Player Matchup

Khepri
Khepri
ASCUARIUZ
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
EnriquQ-7
Skadi
Level 136
God Stats
16W - 10L
1,627 SR
Queue Stats
269W - 270L
1,484 Elo+
Party 1
Janus
Janus
colombianom19
Janus
Level 146
God Stats
19W - 22L
1,453 SR
Queue Stats
228W - 255L
1,431 Elo+
Party 1
Team Averages
Level 95
1,526 SR
1,472 Elo+

VS

Team Averages
Level 77
1,412 SR
1,375 Elo+
Baron Samedi
Baron Samedi
SonGia
Baron Samedi
Level 125
God Stats
9W - 8L
1,480 SR
Queue Stats
156W - 187L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
TheNativeOne316
Sun Wukong
Level 84
God Stats
206W - 250L
1,445 SR
Queue Stats
232W - 306L
1,438 Elo+
Solo
Chernobog
Chernobog
irishpapi
Chernobog
Level 21
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 15L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ASCUARIUZ
Khepri
11
0 / 0 / 7
6,971
697
3,003
6,462
7,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
EnriquQ-7
Skadi
10
2 / 3 / 5
7,130
713
6,332
7,033
3,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 1 / 1
8,598
860
12,454
7,903
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SonGia
Baron Samedi
9
0 / 5 / 2
6,154
615
7,026
9,428
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
TheNativeOne316
Sun Wukong
11
3 / 1 / 1
7,247
725
5,662
8,320
6,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Chernobog
irishpapi
Chernobog
9
1 / 5 / 2
6,263
626
4,082
8,170
2,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
ASCUARIUZ
Khepri
0
0
7
3.5
W
Skadi
EnriquQ-7
Skadi
2
3
5
1.5
L
Baron Samedi
SonGia
Baron Samedi
0
5
2
0.2
L
Sun Wukong
TheNativeOne316
Sun Wukong
3
1
1
3.5
W
9
1
1
9.5
L
Chernobog
irishpapi
Chernobog
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
16,770
21,398
Taken
25,918
13,739
Mitigated
14,399
3,233
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ASCUARIUZ
Khepri
3,003
39
0
1,629
6,462
7,321
0
2,353
4,109
11,124
0
W
Skadi
EnriquQ-7
Skadi
6,332
2,851
0
548
7,033
3,211
61
2,666
4,367
0
20,710
L
Baron Samedi
SonGia
Baron Samedi
7,026
52
1,354
2,400
9,428
4,673
0
6,196
3,232
20,161
0
L
Sun Wukong
TheNativeOne316
Sun Wukong
5,662
808
270
2,966
8,320
6,911
0
4,622
3,698
0
18,938
W
12,454
301
132
924
7,903
3,207
0
2,350
5,553
34,556
0
L
Chernobog
irishpapi
Chernobog
4,082
2,718
0
744
8,170
2,815
0
5,198
2,972
0
15,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
19,664
107
Minions Killed
72
7
Camps Cleared
3
588,343
Distance Traveled
520,846
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,971
697
25
3
2
201,580
5
W
Skadi
7,130
713
35
4
1
161,328
2
L
Baron Samedi
6,154
615
26
3
2
163,340
3
L
Sun Wukong
7,247
725
27
3
0
198,011
4
W
Janus
8,598
860
47
5
4
225,435
1
L
Chernobog
6,263
626
19
2
1
159,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role