Player Matchup

Bacchus
Bacchus
Azaisal
Bacchus
Level 89
God Stats
10W - 5L
1,567 SR
Queue Stats
150W - 157L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
BatFeurigel
Danzaburou
Level 104
God Stats
2W - 2L
1,640 SR
Queue Stats
84W - 90L
1,513 Elo+
Solo
Agni
Agni
TIN MAN2393
Agni
Level 115
God Stats
3W - 7L
1,438 SR
Queue Stats
103W - 110L
1,422 Elo+
Party 1
Team Averages
Level 103
1,548 SR
1,470 Elo+

VS

Team Averages
Level 93
1,486 SR
1,350 Elo+
Hel
Hel
IKruemel-88
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 196L
1,292 Elo+
Party 2
Hou Yi
Hou Yi
lKaquza-
Hou Yi
Level 86
God Stats
5W - 8L
1,694 SR
Queue Stats
204W - 264L
1,365 Elo+
Party 2
Hercules
Hercules
monkeydellie
Hercules
Level 104
God Stats
2W - 2L
1,265 SR
Queue Stats
69W - 85L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azaisal
Bacchus
15
0 / 3 / 11
10,448
580
10,331
17,044
25,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BatFeurigel
Danzaburou
15
3 / 2 / 8
11,464
637
18,775
11,198
5,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 2
11,918
662
12,274
8,117
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
10,255
570
5,806
13,631
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
lKaquza-
Hou Yi
14
3 / 3 / 1
10,283
571
12,464
14,350
4,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
monkeydellie
Hercules
15
3 / 3 / 4
10,643
591
7,292
20,961
21,906
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
7
7
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Azaisal
Bacchus
0
3
11
1.83
W
Danzaburou
BatFeurigel
Danzaburou
3
2
8
3.5
L
1
5
5
0.7
W
8
2
2
4.5
L
Hou Yi
lKaquza-
Hou Yi
3
3
1
1.17
L
Hercules
monkeydellie
Hercules
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,380
Damage
25,562
36,359
Taken
48,942
34,292
Mitigated
31,702
6,857
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Azaisal
Bacchus
10,331
833
0
3,498
17,044
25,768
0
3,832
13,212
24,056
0
W
Danzaburou
BatFeurigel
Danzaburou
18,775
9,843
0
3,359
11,198
5,178
2,327
1,254
9,944
0
56,735
L
5,806
523
7,346
6,480
13,631
5,174
0
7,953
5,678
36,209
0
W
12,274
295
0
0
8,117
3,346
282
1,176
6,941
47,103
0
L
Hou Yi
lKaquza-
Hou Yi
12,464
4,524
0
1,627
14,350
4,622
332
6,590
7,760
0
48,324
L
Hercules
monkeydellie
Hercules
7,292
2,103
0
4,380
20,961
21,906
0
8,628
12,333
0
19,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
31,181
177
Minions Killed
182
9
Camps Cleared
6
964,034
Distance Traveled
929,286
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,448
580
19
1
1
345,951
3
W
Danzaburou
11,464
637
74
4
4
287,017
2
L
Hel
10,255
570
60
3
0
326,553
2
W
Agni
11,918
662
84
5
4
331,066
3
L
Hou Yi
10,283
571
97
5
5
278,513
2
L
Hercules
10,643
591
25
1
1
324,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role