Player Matchup

Mulan
Mulan
ArkVoLD41
Mulan
Level 160
God Stats
3W - 4L
1,210 SR
Queue Stats
49W - 56L
1,423 Elo+
Party 2
Erlang Shen
Erlang Shen
CHEFb0yRjake
Erlang Shen
Level 26
God Stats
5W - 6L
1,356 SR
Queue Stats
85W - 74L
1,461 Elo+
Party 2
Ra
Ra
EndrioVeras_
Ra
Level 160
God Stats
1W - 0L
1,777 SR
Queue Stats
29W - 33L
1,570 Elo+
Party 1
Artemis
Artemis
ZeninhoCheira
Artemis
Level 20
God Stats
1W - 0L
1,353 SR
Queue Stats
16W - 11L
1,606 Elo+
Party 1
Ymir
Ymir
animus_necandi
Ymir
Level 155
God Stats
4W - 3L
1,602 SR
Queue Stats
48W - 56L
1,457 Elo+
Party 1
Team Averages
Level 104
1,460 SR
1,503 Elo+

VS

Team Averages
Level 56
1,433 SR
1,502 Elo+
Vulcan
Vulcan
CrxmsonTsuki
Vulcan
Level 31
God Stats
7W - 4L
1,666 SR
Queue Stats
117W - 123L
1,511 Elo+
Solo
Loki
Loki
Jotaro_Calvo
Loki
Level 12
God Stats
0W - 5L
1,258 SR
Queue Stats
15W - 22L
1,550 Elo+
Party 3
Neith
Neith
Stra8outofRG3
Neith
Level 101
God Stats
11W - 15L
1,620 SR
Queue Stats
208W - 191L
1,494 Elo+
Solo
Artio
Artio
leogamer42078
Artio
Level 94
God Stats
0W - 5L
1,127 SR
Queue Stats
309W - 329L
1,485 Elo+
Party 3
Bellona
Bellona
o BJRiley o
Bellona
Level 44
God Stats
58W - 50L
1,497 SR
Queue Stats
227W - 220L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ArkVoLD41
Mulan
10
2 / 1 / 0
6,132
613
4,684
8,398
5,429
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
CHEFb0yRjake
Erlang Shen
10
1 / 1 / 0
5,768
577
615
4,645
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
5 / 0 / 1
6,416
642
5,135
4,513
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
10
4 / 1 / 0
5,883
588
8,111
6,919
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 2
5,364
536
3,008
8,214
2,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 5 / 0
4,606
461
3,240
5,543
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 2
5,009
501
1,856
3,225
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 2
4,833
483
4,476
7,681
1,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
5,117
512
3,293
10,079
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
o BJRiley o
Bellona
10
2 / 2 / 0
5,848
585
4,634
7,548
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
12
Kills
5
5
Deaths
12
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
ArkVoLD41
Mulan
2
1
0
2
W
Erlang Shen
CHEFb0yRjake
Erlang Shen
1
1
0
1
L
Vulcan
0
5
0
0
W
5
0
1
5.5
L
1
0
2
2
L
1
4
2
0.5
W
Artemis
4
1
0
4
W
0
2
2
0.5
L
1
1
2
2
L
Bellona
o BJRiley o
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,553
Damage
17,499
32,689
Taken
34,076
13,321
Mitigated
15,445
16,444
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ArkVoLD41
Mulan
4,684
929
0
3,683
8,398
5,429
0
806
7,592
0
31,973
W
Erlang Shen
CHEFb0yRjake
Erlang Shen
615
157
0
2,060
4,645
2,118
0
190
4,455
0
36,736
L
Vulcan
3,240
683
0
1,040
5,543
1,836
0
3,686
1,857
25,755
0
W
5,135
678
437
2,753
4,513
1,326
178
2,985
1,178
40,869
0
L
1,856
318
0
1,473
3,225
764
0
568
2,657
0
20,661
L
4,476
1,522
352
2,133
7,681
1,742
234
1,038
6,643
0
25,161
W
Artemis
8,111
4,547
0
3,579
6,919
1,672
1,172
946
5,973
0
34,553
W
3,008
1,096
1,143
2,789
8,214
2,776
0
2,352
5,850
12,755
0
L
3,293
298
1,415
3,257
10,079
3,910
0
2,851
7,228
15,396
0
L
Bellona
o BJRiley o
Bellona
4,634
1,236
0
2,587
7,548
7,193
0
0
7,548
2,884
26,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,563
Gold Earned
25,413
317
Minions Killed
226
0
Camps Cleared
0
945,036
Distance Traveled
980,894
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,132
613
79
8
0
190,989
4
W
Erlang Shen
5,768
577
76
8
0
182,113
2
L
Vulcan
4,606
461
45
5
0
178,348
2
W
Ra
6,416
642
79
8
0
219,126
3
L
Loki
5,009
501
51
5
0
239,919
2
L
Neith
4,833
483
39
4
0
161,674
0
W
Artemis
5,883
588
66
7
0
160,754
4
W
Ymir
5,364
536
17
2
0
192,054
3
L
Artio
5,117
512
24
2
0
210,492
1
L
Bellona
5,848
585
67
7
0
190,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role