Player Matchup

Hera
Hera
Alptraumgeist-JJ
Hera
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 244L
1,448 Elo+
Solo
Odin
Odin
Bamboleo187
Odin
Level 47
God Stats
3W - 2L
1,698 SR
Queue Stats
50W - 65L
1,399 Elo+
Solo
Thor
Thor
Haliax1725
Thor
Level 84
God Stats
1W - 1L
1,789 SR
Queue Stats
133W - 126L
1,479 Elo+
Party 1
Ganesha
Ganesha
Nihilist_babe
Ganesha
Level 121
God Stats
4W - 5L
1,622 SR
Queue Stats
74W - 87L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
SISTEM-DRAGON
Cernunnos
Level 115
God Stats
0W - 3L
1,594 SR
Queue Stats
44W - 59L
1,446 Elo+
Party 1
Team Averages
Level 95
1,641 SR
1,447 Elo+

VS

Team Averages
Level 77
1,426 SR
1,515 Elo+
Rama
Rama
H3ktorK1NG
Rama
Level 55
God Stats
1W - 0L
1,292 SR
Queue Stats
266W - 196L
1,576 Elo+
Party 2
Susano
Susano
JeNoS_OxyL
Susano
Level 109
God Stats
34W - 42L
1,463 SR
Queue Stats
583W - 658L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
T0miyeahBoi
Cthulhu
Level 48
God Stats
6W - 11L
1,458 SR
Queue Stats
110W - 116L
1,451 Elo+
Party 2
Ares
Ares
ThreeHeadedDoggo
Ares
Level 85
God Stats
17W - 16L
1,468 SR
Queue Stats
332W - 293L
1,597 Elo+
Party 2
Tiamat
Tiamat
zif-demon
Tiamat
Level 88
God Stats
7W - 8L
1,451 SR
Queue Stats
504W - 514L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,082
434
4,988
6,720
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 2
6,600
471
4,316
12,135
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 2 / 0
7,142
510
4,977
9,298
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
11
0 / 2 / 4
6,575
470
3,633
10,935
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
SISTEM-DRAGON
Cernunnos
11
0 / 2 / 0
6,195
443
4,727
6,950
2,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,847
561
5,984
8,099
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
JeNoS_OxyL
Susano
15
7 / 0 / 3
8,873
634
5,040
9,451
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
T0miyeahBoi
Cthulhu
10
0 / 1 / 4
5,679
406
3,157
8,446
3,289
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 5
8,426
602
10,721
7,751
6,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
zif-demon
Tiamat
13
0 / 2 / 6
7,660
547
4,964
7,392
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
15
15
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
2
4
2
0.75
W
4
0
3
5.5
L
2
2
0
1
W
Susano
JeNoS_OxyL
Susano
7
0
3
8.5
L
Ganesha
0
2
4
1
L
Cernunnos
SISTEM-DRAGON
Cernunnos
0
2
0
0
W
Cthulhu
T0miyeahBoi
Cthulhu
0
1
4
2
W
4
1
5
6.5
W
Tiamat
zif-demon
Tiamat
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,641
Damage
29,866
46,038
Taken
41,139
26,238
Mitigated
20,099
10,922
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,988
1,111
0
362
6,720
1,905
0
2,231
4,281
34,421
0
L
4,316
747
0
1,733
12,135
9,828
0
7,762
4,315
0
17,115
W
5,984
5,151
0
4,698
8,099
2,310
1,804
1,251
6,802
0
51,960
L
4,977
1,442
0
3,600
9,298
3,190
0
2,926
6,286
0
49,254
W
Susano
JeNoS_OxyL
Susano
5,040
1,608
0
4,893
9,451
3,536
0
1,287
8,119
0
61,511
L
Ganesha
3,633
713
0
2,913
10,935
9,195
0
4,382
6,451
21,449
0
L
Cernunnos
SISTEM-DRAGON
Cernunnos
4,727
2,373
0
2,314
6,950
2,120
745
1,045
5,863
0
40,166
W
Cthulhu
T0miyeahBoi
Cthulhu
3,157
624
675
2,145
8,446
3,289
486
2,218
6,138
19,532
0
W
10,721
262
0
1,188
7,751
6,204
0
686
6,397
48,379
0
W
Tiamat
zif-demon
Tiamat
4,964
945
0
3,074
7,392
4,760
651
3,179
4,183
48,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
38,485
312
Minions Killed
438
0
Camps Cleared
0
1,318,748
Distance Traveled
1,377,066
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,082
434
79
6
0
232,476
8
L
Odin
6,600
471
39
3
0
267,269
2
W
Rama
7,847
561
111
8
0
252,005
0
L
Thor
7,142
510
94
7
0
299,007
1
W
Susano
8,873
634
112
8
0
320,896
4
L
Ganesha
6,575
470
6
0
0
274,653
3
L
Cernunnos
6,195
443
94
7
0
245,343
0
W
Cthulhu
5,679
406
24
2
0
277,111
7
W
Ares
8,426
602
81
6
0
259,514
5
W
Tiamat
7,660
547
110
8
0
267,540
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role