR
Queue Stats
397W - 279L
1,677 Elo+
Party 1
Team Averages
Level 100
1,638 SR
1,707 Elo+

VS

Team Averages
Level 87
1,533 SR
1,586 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
SmurfBoar_SppS
Artemis
Level 10
God Stats
5W - 2L
1,698 SR
Queue Stats
7W - 2L
1,802 Elo+
Party 2
Sol
Sol
SoloSoldier8219
Sol
Level 103
God Stats
12W - 20L
1,400 SR
Queue Stats
212W - 245L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
6,841
684
1,017
5,066
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
OmgLumie
Hou Yi
12
9 / 1 / 2
8,296
830
7,790
5,581
1,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 9
7,023
702
6,276
7,083
5,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 4 / 1
6,958
696
5,113
6,916
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 4
6,048
605
2,917
6,358
1,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 3
6,401
640
5,896
5,719
1,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
4
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
1
0.88
W
1
2
7
2.25
W
Hou Yi
OmgLumie
Hou Yi
9
1
2
10
W
1
1
9
5.5
L
0
4
4
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,083
Damage
13,926
17,730
Taken
18,993
9,164
Mitigated
4,907
3,294
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,113
190
83
1,160
6,916
2,249
105
2,462
4,414
21,372
0
W
1,017
45
172
683
5,066
1,685
0
3,610
1,322
22,016
0
W
Hou Yi
OmgLumie
Hou Yi
7,790
770
0
183
5,581
1,814
0
3,768
1,615
0
23,618
W
6,276
188
374
1,882
7,083
5,665
0
3,539
3,378
16,832
0
L
2,917
957
0
446
6,358
1,120
368
3,757
2,591
0
9,845
L
5,896
1,703
0
967
5,719
1,538
224
1,534
4,151
21,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,160
Gold Earned
19,407
142
Minions Killed
105
6
Camps Cleared
3
488,087
Distance Traveled
462,204
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,958
696
47
5
2
158,057
3
W
Ra
6,841
684
50
5
1
135,889
2
W
Hou Yi
8,296
830
45
5
4
193,243
0
W
Cerberus
7,023
702
47
5
1
158,955
4
L
Artemis
6,048
605
14
1
0
142,122
1
L
Sol
6,401
640
44
4
1
162,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role