Player Matchup

Freya
Freya
Atlchevyboy2
Freya
Level 29
God Stats
6W - 8L
1,421 SR
Queue Stats
102W - 91L
1,533 Elo+
Solo
Horus
Horus
Noka316
Horus
Level 60
God Stats
5W - 1L
1,758 SR
Queue Stats
112W - 129L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
Syrus Bigy
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Xovak3535
Hel
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 242L
1,610 Elo+
Solo
Thor
Thor
lmaooben
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,695 Elo+
Party 1
Team Averages
Level 25
1,536 SR
1,561 Elo+

VS

Team Averages
Level 23
1,500 SR
1,548 Elo+
King Arthur
King Arthur
BigboiKromper
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 119L
1,541 Elo+
Solo
Ganesha
Ganesha
HeimdallsKnight
Ganesha
Level 29
God Stats
18W - 18L
1,598 SR
Queue Stats
47W - 48L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Mateyo3199
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Solo
Fenrir
Fenrir
NothinButWaffles
Fenrir
Level 25
God Stats
13W - 18L
1,403 SR
Queue Stats
105W - 119L
1,447 Elo+
Solo
Vulcan
Vulcan
PrimordIal0
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
362W - 334L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
6,845
622
6,033
4,216
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Noka316
Horus
9
2 / 0 / 6
5,876
534
2,802
5,534
1,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Syrus Bigy
Amaterasu
6
0 / 2 / 0
4,482
407
172
4,686
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 2
6,409
583
2,631
6,402
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
5 / 1 / 4
7,182
653
5,069
6,599
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigboiKromper
King Arthur
9
1 / 4 / 2
5,194
472
3,277
7,588
3,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 0
4,580
416
461
4,938
2,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Mateyo3199
Kukulkan
3
0 / 8 / 0
3,771
343
150
4,734
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 2 / 3
5,751
523
3,171
4,862
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
10
3 / 3 / 2
5,989
544
6,227
6,050
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
7
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
King Arthur
BigboiKromper
King Arthur
1
4
2
0.5
L
0
1
0
0
L
Kukulkan
Mateyo3199
Kukulkan
0
8
0
0
W
Horus
Noka316
Horus
2
0
6
5
L
3
2
3
2.25
L
Vulcan
3
3
2
1.33
W
Amaterasu
Syrus Bigy
Amaterasu
0
2
0
0
W
4
3
2
1.67
W
Thor
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
13,286
27,437
Taken
28,172
9,181
Mitigated
9,974
11,574
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,033
2,139
0
2,646
4,216
1,803
867
220
3,996
30,267
4,431
L
King Arthur
BigboiKromper
King Arthur
3,277
449
0
1,855
7,588
3,956
0
2,957
4,613
0
19,959
L
461
143
0
1,760
4,938
2,700
0
1,014
3,924
14,187
0
L
Kukulkan
Mateyo3199
Kukulkan
150
150
0
0
4,734
844
0
1,194
3,540
3,735
0
W
Horus
Noka316
Horus
2,802
1,553
250
908
5,534
1,942
121
641
4,893
0
23,663
L
3,171
780
0
490
4,862
1,027
378
406
4,424
0
16,353
L
Vulcan
6,227
990
0
1,557
6,050
1,447
0
2,033
3,841
32,691
0
W
Amaterasu
Syrus Bigy
Amaterasu
172
172
0
2,029
4,686
1,469
330
1,156
3,530
0
11,994
W
2,631
195
1,261
1,924
6,402
1,803
0
2,557
3,845
35,964
0
W
Thor
5,069
1,524
0
2,556
6,599
2,164
0
2,264
4,335
0
39,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
25,285
294
Minions Killed
179
0
Camps Cleared
0
1,050,085
Distance Traveled
978,631
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,845
622
73
7
0
193,688
1
L
King Arthur
5,194
472
38
3
0
208,832
0
L
Ganesha
4,580
416
27
2
0
160,686
3
L
Kukulkan
3,771
343
14
1
0
170,608
0
W
Horus
5,876
534
41
4
0
244,198
0
L
Fenrir
5,751
523
35
3
0
231,100
0
L
Vulcan
5,989
544
65
6
0
207,405
1
W
Amaterasu
4,482
407
29
3
0
197,565
2
W
Hel
6,409
583
76
7
0
202,669
2
W
Thor
7,182
653
75
7
0
211,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role