Player Matchup

Achilles
Achilles
Gold V
Epickristian
Achilles
Gold V
Level 88
God Stats
20W - 20L
1,535 SR
Queue Stats
75W - 70L
1,330 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Killengreen
Cthulhu
Gold V
Level 88
God Stats
7W - 3L
1,842 SR
Queue Stats
61W - 60L
1,257 MMR
Party 1
Discordia
Discordia
Gold V
qulzin
Discordia
Gold V
Level 106
God Stats
1W - 1L
1,250 SR
Queue Stats
27W - 25L
1,482 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,543 SR
1,357 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,531 SR
1,452 MMR
Bellona
Bellona
Bronze II
 
Bellona
Bronze II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Etreex
Hun Batz
Gold IV
Level 80
God Stats
0W - 2L
1,593 SR
Queue Stats
139W - 180L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Epickristian
Achilles
16
8 / 2 / 1
12,301
683
25,015
21,148
21,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Killengreen
Cthulhu
15
1 / 0 / 8
11,745
653
15,744
18,202
20,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
qulzin
Discordia
14
0 / 6 / 7
10,540
586
10,190
10,302
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatOdinGilgameshThothMorgan Le Fay

VS

Bans
ArtioChaacGebMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 3 / 2
11,076
615
10,471
23,126
31,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
 
Raijin
15
4 / 3 / 4
10,837
602
17,640
15,256
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Etreex
Hun Batz
14
1 / 3 / 6
10,011
556
13,813
20,746
17,339
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
9
Kills
8
8
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
2
1.33
L
Raijin
 
Raijin
4
3
4
2
W
Achilles
Epickristian
Achilles
8
2
1
4.25
L
Hun Batz
Etreex
Hun Batz
1
3
6
1.33
W
Cthulhu
Killengreen
Cthulhu
1
0
8
5
W
Discordia
qulzin
Discordia
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,949
Damage
41,924
49,652
Taken
59,128
46,124
Mitigated
55,181
11,454
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,471
1,921
0
1,823
23,126
31,223
120
10,584
11,754
0
30,700
L
Raijin
 
Raijin
17,640
851
90
2,284
15,256
6,619
228
6,733
8,109
53,035
0
W
Achilles
Epickristian
Achilles
25,015
6,284
0
3,602
21,148
21,265
958
7,166
13,982
0
42,948
L
Hun Batz
Etreex
Hun Batz
13,813
3,627
0
500
20,746
17,339
0
9,424
10,809
0
36,399
W
Cthulhu
Killengreen
Cthulhu
15,744
1,591
1,589
4,926
18,202
20,953
112
5,812
12,390
43,102
0
W
Discordia
qulzin
Discordia
10,190
562
0
1,337
10,302
3,906
458
5,062
5,240
45,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
31,924
193
Minions Killed
165
7
Camps Cleared
9
1,028,010
Distance Traveled
999,794
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,076
615
39
2
1
334,113
2
L
Raijin
10,837
602
78
4
5
308,908
6
W
Achilles
12,301
683
35
2
2
358,109
7
L
Hun Batz
10,011
556
48
3
3
356,773
7
W
Cthulhu
11,745
653
69
4
1
371,703
2
W
Discordia
10,540
586
89
5
4
298,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role