Player Matchup

Khepri
Khepri
JGreg
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,297 Elo+
Solo
Achilles
Achilles
MKI x 3LiTe
Achilles
Level 156
God Stats
19W - 20L
1,533 SR
Queue Stats
242W - 205L
1,488 Elo+
Solo
Hou Yi
Hou Yi
NIX2020
Hou Yi
Level 154
God Stats
1W - 0L
1,471 SR
Queue Stats
67W - 60L
1,515 Elo+
Party 1
Merlin
Merlin
Turvoe
Merlin
Level 120
God Stats
20W - 22L
1,417 SR
Queue Stats
663W - 632L
1,508 Elo+
Solo
Cliodhna
Cliodhna
leviathan 66656
Cliodhna
Level 129
God Stats
3W - 2L
1,635 SR
Queue Stats
51W - 41L
1,565 Elo+
Party 1
Team Averages
Level 137
1,511 SR
1,475 Elo+

VS

Team Averages
Level 112
1,583 SR
1,541 Elo+
Cthulhu
Cthulhu
DirtyRoaach
Cthulhu
Level 149
God Stats
13W - 5L
1,700 SR
Queue Stats
236W - 216L
1,591 Elo+
Solo
Nu Wa
Nu Wa
HoEsMaD777
Nu Wa
Level 128
God Stats
69W - 59L
1,549 SR
Queue Stats
237W - 239L
1,504 Elo+
Solo
Neith
Neith
KaboomWink
Neith
Level 106
God Stats
0W - 1L
1,684 SR
Queue Stats
6W - 7L
1,531 Elo+
Solo
Loki
Loki
MonkeyLoveGANKS
Loki
Level 83
God Stats
0W - 1L
1,706 SR
Queue Stats
18W - 15L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
hippiedude22
Cu Chulainn
Level 96
God Stats
0W - 6L
1,275 SR
Queue Stats
262W - 232L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JGreg
Khepri
17
0 / 3 / 14
10,109
632
6,478
16,888
19,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
MKI x 3LiTe
Achilles
19
8 / 1 / 9
12,662
791
20,347
19,616
24,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
NIX2020
Hou Yi
19
6 / 2 / 7
12,418
776
15,276
17,117
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Turvoe
Merlin
20
5 / 2 / 8
12,743
796
25,257
16,128
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
18
5 / 4 / 12
12,120
758
14,028
15,950
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DirtyRoaach
Cthulhu
19
2 / 3 / 6
11,282
705
18,665
23,877
26,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
20
5 / 2 / 4
12,840
803
18,829
8,168
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
1 / 7 / 2
9,344
584
9,820
17,627
6,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 6 / 4
10,552
660
10,973
16,024
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
hippiedude22
Cu Chulainn
16
2 / 6 / 5
10,635
665
9,696
26,461
13,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
24
Kills
12
12
Deaths
24
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DirtyRoaach
Cthulhu
2
3
6
1.67
L
Nu Wa
5
2
4
3.5
W
Khepri
JGreg
Khepri
0
3
14
2.33
L
Neith
1
7
2
0.29
W
Achilles
MKI x 3LiTe
Achilles
8
1
9
12.5
L
2
6
4
0.67
W
Hou Yi
NIX2020
Hou Yi
6
2
7
4.75
W
Merlin
Turvoe
Merlin
5
2
8
4.5
L
Cu Chulainn
hippiedude22
Cu Chulainn
2
6
5
0.75
W
Cliodhna
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,386
Damage
67,983
85,699
Taken
92,157
64,236
Mitigated
57,789
23,107
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DirtyRoaach
Cthulhu
18,665
298
580
2,298
23,877
26,489
1
8,314
14,947
56,340
0
L
Nu Wa
18,829
2,558
96
1,870
8,168
2,826
700
3,421
4,562
64,534
0
W
Khepri
JGreg
Khepri
6,478
623
738
1,893
16,888
19,897
158
7,722
8,791
26,006
0
L
Neith
9,820
2,961
0
2,519
17,627
6,512
1
7,370
9,795
0
27,858
W
Achilles
MKI x 3LiTe
Achilles
20,347
5,685
434
6,418
19,616
24,647
488
5,966
13,394
4,046
41,495
L
10,973
2,955
0
114
16,024
8,021
596
4,092
11,454
0
38,806
W
Hou Yi
NIX2020
Hou Yi
15,276
9,064
0
6,184
17,117
7,194
1,899
7,635
9,350
0
66,697
W
Merlin
Turvoe
Merlin
25,257
835
283
5,814
16,128
6,546
92
8,505
7,359
78,357
0
L
Cu Chulainn
hippiedude22
Cu Chulainn
9,696
733
1,665
4,186
26,461
13,941
0
10,176
15,753
0
21,218
W
Cliodhna
14,028
367
0
1,343
15,950
5,952
347
6,626
9,111
0
33,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,052
Gold Earned
54,653
397
Minions Killed
376
12
Camps Cleared
7
1,524,816
Distance Traveled
1,515,320
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,282
705
97
6
0
318,711
4
L
Nu Wa
12,840
803
117
7
6
296,072
3
W
Khepri
10,109
632
39
2
0
294,781
2
L
Neith
9,344
584
55
3
0
276,895
0
W
Achilles
12,662
791
65
4
2
304,617
2
L
Loki
10,552
660
70
4
1
310,479
0
W
Hou Yi
12,418
776
109
7
3
303,533
0
W
Merlin
12,743
796
130
8
2
299,306
4
L
Cu Chulainn
10,635
665
37
2
0
313,163
0
W
Cliodhna
12,120
758
54
3
5
322,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role