Player Matchup

Neith
Neith
Bluey6
Neith
Level 15
God Stats
4W - 2L
1,668 SR
Queue Stats
17W - 21L
1,506 Elo+
Party 1
Bellona
Bellona
Reedabook17
Bellona
Level 8
God Stats
1W - 3L
1,396 SR
Queue Stats
6W - 10L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
ShiftMatchMaking
Zhong Kui
Level 25
God Stats
2W - 3L
1,545 SR
Queue Stats
46W - 27L
1,697 Elo+
Solo
Chernobog
Chernobog
Yularin
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
jhcffuy
Gilgamesh
Level 29
God Stats
35W - 29L
1,551 SR
Queue Stats
167W - 178L
1,369 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,508 Elo+

VS

Team Averages
Level 9
1,632 SR
1,504 Elo+
Ganesha
Ganesha
Demon1245Bad
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 17L
1,669 Elo+
Solo
Gilgamesh
Gilgamesh
Fôrs
Gilgamesh
Level 7
God Stats
2W - 1L
1,637 SR
Queue Stats
4W - 7L
1,439 Elo+
Solo
Eset
Eset
Kurco18
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,072 Elo+
Solo
Neith
Neith
RamRanchSauce
Neith
Level 18
God Stats
3W - 1L
1,881 SR
Queue Stats
19W - 9L
1,666 Elo+
Solo
Achilles
Achilles
RelapseSmh
Achilles
Level 5
God Stats
5W - 3L
1,641 SR
Queue Stats
18W - 15L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bluey6
Neith
7
0 / 9 / 0
4,765
433
2,774
7,754
536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Reedabook17
Bellona
11
0 / 2 / 0
6,169
561
3,044
7,280
3,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
12
3 / 2 / 1
7,098
645
5,727
5,371
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Yularin
Chernobog
6
0 / 9 / 0
4,545
413
2,713
8,012
469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
jhcffuy
Gilgamesh
10
2 / 2 / 0
5,954
541
2,744
7,133
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Demon1245Bad
Ganesha
10
0 / 0 / 9
6,552
596
3,593
5,882
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Fôrs
Gilgamesh
10
0 / 4 / 0
5,446
495
1,185
6,992
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Kurco18
Eset
8
0 / 1 / 1
5,462
497
1,258
3,540
758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
16 / 0 / 3
8,866
806
13,251
8,065
2,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
RelapseSmh
Achilles
12
8 / 0 / 1
7,294
663
6,939
5,737
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
24
24
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Bluey6
Neith
0
9
0
0
W
Ganesha
Demon1245Bad
Ganesha
0
0
9
4.5
W
Gilgamesh
Fôrs
Gilgamesh
0
4
0
0
W
Eset
Kurco18
Eset
0
1
1
0.5
W
16
0
3
17.5
L
Bellona
Reedabook17
Bellona
0
2
0
0
W
Achilles
RelapseSmh
Achilles
8
0
1
8.5
L
Zhong Kui
3
2
1
1.75
L
Chernobog
Yularin
Chernobog
0
9
0
0
L
Gilgamesh
jhcffuy
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
26,226
35,550
Taken
30,216
12,330
Mitigated
13,698
6,690
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bluey6
Neith
2,774
1,343
0
536
7,754
536
0
487
7,267
0
19,025
W
Ganesha
Demon1245Bad
Ganesha
3,593
520
0
1,700
5,882
4,456
0
0
5,882
19,033
0
W
Gilgamesh
Fôrs
Gilgamesh
1,185
300
0
2,131
6,992
2,931
0
4,016
2,976
0
20,053
W
Eset
Kurco18
Eset
1,258
353
515
232
3,540
758
448
966
2,574
16,480
0
W
13,251
8,129
0
5,041
8,065
2,790
0
157
7,908
0
59,167
L
Bellona
Reedabook17
Bellona
3,044
615
0
1,516
7,280
3,695
168
2,068
5,212
0
34,735
W
Achilles
RelapseSmh
Achilles
6,939
2,128
0
1,959
5,737
2,763
0
301
5,436
0
35,005
L
Zhong Kui
5,727
1,243
21
2,043
5,371
5,464
325
209
5,162
32,993
6,249
L
Chernobog
Yularin
Chernobog
2,713
1,481
0
242
8,012
469
0
240
7,772
0
11,113
L
Gilgamesh
jhcffuy
Gilgamesh
2,744
650
0
2,332
7,133
2,166
0
1,847
5,286
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
33,620
295
Minions Killed
260
0
Camps Cleared
0
1,104,418
Distance Traveled
1,100,571
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,765
433
34
3
0
211,914
1
W
Ganesha
6,552
596
11
1
0
231,954
1
W
Gilgamesh
5,446
495
39
4
0
222,514
3
W
Eset
5,462
497
41
4
0
188,859
0
W
Neith
8,866
806
103
9
0
211,689
2
L
Bellona
6,169
561
80
7
0
222,347
0
W
Achilles
7,294
663
66
6
0
245,555
0
L
Zhong Kui
7,098
645
85
8
0
208,737
4
L
Chernobog
4,545
413
24
2
0
208,337
1
L
Gilgamesh
5,954
541
72
7
0
253,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role