Player Matchup

Awilix
Awilix
Platinum II
Ghost_PrinzBrown
Awilix
Platinum II
Level 92
God Stats
1W - 0L
1,782 SR
Queue Stats
62W - 46L
1,901 MMR
Party 2
Artio
Artio
Diamond III
Night_Crawler_Jr
Artio
Diamond III
Level 156
God Stats
33W - 11L
1,845 SR
Queue Stats
174W - 94L
2,173 MMR
Party 2
Scylla
Scylla
Diamond II
SintoFighter_
Scylla
Diamond II
Level 150
God Stats
27W - 4L
1,852 SR
Queue Stats
100W - 33L
2,596 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,826 SR
2,223 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,797 SR
2,010 MMR
Baron Samedi
Baron Samedi
Diamond IV
TheOneTrueFemale
Baron Samedi
Diamond IV
Level 146
God Stats
9W - 5L
1,745 SR
Queue Stats
286W - 195L
2,141 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
Z3R0-DRED
Xing Tian
Platinum III
Level 123
God Stats
5W - 1L
1,966 SR
Queue Stats
485W - 404L
1,848 MMR
Party 1
Fenrir
Fenrir
Diamond V
redraven999
Fenrir
Diamond V
Level 158
God Stats
15W - 13L
1,680 SR
Queue Stats
608W - 495L
2,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 4
11,890
743
12,995
19,838
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 12
11,590
724
12,182
21,457
23,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 9
10,753
672
17,775
9,797
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaOdinGebPersephoneGilgamesh

VS

Bans
Morgan Le FayTiamatHou YiSolNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheOneTrueFemale
Baron Samedi
13
1 / 7 / 7
9,409
588
16,032
13,815
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Z3R0-DRED
Xing Tian
13
4 / 3 / 4
10,738
671
16,244
17,073
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
3 / 4 / 5
9,470
592
8,892
17,884
18,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
8
8
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
W
2
2
12
4
W
3
2
9
3.75
L
Baron Samedi
TheOneTrueFemale
Baron Samedi
1
7
7
0.64
L
Xing Tian
Z3R0-DRED
Xing Tian
4
3
4
2
L
Fenrir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
41,168
51,092
Taken
48,772
39,801
Mitigated
41,738
19,526
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,995
4,527
0
6,478
19,838
12,535
623
13,167
6,671
0
38,677
W
12,182
774
2,516
8,019
21,457
23,733
187
12,405
9,052
35,759
0
W
17,775
2,404
251
2,262
9,797
3,533
1,257
7,047
2,750
52,512
0
L
Baron Samedi
TheOneTrueFemale
Baron Samedi
16,032
2,078
2,975
3,365
13,815
5,050
0
8,899
4,324
41,181
0
L
Xing Tian
Z3R0-DRED
Xing Tian
16,244
3,051
596
3,059
17,073
17,939
0
10,665
5,479
38,440
0
L
Fenrir
8,892
3,255
0
3,012
17,884
18,749
43
9,807
7,123
0
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,233
Gold Earned
29,617
181
Minions Killed
156
10
Camps Cleared
4
927,344
Distance Traveled
806,015
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,890
743
48
3
3
320,924
2
W
Artio
11,590
724
39
2
1
312,271
2
W
Scylla
10,753
672
94
6
6
294,149
4
L
Baron Samedi
9,409
588
74
5
0
235,145
1
L
Xing Tian
10,738
671
46
3
0
280,225
4
L
Fenrir
9,470
592
36
2
4
290,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role