Player Matchup

Pele
Pele
Florian1305
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Solo
Da Ji
Da Ji
Heptarch
Da Ji
Level 17
God Stats
11W - 3L
1,680 SR
Queue Stats
31W - 28L
1,402 Elo+
Solo
Merlin
Merlin
Justin10140
Merlin
Level 17
God Stats
25W - 17L
1,565 SR
Queue Stats
29W - 19L
1,443 Elo+
Solo
Fenrir
Fenrir
Lagartixa123
Fenrir
Level 25
God Stats
2W - 0L
1,734 SR
Queue Stats
69W - 51L
1,578 Elo+
Solo
Tiamat
Tiamat
evita2012
Tiamat
Level 12
God Stats
2W - 5L
1,236 SR
Queue Stats
4W - 9L
1,166 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,446 Elo+

VS

Team Averages
Level 29
1,553 SR
1,335 Elo+
Baron Samedi
Baron Samedi
GENRYUSAI2094
Baron Samedi
Level 94
God Stats
16W - 11L
1,622 SR
Queue Stats
472W - 495L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Im-Cdog
Kukulkan
Level 5
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 6L
1,021 Elo+
Solo
Ares
Ares
KaisenBull
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,529 Elo+
Party 1
Apollo
Apollo
SKU77Y
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,143 Elo+
Solo
Thanatos
Thanatos
iWhizzeh
Thanatos
Level 26
God Stats
6W - 12L
1,432 SR
Queue Stats
75W - 89L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 5
12,507
736
394
1,992
722
Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Heptarch
Da Ji
20
18 / 8 / 14
19,264
1,133
45,640
24,866
7,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
12 / 5 / 16
18,239
1,073
26,197
18,934
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
12 / 3 / 12
18,535
1,090
18,944
25,948
20,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
evita2012
Tiamat
18
0 / 0 / 0
11,790
694
0
0
0
Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GENRYUSAI2094
Baron Samedi
20
12 / 10 / 5
18,895
1,111
31,073
25,984
12,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Im-Cdog
Kukulkan
20
0 / 13 / 4
13,797
812
2,295
18,146
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
4 / 9 / 9
16,770
986
21,343
30,912
32,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
SKU77Y
Apollo
19
0 / 3 / 0
12,089
711
760
2,898
953
Thanatos
iWhizzeh
Thanatos
20
2 / 7 / 8
16,127
949
9,763
20,616
7,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
42
Kills
18
18
Deaths
42
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Baron Samedi
GENRYUSAI2094
Baron Samedi
12
10
5
1.45
W
Da Ji
Heptarch
Da Ji
18
8
14
3.13
L
Kukulkan
Im-Cdog
Kukulkan
0
13
4
0.15
W
Merlin
12
5
16
4
L
4
9
9
0.94
W
Fenrir
12
3
12
6
L
Apollo
SKU77Y
Apollo
0
3
0
0
W
Tiamat
evita2012
Tiamat
0
0
0
0
L
Thanatos
iWhizzeh
Thanatos
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,175
Damage
65,234
71,740
Taken
98,556
34,049
Mitigated
59,565
6,646
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
394
124
0
56
1,992
722
0
1,232
760
0
4,069
L
Baron Samedi
GENRYUSAI2094
Baron Samedi
31,073
1,849
2,165
4,590
25,984
12,837
0
6,828
19,156
70,492
0
W
Da Ji
Heptarch
Da Ji
45,640
14,368
0
2,527
24,866
7,587
0
18,646
6,220
0
58,030
L
Kukulkan
Im-Cdog
Kukulkan
2,295
518
0
0
18,146
6,258
0
7,298
10,848
14,849
0
W
Merlin
26,197
1,019
287
1,886
18,934
4,932
0
15,210
3,724
68,117
0
L
21,343
676
0
364
30,912
32,065
0
6,892
24,020
42,326
0
W
Fenrir
18,944
5,157
0
1,890
25,948
20,808
0
19,623
6,325
0
47,603
L
Apollo
SKU77Y
Apollo
760
568
0
0
2,898
953
0
346
2,552
0
5,365
W
Tiamat
evita2012
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
iWhizzeh
Thanatos
9,763
2,243
0
8,179
20,616
7,452
0
4,833
15,783
0
55,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,335
Gold Earned
77,678
233
Minions Killed
263
4
Camps Cleared
14
926,025
Distance Traveled
1,191,338
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,507
736
7
0
0
40,880
0
L
Baron Samedi
18,895
1,111
92
5
5
294,540
0
W
Da Ji
19,264
1,133
31
2
2
268,683
0
L
Kukulkan
13,797
812
26
2
0
227,801
1
W
Merlin
18,239
1,073
118
7
0
299,781
0
L
Ares
16,770
986
23
1
4
298,711
0
W
Fenrir
18,535
1,090
77
5
2
316,681
0
L
Apollo
12,089
711
18
1
0
43,269
2
W
Tiamat
11,790
694
0
0
0
0
0
L
Thanatos
16,127
949
104
6
5
327,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role