Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alex2016
Hercules
Level 66
God Stats
1W - 1L
1,759 SR
Queue Stats
69W - 59L
1,464 Elo+
Solo
Ravana
Ravana
Like a Boss eee
Ravana
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,215 Elo+
Party 2
Eset
Eset
TheKindStranger
Eset
Level 84
God Stats
1W - 2L
1,529 SR
Queue Stats
242W - 234L
1,390 Elo+
Solo
Team Averages
Level 93
1,558 SR
1,414 Elo+

VS

Team Averages
Level 92
1,631 SR
1,435 Elo+
Discordia
Discordia
 
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ApoLonaz
Tsukuyomi
Level 82
God Stats
3W - 2L
1,648 SR
Queue Stats
219W - 231L
1,394 Elo+
Solo
Chaac
Chaac
GordenFreeman
Chaac
Level 88
God Stats
12W - 6L
1,640 SR
Queue Stats
296W - 244L
1,436 Elo+
Party 1
Bakasura
Bakasura
Hrvach
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 118L
1,403 Elo+
Solo
Hera
Hera
Theodoraz
Hera
Level 82
God Stats
5W - 1L
1,867 SR
Queue Stats
319W - 285L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 3 / 5
8,112
811
7,743
9,593
3,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
 
Cabrakan
12
1 / 5 / 6
6,930
693
3,656
14,641
17,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Alex2016
Hercules
14
5 / 3 / 7
8,294
829
8,307
13,936
9,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 5 / 3
6,280
628
2,730
9,056
3,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 5 / 5
7,960
796
7,436
9,632
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 2 / 10
9,049
905
8,838
4,427
2,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ApoLonaz
Tsukuyomi
13
6 / 4 / 11
8,983
898
10,763
7,457
3,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 14
8,302
830
12,563
15,469
19,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Bakasura
Hrvach
Bakasura
14
3 / 4 / 11
8,402
840
6,002
11,054
6,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
15
4 / 2 / 13
8,793
879
12,529
5,730
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
12
Kills
21
21
Deaths
14
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
5
2.17
L
Cabrakan
 
Cabrakan
1
5
6
0.8
W
Discordia
 
Discordia
6
2
10
5.5
L
Hercules
Alex2016
Hercules
5
3
7
2.83
W
Tsukuyomi
ApoLonaz
Tsukuyomi
6
4
11
2.88
W
2
2
14
4.5
W
Bakasura
Hrvach
Bakasura
3
4
11
2.13
L
0
5
3
0.3
L
2
5
5
0.9
W
Hera
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
50,695
56,858
Taken
44,137
38,185
Mitigated
34,360
18,918
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,743
5,946
1,178
2,777
9,593
3,717
0
3,293
6,251
0
21,244
L
Cabrakan
 
Cabrakan
3,656
394
1,896
705
14,641
17,000
0
5,708
8,801
7,181
0
W
Discordia
 
Discordia
8,838
491
689
550
4,427
2,146
1,015
403
4,024
19,767
0
L
Hercules
Alex2016
Hercules
8,307
2,554
1,874
4,118
13,936
9,718
0
6,056
7,772
0
16,965
W
Tsukuyomi
ApoLonaz
Tsukuyomi
10,763
3,025
0
156
7,457
3,549
552
1,052
6,405
0
13,841
W
12,563
756
869
5,824
15,469
19,238
805
4,428
11,041
0
25,388
W
Bakasura
Hrvach
Bakasura
6,002
4,775
352
3,386
11,054
6,594
1,131
2,979
8,075
0
10,309
L
2,730
507
0
323
9,056
3,679
0
3,445
5,611
0
7,954
L
7,436
204
4,115
1,932
9,632
4,071
0
2,865
6,495
22,883
0
W
Hera
12,529
1,974
1,140
437
5,730
2,833
618
2,230
3,500
26,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
43,529
87
Minions Killed
95
0
Camps Cleared
0
779,708
Distance Traveled
858,988
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,112
811
34
3
0
134,534
3
L
Cabrakan
6,930
693
3
0
0
144,581
0
W
Discordia
9,049
905
21
2
0
168,006
0
L
Hercules
8,294
829
13
1
0
160,919
1
W
Tsukuyomi
8,983
898
5
1
0
134,771
1
W
Chaac
8,302
830
16
2
0
191,187
0
W
Bakasura
8,402
840
24
2
0
180,555
4
L
Ravana
6,280
628
9
1
0
166,954
2
L
Eset
7,960
796
28
3
0
172,720
0
W
Hera
8,793
879
29
3
0
184,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role