Player Matchup

Athena
Athena
GrimReapersEye
Athena
Level 16
God Stats
1W - 1L
1,393 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
KapunChek
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 3
Vamana
Vamana
Kiioshiian
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,413 Elo+
Party 1
Thanatos
Thanatos
Subemos
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,386 Elo+
Party 1
Bastet
Bastet
XxSxBonniexX
Bastet
Level 24
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 3
Team Averages
Level 18
1,522 SR
1,443 Elo+

VS

Team Averages
Level 15
1,398 SR
1,309 Elo+
Mercury
Mercury
Fannicking
Mercury
Level 7
God Stats
4W - 3L
1,472 SR
Queue Stats
9W - 7L
1,358 Elo+
Solo
Pele
Pele
Pink0Mega
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,320 Elo+
Party 2
Hou Yi
Hou Yi
Skrtzy
Hou Yi
Level 14
God Stats
3W - 2L
1,275 SR
Queue Stats
14W - 16L
1,316 Elo+
Party 2
Cerberus
Cerberus
dHusky
Cerberus
Level 26
God Stats
1W - 0L
1,245 SR
Queue Stats
9W - 16L
1,264 Elo+
Party 2
Ra
Ra
weverken
Ra
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 13 / 3
8,617
431
6,738
25,296
25,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KapunChek
Danzaburou
11
0 / 12 / 10
7,986
399
5,516
13,769
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
Kiioshiian
Vamana
15
2 / 4 / 0
9,044
452
11,638
20,657
17,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Subemos
Thanatos
13
1 / 8 / 6
8,410
421
7,471
19,525
7,779
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bastet
14
7 / 13 / 2
9,984
499
13,302
19,315
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fannicking
Mercury
18
12 / 0 / 17
11,729
586
15,332
12,272
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
15
2 / 4 / 16
10,079
504
15,735
19,271
12,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Skrtzy
Hou Yi
18
13 / 2 / 15
12,166
608
14,577
14,014
5,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
dHusky
Cerberus
14
8 / 2 / 23
10,191
510
12,086
13,280
13,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
15 / 6 / 16
11,670
584
21,647
17,007
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
137
13
Kills
50
50
Deaths
14
21
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Mercury
Fannicking
Mercury
12
0
17
20.5
L
3
13
3
0.35
L
Danzaburou
KapunChek
Danzaburou
0
12
10
0.42
L
Vamana
Kiioshiian
Vamana
2
4
0
0.5
W
Pele
2
4
16
2.5
W
Hou Yi
Skrtzy
Hou Yi
13
2
15
10.25
L
Thanatos
Subemos
Thanatos
1
8
6
0.5
L
Bastet
7
13
2
0.62
W
Cerberus
dHusky
Cerberus
8
2
23
9.75
W
15
6
16
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,665
Damage
79,377
98,562
Taken
75,844
62,523
Mitigated
45,585
17,088
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Fannicking
Mercury
15,332
7,708
0
2,150
12,272
6,834
3,505
608
11,297
0
82,118
L
6,738
2,353
88
831
25,296
25,859
213
7,880
17,416
17,608
0
L
Danzaburou
KapunChek
Danzaburou
5,516
1,593
0
565
13,769
3,621
0
5,274
8,495
0
20,298
L
Vamana
Kiioshiian
Vamana
11,638
5,804
0
5,831
20,657
17,566
2,071
8,475
12,182
0
55,942
W
Pele
15,735
4,156
156
7,560
19,271
12,335
1,237
1,555
17,528
0
61,463
W
Hou Yi
Skrtzy
Hou Yi
14,577
6,435
0
3,584
14,014
5,372
4,579
1,550
12,281
0
73,021
L
Thanatos
Subemos
Thanatos
7,471
2,205
0
8,328
19,525
7,779
0
4,662
14,863
0
45,739
L
Bastet
13,302
4,355
0
1,445
19,315
7,698
0
7,822
11,493
0
48,698
W
Cerberus
dHusky
Cerberus
12,086
1,921
0
2,841
13,280
13,930
447
2,357
10,604
26,355
0
W
21,647
2,309
2,557
5,990
17,007
7,114
1,278
826
15,973
63,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
55,835
285
Minions Killed
498
0
Camps Cleared
0
1,601,141
Distance Traveled
1,900,540
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,729
586
127
6
0
459,385
5
L
Athena
8,617
431
18
1
0
291,123
1
L
Danzaburou
7,986
399
25
1
0
271,592
2
L
Vamana
9,044
452
109
5
0
354,565
0
W
Pele
10,079
504
102
5
0
337,129
1
W
Hou Yi
12,166
608
134
7
0
366,581
3
L
Thanatos
8,410
421
78
4
0
343,336
0
L
Bastet
9,984
499
55
3
0
340,525
0
W
Cerberus
10,191
510
52
3
0
388,818
1
W
Ra
11,670
584
83
4
0
348,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role