Player Matchup

Medusa
Medusa
BombGoKaboom297
Medusa
Level 48
God Stats
8W - 8L
1,589 SR
Queue Stats
182W - 226L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
CatbugTBW
Cthulhu
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 220L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
zildjian05
Baron Samedi
Level 89
God Stats
16W - 7L
1,620 SR
Queue Stats
346W - 433L
1,441 Elo+
Party 1
Team Averages
Level 81
1,570 SR
1,416 Elo+

VS

Team Averages
Level 12
1,422 SR
1,185 Elo+
Zeus
Zeus
AsSJazzle
Zeus
Level 8
God Stats
0W - 4L
1,359 SR
Queue Stats
0W - 5L
1,083 Elo+
Solo
Jormungandr
Jormungandr
DodoDynamic
Jormungandr
Level 21
God Stats
2W - 2L
1,255 SR
Queue Stats
2W - 5L
1,097 Elo+
Solo
Ymir
Ymir
YikesxHD
Ymir
Level 7
God Stats
2W - 2L
1,651 SR
Queue Stats
5W - 9L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 3 / 0
9,766
977
11,363
10,148
3,070
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
CatbugTBW
Cthulhu
10
0 / 1 / 10
7,618
762
4,755
11,515
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
zildjian05
Baron Samedi
11
0 / 2 / 10
7,405
741
3,991
5,845
1,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 6 / 4
7,244
724
6,511
7,470
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
DodoDynamic
Jormungandr
12
4 / 4 / 2
8,549
855
8,501
11,402
4,384
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
6
0 / 5 / 1
5,725
573
1,683
5,100
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
5
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
6
4
0.5
W
15
3
0
5
W
Cthulhu
CatbugTBW
Cthulhu
0
1
10
5
L
Jormungandr
DodoDynamic
Jormungandr
4
4
2
1.25
L
Ymir
0
5
1
0.1
W
Baron Samedi
zildjian05
Baron Samedi
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,109
Damage
16,695
27,508
Taken
23,972
14,571
Mitigated
9,031
9,525
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,511
813
0
607
7,470
1,916
0
2,581
4,889
18,101
0
W
11,363
4,570
164
1,975
10,148
3,070
2,023
5,403
4,562
0
30,725
W
Cthulhu
CatbugTBW
Cthulhu
4,755
359
353
3,568
11,515
9,632
105
6,769
4,345
17,355
0
L
Jormungandr
DodoDynamic
Jormungandr
8,501
2,221
0
1,731
11,402
4,384
0
4,286
7,116
24,517
0
L
Ymir
1,683
209
0
140
5,100
2,731
0
2,271
2,829
5,140
0
W
Baron Samedi
zildjian05
Baron Samedi
3,991
362
680
2,785
5,845
1,869
474
4,737
966
26,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
21,518
115
Minions Killed
83
8
Camps Cleared
2
559,586
Distance Traveled
403,339
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,244
724
34
3
0
155,055
0
W
Medusa
9,766
977
46
5
3
168,479
1
W
Cthulhu
7,618
762
26
3
2
206,862
3
L
Jormungandr
8,549
855
46
5
1
189,251
1
L
Ymir
5,725
573
3
0
1
59,033
0
W
Baron Samedi
7,405
741
43
4
3
184,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role