Player Matchup

Bakasura
Bakasura
CLUE13SS
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Yemoja
Yemoja
Foulait
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,619 Elo+
Solo
Neith
Neith
RBJR
Neith
Level 26
God Stats
3W - 2L
1,670 SR
Queue Stats
90W - 79L
1,656 Elo+
Solo
Erlang Shen
Erlang Shen
Snackkanone
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,662 Elo+
Solo
Izanami
Izanami
rShredder
Izanami
Level 3
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Team Averages
Level 15
1,582 SR
1,664 Elo+

VS

Team Averages
Level 22
1,492 SR
1,636 Elo+
Chaac
Chaac
AshleyG458
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 76L
1,726 Elo+
Party 2
Vulcan
Vulcan
IamNOOBSry003
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,514 Elo+
Solo
Camazotz
Camazotz
Lokidarczykk
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 95L
1,561 Elo+
Solo
Charybdis
Charybdis
TpJbx
Charybdis
Level 24
God Stats
5W - 3L
1,462 SR
Queue Stats
186W - 118L
1,664 Elo+
Solo
Pele
Pele
WhosDeanLike
Pele
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 65L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CLUE13SS
Bakasura
11
1 / 10 / 2
7,325
431
2,895
12,198
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Foulait
Yemoja
10
0 / 7 / 2
6,758
398
3,983
12,250
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
RBJR
Neith
15
0 / 2 / 4
8,543
503
7,699
9,581
3,337
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Snackkanone
Erlang Shen
17
12 / 6 / 1
11,570
681
21,624
19,739
14,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
rShredder
Izanami
9
0 / 8 / 3
7,085
417
6,209
10,467
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 3 / 4
10,924
643
13,158
21,696
11,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 1 / 0
6,756
397
859
1,892
517
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Lokidarczykk
Camazotz
15
5 / 4 / 5
9,686
570
5,930
13,262
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
TpJbx
Charybdis
18
14 / 1 / 5
11,895
700
16,919
13,482
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 4 / 11
10,619
625
11,479
13,922
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
33
33
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
3
4
2.33
L
Bakasura
CLUE13SS
Bakasura
1
10
2
0.2
L
Yemoja
Foulait
Yemoja
0
7
2
0.14
W
0
1
0
0
W
Camazotz
Lokidarczykk
Camazotz
5
4
5
1.88
L
Neith
RBJR
Neith
0
2
4
1
L
Erlang Shen
Snackkanone
Erlang Shen
12
6
1
2.08
W
Charybdis
TpJbx
Charybdis
14
1
5
16.5
W
9
4
11
3.63
L
Izanami
rShredder
Izanami
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
48,345
64,235
Taken
64,254
30,993
Mitigated
35,268
10,135
Healing
30,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,158
2,637
0
13,315
21,696
11,760
1,899
441
21,154
0
78,213
L
Bakasura
CLUE13SS
Bakasura
2,895
1,393
0
692
12,198
4,301
0
288
11,638
0
28,105
L
Yemoja
Foulait
Yemoja
3,983
958
678
616
12,250
7,534
127
360
11,539
26,190
0
W
859
357
0
936
1,892
517
0
53
1,839
15,526
0
W
Camazotz
Lokidarczykk
Camazotz
5,930
1,783
0
6,770
13,262
4,299
0
908
12,354
0
48,505
L
Neith
RBJR
Neith
7,699
4,310
0
2,954
9,581
3,337
414
42
9,489
0
64,620
L
Erlang Shen
Snackkanone
Erlang Shen
21,624
12,896
0
4,776
19,739
14,060
252
174
19,313
0
67,887
W
Charybdis
TpJbx
Charybdis
16,919
8,588
0
7,766
13,482
5,752
6,213
1,629
11,798
0
94,553
W
11,479
2,756
0
1,928
13,922
12,940
0
1,099
12,183
6,886
45,711
L
Izanami
rShredder
Izanami
6,209
4,067
0
419
10,467
1,761
0
859
9,439
0
28,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
49,880
364
Minions Killed
505
0
Camps Cleared
0
1,570,984
Distance Traveled
1,412,307
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,924
643
158
9
0
352,927
3
L
Bakasura
7,325
431
62
4
0
336,179
1
L
Yemoja
6,758
398
43
3
0
310,216
3
W
Vulcan
6,756
397
31
2
0
97,749
0
W
Camazotz
9,686
570
86
5
0
358,051
1
L
Neith
8,543
503
122
7
0
295,071
6
L
Erlang Shen
11,570
681
74
4
0
365,863
2
W
Charybdis
11,895
700
157
9
0
295,698
7
W
Pele
10,619
625
73
4
0
307,882
7
L
Izanami
7,085
417
63
4
0
263,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role