Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaptainFr3zh
Ah Muzen Cab
Level 27
God Stats
9W - 8L
1,454 SR
Queue Stats
170W - 184L
1,463 Elo+
Solo
Bastet
Bastet
Frxsty-Yuri
Bastet
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
114W - 101L
1,440 Elo+
Solo
Olorun
Olorun
RisinPhoenix812
Olorun
Level 13
God Stats
2W - 4L
1,106 SR
Queue Stats
148W - 180L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Terpodactyl
Gilgamesh
Level 23
God Stats
1W - 3L
1,318 SR
Queue Stats
85W - 85L
1,461 Elo+
Solo
Vamana
Vamana
Valtreyek
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,376 SR
1,457 Elo+

VS

Team Averages
Level 18
1,710 SR
1,437 Elo+
Nemesis
Nemesis
I_0n3br0wBand1t
Nemesis
Level 26
God Stats
9W - 5L
1,749 SR
Queue Stats
61W - 40L
1,478 Elo+
Solo
Chernobog
Chernobog
Ruan boyboy
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,450 Elo+
Solo
Hou Yi
Hou Yi
You-Ever
Hou Yi
Level 15
God Stats
2W - 0L
1,735 SR
Queue Stats
16W - 12L
1,511 Elo+
Solo
Eset
Eset
fidjimen
Eset
Level 27
God Stats
7W - 3L
1,840 SR
Queue Stats
106W - 131L
1,419 Elo+
Solo
Pele
Pele
smurfyy_boi
Pele
Level 16
God Stats
2W - 1L
1,725 SR
Queue Stats
34W - 36L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainFr3zh
Ah Muzen Cab
11
4 / 3 / 3
6,602
660
7,183
5,200
1,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
9
3 / 4 / 1
5,661
566
5,574
7,859
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,483
448
505
4,467
1,151
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Terpodactyl
Gilgamesh
6
2 / 4 / 1
4,950
495
3,422
6,651
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Valtreyek
Vamana
5
0 / 12 / 0
4,011
401
795
9,026
2,438

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,787
679
4,302
5,842
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Ruan boyboy
Chernobog
7
1 / 4 / 1
4,630
463
1,239
4,830
751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
You-Ever
Hou Yi
9
3 / 2 / 2
5,166
517
2,927
7,690
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
10
5 / 1 / 8
6,471
647
6,856
6,272
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
9 / 1 / 4
7,264
726
5,327
5,259
1,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
25
25
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CaptainFr3zh
Ah Muzen Cab
4
3
3
1.83
L
Bastet
3
4
1
0.88
W
7
1
1
7.5
L
0
2
0
0
W
Chernobog
Ruan boyboy
Chernobog
1
4
1
0.38
L
Gilgamesh
Terpodactyl
Gilgamesh
2
4
1
0.63
L
Vamana
Valtreyek
Vamana
0
12
0
0
W
Hou Yi
You-Ever
Hou Yi
3
2
2
2
W
Eset
5
1
8
9
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,479
Damage
20,651
33,203
Taken
29,893
11,556
Mitigated
8,535
5,292
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CaptainFr3zh
Ah Muzen Cab
7,183
2,772
0
734
5,200
1,341
944
554
4,606
0
42,371
L
Bastet
5,574
1,314
0
1,946
7,859
2,766
0
974
6,799
0
20,901
W
4,302
1,548
0
995
5,842
2,601
748
501
5,341
0
31,919
L
505
97
0
844
4,467
1,151
0
244
4,175
17,305
0
W
Chernobog
Ruan boyboy
Chernobog
1,239
845
0
224
4,830
751
0
60
4,770
0
11,569
L
Gilgamesh
Terpodactyl
Gilgamesh
3,422
983
0
1,403
6,651
3,860
0
902
5,691
2,432
9,729
L
Vamana
Valtreyek
Vamana
795
550
0
365
9,026
2,438
0
3,762
5,076
0
7,106
W
Hou Yi
You-Ever
Hou Yi
2,927
1,466
0
2,892
7,690
2,052
102
0
7,690
0
20,660
W
Eset
6,856
1,188
105
1,495
6,272
1,784
698
490
5,782
35,662
0
W
5,327
2,216
0
2,160
5,259
1,347
0
70
5,189
0
27,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
30,318
195
Minions Killed
246
0
Camps Cleared
0
918,674
Distance Traveled
997,213
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,602
660
87
9
0
170,945
1
L
Bastet
5,661
566
41
4
0
201,694
0
W
Nemesis
6,787
679
70
7
0
236,148
0
L
Olorun
4,483
448
43
4
0
186,861
0
W
Chernobog
4,630
463
24
2
0
137,914
4
L
Gilgamesh
4,950
495
19
2
0
147,825
1
L
Vamana
4,011
401
5
1
0
211,349
1
W
Hou Yi
5,166
517
29
3
0
183,127
3
W
Eset
6,471
647
60
6
0
189,393
3
W
Pele
7,264
726
63
6
0
250,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role