Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
COCOMANIERE
Medusa
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
144W - 156L
1,457 Elo+
Solo
Loki
Loki
Chimenea7
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,651 Elo+
Solo
Merlin
Merlin
LaDrogaEsVida
Merlin
Level 28
God Stats
3W - 5L
1,699 SR
Queue Stats
83W - 69L
1,643 Elo+
Solo
Anubis
Anubis
TheGreatMrPotato
Anubis
Level 3
God Stats
2W - 1L
1,832 SR
Queue Stats
4W - 1L
1,796 Elo+
Solo
Team Averages
Level 15
1,606 SR
1,609 Elo+

VS

Team Averages
Level 18
1,601 SR
1,593 Elo+
Thanatos
Thanatos
Katinette
Thanatos
Level 26
God Stats
6W - 4L
1,617 SR
Queue Stats
327W - 315L
1,604 Elo+
Solo
Loki
Loki
Sardinillabros11
Loki
Level 14
God Stats
9W - 0L
1,902 SR
Queue Stats
40W - 32L
1,624 Elo+
Solo
Eset
Eset
UPFStudent
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,801 Elo+
Solo
Izanami
Izanami
barefooted
Izanami
Level 29
God Stats
28W - 30L
1,484 SR
Queue Stats
113W - 106L
1,471 Elo+
Solo
Sol
Sol
suzuki555
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 1 / 1
5,591
559
2,821
4,753
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
8
2 / 3 / 1
5,078
508
3,390
4,462
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Loki
5
0 / 6 / 0
3,948
395
778
4,665
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 6 / 0
6,158
616
3,064
7,042
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 1
4,913
491
3,138
6,834
2,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Katinette
Thanatos
10
6 / 3 / 4
6,478
648
4,583
7,731
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 1
6,647
665
4,390
4,761
1,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 3
7,120
712
5,584
5,341
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
barefooted
Izanami
9
0 / 1 / 3
5,312
531
1,853
4,596
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 2 / 1
4,933
493
2,252
4,433
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
20
20
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
1
2.5
L
Medusa
2
3
1
0.83
L
Loki
0
6
0
0
W
Thanatos
Katinette
Thanatos
6
3
4
2.67
L
3
6
0
0.5
W
6
0
1
6.5
L
0
4
1
0.13
W
5
1
3
6.5
W
Izanami
barefooted
Izanami
0
1
3
1.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
18,662
27,756
Taken
26,862
9,648
Mitigated
7,536
5,572
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,821
442
0
638
4,753
2,785
0
1,236
3,517
0
14,324
L
Medusa
3,390
1,045
0
738
4,462
944
0
1,078
3,384
0
22,896
L
Loki
778
163
0
343
4,665
1,413
0
524
4,101
0
6,793
W
Thanatos
Katinette
Thanatos
4,583
1,242
0
6,119
7,731
2,525
63
1,578
6,087
0
25,510
L
3,064
443
0
1,192
7,042
2,108
0
3,469
3,283
32,560
0
W
4,390
779
0
1,930
4,761
1,326
0
1,052
3,709
0
37,087
L
3,138
419
0
2,661
6,834
2,398
0
1,199
5,573
26,182
0
W
5,584
475
49
1,128
5,341
1,515
0
2,196
2,897
43,551
0
W
Izanami
barefooted
Izanami
1,853
879
0
1,579
4,596
1,211
231
619
3,977
0
29,768
W
2,252
739
0
1,736
4,433
959
1,175
443
3,990
12,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
30,490
207
Minions Killed
310
0
Camps Cleared
0
860,433
Distance Traveled
946,684
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,591
559
29
3
0
200,302
5
L
Medusa
5,078
508
42
4
0
191,846
1
L
Loki
3,948
395
22
2
0
160,369
1
W
Thanatos
6,478
648
51
5
0
175,314
2
L
Merlin
6,158
616
68
7
0
149,358
1
W
Loki
6,647
665
83
8
0
209,452
2
L
Anubis
4,913
491
46
5
0
158,558
0
W
Eset
7,120
712
88
9
0
196,955
0
W
Izanami
5,312
531
69
7
0
191,861
2
W
Sol
4,933
493
19
2
0
173,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role