Player Matchup

Ra
Ra
AlexBanshee
Ra
Level 21
God Stats
6W - 11L
1,333 SR
Queue Stats
36W - 51L
1,364 Elo+
Solo
Nemesis
Nemesis
AtlanticZombie
Nemesis
Level 23
God Stats
5W - 5L
1,537 SR
Queue Stats
10W - 13L
1,528 Elo+
Solo
Terra
Terra
OwlBone7
Terra
Level 25
God Stats
2W - 4L
1,431 SR
Queue Stats
25W - 41L
1,423 Elo+
Solo
Rama
Rama
RnG4Gamer
Rama
Level 10
God Stats
9W - 14L
1,430 SR
Queue Stats
10W - 14L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
SmoothCriminal15
Sun Wukong
Level 27
God Stats
15W - 18L
1,469 SR
Queue Stats
141W - 154L
1,416 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,420 Elo+

VS

Team Averages
Level 19
1,721 SR
1,575 Elo+
Sol
Sol
Dynamic1cy
Sol
Level 25
God Stats
22W - 10L
1,647 SR
Queue Stats
80W - 72L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Gnomz
Danzaburou
Level 25
God Stats
7W - 2L
1,712 SR
Queue Stats
9W - 3L
1,750 Elo+
Solo
Xing Tian
Xing Tian
Hawkbloo
Xing Tian
Level 15
God Stats
7W - 4L
1,738 SR
Queue Stats
13W - 8L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RGames1738
Tsukuyomi
Level 16
God Stats
2W - 2L
1,551 SR
Queue Stats
15W - 10L
1,557 Elo+
Party 1
Thanatos
Thanatos
wellhunter
Thanatos
Level 14
God Stats
9W - 2L
1,957 SR
Queue Stats
27W - 22L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 3
11,538
502
16,303
20,785
7,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 6 / 3
10,655
463
9,493
17,782
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
OwlBone7
Terra
15
0 / 8 / 4
8,902
387
2,200
17,650
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
4 / 10 / 0
10,551
459
8,087
18,952
5,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SmoothCriminal15
Sun Wukong
16
2 / 6 / 5
10,902
474
9,579
24,110
14,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 9
10,198
443
10,804
13,660
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Gnomz
Danzaburou
17
3 / 7 / 6
11,771
512
9,507
14,921
4,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Hawkbloo
Xing Tian
17
6 / 1 / 23
13,447
585
14,797
14,236
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
RGames1738
Tsukuyomi
19
12 / 2 / 9
13,136
571
16,447
14,416
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
wellhunter
Thanatos
20
13 / 1 / 9
13,803
600
22,158
17,529
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
19
Kills
36
36
Deaths
19
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
L
5
6
3
1.08
W
2
8
9
0.81
W
Danzaburou
Gnomz
Danzaburou
3
7
6
0.86
W
Xing Tian
Hawkbloo
Xing Tian
6
1
23
17.5
L
Terra
OwlBone7
Terra
0
8
4
0.25
W
Tsukuyomi
RGames1738
Tsukuyomi
12
2
9
8.25
L
Rama
4
10
0
0.4
L
Sun Wukong
SmoothCriminal15
Sun Wukong
2
6
5
0.75
W
Thanatos
wellhunter
Thanatos
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
73,713
99,279
Taken
74,762
40,597
Mitigated
35,506
33,413
Healing
37,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,303
1,797
361
8,600
20,785
7,916
2,141
6,453
14,332
78,074
0
L
9,493
3,278
0
4,964
17,782
6,388
58
3,998
13,784
0
68,002
W
10,804
2,517
0
5,014
13,660
3,685
1,193
4,754
8,556
41,473
0
W
Danzaburou
Gnomz
Danzaburou
9,507
4,804
0
3,892
14,921
4,977
2,576
5,964
8,729
0
61,239
W
Xing Tian
Hawkbloo
Xing Tian
14,797
926
0
4,006
14,236
14,105
1,678
3,392
10,668
43,939
0
L
Terra
OwlBone7
Terra
2,200
343
6,157
5,252
17,650
6,437
0
5,821
11,829
18,197
0
W
Tsukuyomi
RGames1738
Tsukuyomi
16,447
3,924
0
4,742
14,416
5,846
1,638
1,371
13,027
0
87,615
L
Rama
8,087
4,382
0
1,420
18,952
5,583
414
5,132
13,820
0
72,284
L
Sun Wukong
SmoothCriminal15
Sun Wukong
9,579
430
0
6,659
24,110
14,273
483
4,550
19,560
0
62,117
W
Thanatos
wellhunter
Thanatos
22,158
5,055
0
19,409
17,529
6,893
2,400
2,336
15,053
0
83,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,548
Gold Earned
62,355
510
Minions Killed
463
0
Camps Cleared
0
1,921,450
Distance Traveled
2,300,657
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,538
502
128
6
0
394,302
1
L
Nemesis
10,655
463
100
4
0
454,988
2
W
Sol
10,198
443
69
3
0
448,300
2
W
Danzaburou
11,771
512
111
5
0
419,504
0
W
Xing Tian
13,447
585
41
2
0
422,123
7
L
Terra
8,902
387
43
2
0
343,427
5
W
Tsukuyomi
13,136
571
114
5
0
484,496
1
L
Rama
10,551
459
130
6
0
359,420
4
L
Sun Wukong
10,902
474
109
5
0
369,313
3
W
Thanatos
13,803
600
128
6
0
526,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role