Player Matchup

Pele
Pele
I_Sefa_I
Pele
Level 60
God Stats
9W - 11L
1,480 SR
Queue Stats
140W - 149L
1,427 Elo+
Solo
Yemoja
Yemoja
MrTouchBalls
Yemoja
Level 64
God Stats
2W - 7L
1,485 SR
Queue Stats
351W - 478L
1,403 Elo+
Party 1
Vamana
Vamana
estrellaxs
Vamana
Level 112
God Stats
22W - 30L
1,454 SR
Queue Stats
352W - 405L
1,382 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lorenzoVSL
Ah Muzen Cab
Level 142
God Stats
19W - 16L
1,581 SR
Queue Stats
500W - 548L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
rayo14yo
Nu Wa
Level 66
God Stats
3W - 19L
1,161 SR
Queue Stats
201W - 297L
1,392 Elo+
Party 1
Team Averages
Level 89
1,432 SR
1,408 Elo+

VS

Team Averages
Level 75
1,503 SR
1,409 Elo+
Ymir
Ymir
King_of_prey_
Ymir
Level 29
God Stats
19W - 23L
1,350 SR
Queue Stats
77W - 122L
1,292 Elo+
Party 2
Loki
Loki
ShoX_Killerboom
Loki
Level 51
God Stats
19W - 35L
1,363 SR
Queue Stats
148W - 195L
1,419 Elo+
Party 2
Chang'e
Chang'e
Sprinklenerd
Chang'e
Level 108
God Stats
3W - 2L
1,579 SR
Queue Stats
267W - 267L
1,431 Elo+
Solo
Artemis
Artemis
Viron404
Artemis
Level 113
God Stats
23W - 8L
1,762 SR
Queue Stats
401W - 470L
1,451 Elo+
Party 2
Tyr
Tyr
danielfont-z
Tyr
Level 74
God Stats
4W - 3L
1,462 SR
Queue Stats
240W - 242L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 3 / 0
6,625
473
3,448
7,007
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
10
0 / 3 / 1
6,210
444
3,461
7,928
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
estrellaxs
Vamana
13
0 / 0 / 0
7,069
505
3,415
5,960
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
lorenzoVSL
Ah Muzen Cab
11
2 / 3 / 0
6,548
468
6,185
9,878
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
rayo14yo
Nu Wa
12
1 / 3 / 2
7,039
503
5,496
6,900
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,216
444
1,441
10,748
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 1
7,642
546
1,978
6,001
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Sprinklenerd
Chang'e
15
5 / 2 / 4
8,426
602
9,149
10,743
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Viron404
Artemis
12
3 / 1 / 4
7,040
503
8,781
6,988
2,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 0 / 0
7,603
543
3,333
7,465
6,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
0
0.33
W
0
0
2
1
L
Yemoja
0
3
1
0.17
W
4
1
1
4.5
W
Chang'e
Sprinklenerd
Chang'e
5
2
4
3.5
W
Artemis
Viron404
Artemis
3
1
4
5
W
0
0
0
0
L
Vamana
estrellaxs
Vamana
0
0
0
0
L
Ah Muzen Cab
lorenzoVSL
Ah Muzen Cab
2
3
0
0.67
L
Nu Wa
rayo14yo
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,005
Damage
24,682
37,673
Taken
41,945
16,032
Mitigated
18,513
10,378
Healing
21,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,448
944
0
1,801
7,007
2,603
0
2,393
4,614
0
44,296
W
1,441
63
1,492
4,622
10,748
4,675
135
2,527
8,169
15,265
0
L
Yemoja
3,461
851
501
1,141
7,928
4,750
54
2,538
5,390
17,424
0
W
1,978
599
0
3,154
6,001
1,795
0
1,108
4,807
0
41,498
W
Chang'e
Sprinklenerd
Chang'e
9,149
600
305
5,436
10,743
3,217
287
3,007
7,514
63,179
0
W
Artemis
Viron404
Artemis
8,781
3,674
0
3,347
6,988
2,093
669
1,542
5,412
0
42,584
W
3,333
445
0
3,493
7,465
6,733
0
355
7,086
0
46,668
L
Vamana
estrellaxs
Vamana
3,415
1,233
0
1,590
5,960
4,527
620
0
5,960
0
43,842
L
Ah Muzen Cab
lorenzoVSL
Ah Muzen Cab
6,185
1,873
0
3,833
9,878
2,081
440
1,891
7,987
0
44,715
L
Nu Wa
rayo14yo
Nu Wa
5,496
2,232
0
1,512
6,900
2,071
218
4,223
2,677
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
36,927
362
Minions Killed
457
0
Camps Cleared
0
1,201,510
Distance Traveled
1,261,116
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,625
473
79
6
0
299,244
2
W
Ymir
6,216
444
26
2
0
216,526
0
L
Yemoja
6,210
444
26
2
0
242,347
1
W
Loki
7,642
546
90
6
0
241,147
0
W
Chang'e
8,426
602
114
8
0
271,126
0
W
Artemis
7,040
503
105
8
0
239,182
4
W
Tyr
7,603
543
122
9
0
293,135
2
L
Vamana
7,069
505
96
7
0
200,188
1
L
Ah Muzen Cab
6,548
468
80
6
0
237,460
0
L
Nu Wa
7,039
503
81
6
0
222,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role