Player Matchup

Xing Tian
Xing Tian
Lenij
Xing Tian
Level 88
God Stats
2W - 1L
1,735 SR
Queue Stats
217W - 217L
1,564 Elo+
Party 3
Janus
Janus
Tithoc
Janus
Level 125
God Stats
2W - 4L
1,353 SR
Queue Stats
528W - 521L
1,523 Elo+
Party 3
Hou Yi
Hou Yi
YøungKobe
Hou Yi
Level 7
God Stats
3W - 3L
1,607 SR
Queue Stats
3W - 9L
1,288 Elo+
Party 3
Vamana
Vamana
dadhelpus
Vamana
Level 63
God Stats
13W - 10L
1,325 SR
Queue Stats
314W - 367L
1,307 Elo+
Party 1
Fenrir
Fenrir
stalelarry
Fenrir
Level 102
God Stats
8W - 6L
1,493 SR
Queue Stats
87W - 103L
1,314 Elo+
Party 1
Team Averages
Level 77
1,503 SR
1,399 Elo+

VS

Team Averages
Level 68
1,489 SR
1,331 Elo+
Xing Tian
Xing Tian
Bakasura05
Xing Tian
Level 81
God Stats
8W - 1L
1,599 SR
Queue Stats
78W - 89L
1,374 Elo+
Party 4
Hun Batz
Hun Batz
Ciryandyl
Hun Batz
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
314W - 340L
1,386 Elo+
Party 4
Danzaburou
Danzaburou
DevilJhin34
Danzaburou
Level 23
God Stats
2W - 5L
1,461 SR
Queue Stats
38W - 69L
1,266 Elo+
Party 4
Freya
Freya
TinMhar
Freya
Level 81
God Stats
10W - 11L
1,513 SR
Queue Stats
256W - 347L
1,307 Elo+
Party 2
Mulan
Mulan
oMOUSTACHEo
Mulan
Level 87
God Stats
18W - 21L
1,374 SR
Queue Stats
333W - 414L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lenij
Xing Tian
8
1 / 0 / 7
5,541
554
3,357
6,860
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Tithoc
Janus
10
4 / 1 / 2
5,906
591
5,212
3,420
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
YøungKobe
Hou Yi
9
3 / 1 / 5
5,519
552
4,400
4,616
1,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
dadhelpus
Vamana
9
0 / 0 / 1
5,078
508
4,146
5,750
2,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
stalelarry
Fenrir
9
4 / 0 / 2
5,468
547
3,112
5,834
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bakasura05
Xing Tian
10
0 / 0 / 0
5,411
541
3,066
6,300
2,609
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
Ciryandyl
Hun Batz
8
1 / 4 / 0
4,922
492
2,045
6,984
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
DevilJhin34
Danzaburou
8
0 / 5 / 1
4,828
483
3,498
6,844
1,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
TinMhar
Freya
8
1 / 3 / 1
5,156
516
2,347
6,418
2,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 0
4,677
468
1,840
5,866
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bakasura05
Xing Tian
0
0
0
0
L
Hun Batz
Ciryandyl
Hun Batz
1
4
0
0.25
L
Danzaburou
DevilJhin34
Danzaburou
0
5
1
0.1
W
Xing Tian
Lenij
Xing Tian
1
0
7
4.5
L
Freya
TinMhar
Freya
1
3
1
0.5
W
Janus
Tithoc
Janus
4
1
2
5
W
Hou Yi
YøungKobe
Hou Yi
3
1
5
5.5
W
Vamana
dadhelpus
Vamana
0
0
1
0.5
L
0
0
0
0
W
Fenrir
stalelarry
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,227
Damage
12,796
26,480
Taken
32,412
11,695
Mitigated
10,728
11,507
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bakasura05
Xing Tian
3,066
554
62
1,660
6,300
2,609
194
279
5,430
28,055
0
L
Hun Batz
Ciryandyl
Hun Batz
2,045
834
0
2,512
6,984
1,976
0
1,170
5,546
0
22,712
L
Danzaburou
DevilJhin34
Danzaburou
3,498
1,653
152
1,401
6,844
1,527
0
1,948
4,854
0
20,422
W
Xing Tian
Lenij
Xing Tian
3,357
728
0
2,174
6,860
4,289
0
549
6,311
10,834
0
L
Freya
TinMhar
Freya
2,347
809
0
2,413
6,418
2,146
240
2,864
3,292
19,077
0
W
Janus
Tithoc
Janus
5,212
533
0
1,429
3,420
899
0
1,215
2,205
32,606
0
W
Hou Yi
YøungKobe
Hou Yi
4,400
2,226
0
812
4,616
1,403
0
769
3,847
0
27,585
W
Vamana
dadhelpus
Vamana
4,146
1,296
105
3,470
5,750
2,608
0
2,093
3,657
0
25,536
L
1,840
310
0
2,049
5,866
2,470
0
1,766
4,010
0
19,278
W
Fenrir
stalelarry
Fenrir
3,112
1,001
0
3,517
5,834
2,496
0
787
5,047
0
26,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
24,994
214
Minions Killed
241
0
Camps Cleared
0
973,637
Distance Traveled
888,546
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,411
541
63
6
0
177,491
0
L
Hun Batz
4,922
492
51
5
0
207,915
1
L
Danzaburou
4,828
483
44
4
0
155,641
0
W
Xing Tian
5,541
554
16
2
0
194,106
4
L
Freya
5,156
516
46
5
0
185,804
0
W
Janus
5,906
591
59
6
0
202,036
2
W
Hou Yi
5,519
552
49
5
0
174,798
1
W
Vamana
5,078
508
47
5
0
190,010
3
L
Mulan
4,677
468
37
4
0
161,695
4
W
Fenrir
5,468
547
43
4
0
212,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role