Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DrSolfernus
Da Ji
Level 158
God Stats
2W - 1L
1,795 SR
Queue Stats
72W - 80L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
malfurion00778
Zhong Kui
Level 97
God Stats
1W - 2L
1,286 SR
Queue Stats
96W - 99L
1,481 Elo+
Solo
Athena
Athena
meltedBEETLE
Athena
Level 107
God Stats
4W - 2L
1,720 SR
Queue Stats
66W - 61L
1,549 Elo+
Solo
Team Averages
Level 127
1,560 SR
1,492 Elo+

VS

Team Averages
Level 104
1,507 SR
1,609 Elo+
Terra
Terra
BigQuiche
Terra
Level 154
God Stats
1W - 0L
1,229 SR
Queue Stats
17W - 9L
1,758 Elo+
Party 2
Kukulkan
Kukulkan
Eloquente
Kukulkan
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 227L
1,430 Elo+
Solo
Cerberus
Cerberus
MeatShieldBoy
Cerberus
Level 93
God Stats
1W - 0L
1,789 SR
Queue Stats
40W - 28L
1,554 Elo+
Party 2
Freya
Freya
OccultaDraco
Freya
Level 86
God Stats
1W - 0L
1,697 SR
Queue Stats
5W - 0L
1,823 Elo+
Party 2
Janus
Janus
Tamayorihime
Janus
Level 67
God Stats
1W - 0L
1,319 SR
Queue Stats
50W - 51L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
9 / 4 / 5
11,833
845
22,598
14,915
7,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
 
Terra
16
1 / 4 / 11
9,699
693
8,112
26,923
16,751
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 6 / 5
9,709
694
10,585
15,556
7,196
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
malfurion00778
Zhong Kui
15
0 / 4 / 11
8,831
631
15,691
13,755
15,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
16
1 / 3 / 9
9,017
644
8,948
20,082
20,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigQuiche
Terra
17
4 / 2 / 15
11,380
813
13,603
18,643
26,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Eloquente
Kukulkan
19
6 / 2 / 10
11,277
806
17,735
9,697
5,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
MeatShieldBoy
Cerberus
18
2 / 4 / 18
11,321
809
14,401
27,451
39,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 3 / 11
10,229
731
10,263
12,959
6,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 9
11,000
786
19,156
10,632
5,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
84
15
Kills
21
21
Deaths
15
41
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
9
4
5
2.88
L
Terra
 
Terra
1
4
11
1.63
W
Terra
BigQuiche
Terra
4
2
15
5.75
L
4
6
5
1.08
W
Kukulkan
Eloquente
Kukulkan
6
2
10
5.5
W
Cerberus
MeatShieldBoy
Cerberus
2
4
18
2.75
W
4
3
11
3.17
W
5
4
9
2.38
L
Zhong Kui
malfurion00778
Zhong Kui
0
4
11
1.38
L
Athena
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,934
Damage
75,158
91,231
Taken
79,382
66,839
Mitigated
83,485
35,566
Healing
45,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
22,598
11,149
1,834
4,886
14,915
7,512
1,452
11,985
2,930
0
53,158
L
Terra
 
Terra
8,112
1,281
8,901
9,602
26,923
16,751
375
22,155
4,768
20,451
0
W
Terra
BigQuiche
Terra
13,603
1,175
11,419
10,799
18,643
26,511
584
8,033
10,610
21,540
0
L
10,585
3,046
1,891
3,018
15,556
7,196
0
12,477
3,079
0
13,558
W
Kukulkan
Eloquente
Kukulkan
17,735
778
2,969
2,529
9,697
5,073
815
5,066
4,631
45,083
0
W
Cerberus
MeatShieldBoy
Cerberus
14,401
1,261
2,077
10,178
27,451
39,897
686
8,138
19,313
24,663
0
W
10,263
3,767
0
4,040
12,959
6,667
1,599
7,372
5,587
17,207
0
W
19,156
1,838
628
867
10,632
5,337
1,754
4,142
6,490
40,030
0
L
Zhong Kui
malfurion00778
Zhong Kui
15,691
887
0
1,418
13,755
15,124
463
11,320
2,435
24,515
0
L
Athena
8,948
1,784
2,067
1,949
20,082
20,256
378
17,221
2,861
13,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
55,207
126
Minions Killed
156
0
Camps Cleared
0
1,255,968
Distance Traveled
1,290,696
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,833
845
78
6
0
214,414
1
L
Terra
9,699
693
16
1
0
279,455
5
W
Terra
11,380
813
15
1
0
284,504
2
L
Da Ji
9,709
694
6
0
0
256,560
1
W
Kukulkan
11,277
806
57
4
0
266,472
0
W
Cerberus
11,321
809
26
2
0
233,282
1
W
Freya
10,229
731
7
1
0
249,472
1
W
Janus
11,000
786
51
4
0
256,966
4
L
Zhong Kui
8,831
631
19
1
0
231,495
0
L
Athena
9,017
644
7
1
0
274,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role