Player Matchup

Neith
Neith
Badasshuhn3
Neith
Level 23
God Stats
1W - 0L
1,865 SR
Queue Stats
32W - 6L
1,766 Elo+
Party 1
Sobek
Sobek
I_iAmZEUS_I
Sobek
Level 27
God Stats
3W - 0L
1,733 SR
Queue Stats
34W - 6L
1,671 Elo+
Party 1
Olorun
Olorun
NeoX-ZeroBahamut
Olorun
Level 157
God Stats
2W - 0L
1,597 SR
Queue Stats
181W - 60L
1,783 Elo+
Party 1
Team Averages
Level 69
1,732 SR
1,740 Elo+

VS

Team Averages
Level 24
1,481 SR
1,474 Elo+
Cabrakan
Cabrakan
Karpokebab
Cabrakan
Level 28
God Stats
4W - 4L
1,642 SR
Queue Stats
44W - 41L
1,332 Elo+
Party 2
Scylla
Scylla
OP-kissa
Scylla
Level 36
God Stats
0W - 1L
1,547 SR
Queue Stats
38W - 33L
1,353 Elo+
Party 2
Chaac
Chaac
Robsey_jr
Chaac
Level 7
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 11
9,551
955
17,411
7,459
2,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 1 / 17
7,549
755
5,517
11,999
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
9 / 1 / 12
8,619
862
6,863
6,461
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Karpokebab
Cabrakan
9
0 / 8 / 2
5,896
590
4,404
11,646
9,184
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
OP-kissa
Scylla
9
2 / 9 / 0
6,844
684
5,498
11,121
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Robsey_jr
Chaac
9
0 / 7 / 2
6,002
600
4,955
12,547
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
24
Kills
2
2
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
0
11
18.5
W
2
1
17
10.5
L
Cabrakan
Karpokebab
Cabrakan
0
8
2
0.13
W
9
1
12
15
L
Scylla
OP-kissa
Scylla
2
9
0
0.22
L
Chaac
Robsey_jr
Chaac
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
14,857
25,919
Taken
35,314
15,586
Mitigated
22,438
9,545
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,411
5,930
0
2,259
7,459
2,608
1,532
3,029
4,092
0
41,720
W
5,517
266
0
3,329
11,999
10,164
0
3,409
8,025
17,351
0
L
Cabrakan
Karpokebab
Cabrakan
4,404
508
0
582
11,646
9,184
0
3,587
7,905
11,113
0
W
6,863
3,314
1,005
2,952
6,461
2,814
1,094
3,352
2,806
20,720
2,360
L
Scylla
OP-kissa
Scylla
5,498
461
0
270
11,121
3,348
0
3,802
6,911
16,408
0
L
Chaac
Robsey_jr
Chaac
4,955
328
0
1,400
12,547
9,906
0
3,162
8,919
0
14,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
18,742
131
Minions Killed
67
6
Camps Cleared
2
512,900
Distance Traveled
437,400
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,551
955
75
8
2
178,090
1
W
Sobek
7,549
755
24
2
2
181,746
2
L
Cabrakan
5,896
590
17
2
1
133,504
1
W
Olorun
8,619
862
32
3
2
153,064
1
L
Scylla
6,844
684
28
3
1
135,161
0
L
Chaac
6,002
600
22
2
0
168,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role