Player Matchup

Hachiman
Hachiman
BruceLee980
Hachiman
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
KauroPeludo
Hun Batz
Level 24
God Stats
1W - 1L
1,523 SR
Queue Stats
30W - 33L
1,434 Elo+
Party 1
Janus
Janus
jpef2004
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Ganesha
Ganesha
vaxsh
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Cliodhna
Cliodhna
xGabsz
Cliodhna
Level 31
God Stats
0W - 1L
1,656 SR
Queue Stats
55W - 44L
1,593 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,579 Elo+

VS

Team Averages
Level 18
1,519 SR
1,477 Elo+
Pele
Pele
 
Pele
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DidiFraitYou
Nu Wa
Level 18
God Stats
5W - 1L
1,578 SR
Queue Stats
5W - 2L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Felops
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,340 Elo+
Solo
Artemis
Artemis
LovellandFrog
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
Møod
King Arthur
Level 28
God Stats
8W - 9L
1,518 SR
Queue Stats
147W - 93L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BruceLee980
Hachiman
9
1 / 9 / 2
5,788
386
3,619
9,943
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
KauroPeludo
Hun Batz
11
1 / 6 / 3
6,667
444
4,510
9,898
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
jpef2004
Janus
11
2 / 6 / 3
7,065
471
6,090
9,416
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
vaxsh
Ganesha
10
1 / 6 / 4
6,213
414
3,540
14,877
9,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
xGabsz
Cliodhna
12
4 / 6 / 1
7,463
498
8,199
9,137
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
10 / 2 / 4
9,018
601
8,409
11,837
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 10
7,728
515
6,847
6,284
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Felops
Baron Samedi
12
0 / 2 / 11
7,748
517
6,186
7,661
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
13
9 / 3 / 5
8,666
578
12,756
7,122
2,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Møod
King Arthur
16
10 / 0 / 4
9,779
652
10,984
15,090
11,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
9
Kills
33
33
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
4
6
L
Hachiman
BruceLee980
Hachiman
1
9
2
0.22
W
4
2
10
4.5
W
Baron Samedi
Felops
Baron Samedi
0
2
11
2.75
L
Hun Batz
KauroPeludo
Hun Batz
1
6
3
0.42
W
Artemis
9
3
5
3.83
W
King Arthur
Møod
King Arthur
10
0
4
12
L
Janus
jpef2004
Janus
2
6
3
0.58
L
Ganesha
vaxsh
Ganesha
1
6
4
0.5
L
Cliodhna
xGabsz
Cliodhna
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
45,182
53,271
Taken
47,994
20,375
Mitigated
21,489
6,392
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,409
2,005
0
5,721
11,837
3,855
86
1,594
10,165
0
54,453
L
Hachiman
BruceLee980
Hachiman
3,619
3,216
0
673
9,943
2,116
0
2,481
7,331
0
14,590
W
6,847
1,660
0
750
6,284
1,668
1,343
1,434
4,742
22,145
0
W
Baron Samedi
Felops
Baron Samedi
6,186
559
342
3,424
7,661
2,532
50
1,908
5,567
35,859
0
L
Hun Batz
KauroPeludo
Hun Batz
4,510
1,372
0
630
9,898
3,725
658
1,648
8,180
0
26,749
W
Artemis
12,756
8,215
0
1,331
7,122
2,286
2,683
1,334
5,788
0
44,062
W
King Arthur
Møod
King Arthur
10,984
1,679
0
6,418
15,090
11,148
52
2,817
12,102
4,894
54,307
L
Janus
jpef2004
Janus
6,090
1,028
75
1,858
9,416
2,405
0
4,340
4,972
26,487
0
L
Ganesha
vaxsh
Ganesha
3,540
414
135
225
14,877
9,072
0
4,001
10,565
11,862
0
L
Cliodhna
xGabsz
Cliodhna
8,199
807
0
2,796
9,137
3,057
190
1,068
8,007
0
43,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
42,939
217
Minions Killed
365
0
Camps Cleared
0
1,230,107
Distance Traveled
1,398,791
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,018
601
95
6
0
337,903
4
L
Hachiman
5,788
386
32
2
0
249,156
0
W
Nu Wa
7,728
515
32
2
0
231,260
1
W
Baron Samedi
7,748
517
55
4
0
261,225
4
L
Hun Batz
6,667
444
57
4
0
234,260
3
W
Artemis
8,666
578
77
5
0
252,772
2
W
King Arthur
9,779
652
106
7
0
315,631
4
L
Janus
7,065
471
48
3
0
217,384
3
L
Ganesha
6,213
414
3
0
0
272,612
3
L
Cliodhna
7,463
498
77
5
0
256,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role