Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CaliCameo
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,389 Elo+
Solo
Raijin
Raijin
SuperMinion246
Raijin
Level 59
God Stats
0W - 1L
1,582 SR
Queue Stats
47W - 43L
1,347 Elo+
Solo
Team Averages
Level 95
1,516 SR
1,447 Elo+

VS

Team Averages
Level 99
1,467 SR
1,465 Elo+
Skadi
Skadi
BeenVibin95
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Sol
Sol
IMadGoddessI
Sol
Level 160
God Stats
6W - 8L
1,562 SR
Queue Stats
204W - 203L
1,489 Elo+
Solo
Raijin
Raijin
PHG_Muffin_man
Raijin
Level 68
God Stats
3W - 2L
1,370 SR
Queue Stats
106W - 94L
1,399 Elo+
Solo
Fafnir
Fafnir
RogueLioness9
Fafnir
Level 126
God Stats
1W - 2L
1,313 SR
Queue Stats
128W - 125L
1,524 Elo+
Solo
Chaac
Chaac
ThreadyGraph52
Chaac
Level 114
God Stats
4W - 2L
1,592 SR
Queue Stats
110W - 130L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 7 / 2
9,225
769
14,675
13,961
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
 
Vulcan
16
2 / 5 / 5
9,161
763
16,382
9,093
3,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
 
Vamana
14
4 / 8 / 4
8,671
723
10,437
21,936
18,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
CaliCameo
Arachne
14
1 / 5 / 6
7,803
650
6,308
15,324
5,966
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 13 / 6
7,587
632
7,356
14,769
4,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 20
10,727
894
20,073
13,609
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
14 / 2 / 14
11,276
940
19,946
13,274
6,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 2 / 18
9,604
800
8,460
11,720
5,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 24
10,246
854
5,989
17,915
22,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 25
10,191
849
15,189
21,376
25,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
139
12
Kills
38
38
Deaths
12
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
7
2
0.86
L
Vulcan
 
Vulcan
2
5
5
0.9
L
Vamana
 
Vamana
4
8
4
0.75
W
10
4
20
5
L
Arachne
CaliCameo
Arachne
1
5
6
0.8
W
14
2
14
10.5
W
2
2
18
5.5
W
6
2
24
9
L
0
13
6
0.23
W
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,158
Damage
69,657
75,083
Taken
77,894
37,878
Mitigated
67,890
20,846
Healing
37,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,675
727
2,068
4,020
13,961
4,987
0
7,006
6,495
27,938
0
L
Vulcan
 
Vulcan
16,382
2,646
1,184
1,031
9,093
3,375
0
4,089
4,870
29,799
0
L
Vamana
 
Vamana
10,437
5,058
1,006
5,128
21,936
18,627
0
9,688
11,691
0
16,247
W
20,073
7,740
1,395
2,816
13,609
6,773
628
8,091
5,518
0
39,983
L
Arachne
CaliCameo
Arachne
6,308
5,181
1,050
4,594
15,324
5,966
0
8,538
6,563
0
11,573
W
19,946
5,058
3,219
6,241
13,274
6,839
2,992
8,535
4,739
39,912
0
W
8,460
820
970
5,302
11,720
5,487
805
6,335
5,385
23,402
0
W
5,989
2,126
959
5,331
17,915
22,831
270
8,048
9,867
11,486
0
L
7,356
1,404
506
259
14,769
4,923
0
7,378
7,120
13,917
0
W
15,189
579
1,014
10,442
21,376
25,960
605
7,404
13,972
10,680
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
52,044
96
Minions Killed
181
0
Camps Cleared
0
946,557
Distance Traveled
1,122,768
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,225
769
30
3
0
183,939
0
L
Vulcan
9,161
763
30
3
0
211,002
0
L
Vamana
8,671
723
11
1
0
192,751
5
W
Skadi
10,727
894
43
4
0
211,919
1
L
Arachne
7,803
650
11
1
0
211,180
0
W
Sol
11,276
940
62
5
0
211,440
1
W
Raijin
9,604
800
35
3
0
205,184
3
W
Fafnir
10,246
854
12
1
0
239,293
0
L
Raijin
7,587
632
14
1
0
147,685
0
W
Chaac
10,191
849
29
2
0
254,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role