Player Matchup

Charybdis
Charybdis
Lycan528
Charybdis
Level 153
God Stats
2W - 6L
1,383 SR
Queue Stats
237W - 191L
1,587 Elo+
Party 1
Fenrir
Fenrir
MothTTV
Fenrir
Level 75
God Stats
0W - 4L
1,411 SR
Queue Stats
306W - 286L
1,574 Elo+
Solo
King Arthur
King Arthur
Shibefu
King Arthur
Level 160
God Stats
8W - 5L
1,669 SR
Queue Stats
243W - 174L
1,658 Elo+
Solo
Khepri
Khepri
ThePaniniKing69
Khepri
Level 149
God Stats
3W - 3L
1,605 SR
Queue Stats
258W - 206L
1,590 Elo+
Party 1
Ra
Ra
geherbo000
Ra
Level 63
God Stats
13W - 17L
1,544 SR
Queue Stats
328W - 322L
1,587 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,599 Elo+

VS

Team Averages
Level 116
1,525 SR
1,546 Elo+
Rama
Rama
Adonisflow
Rama
Level 150
God Stats
8W - 10L
1,525 SR
Queue Stats
783W - 726L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
Eman0311CAR
Baron Samedi
Level 75
God Stats
5W - 5L
1,460 SR
Queue Stats
431W - 402L
1,545 Elo+
Solo
Ratatoskr
Ratatoskr
KaoYums
Ratatoskr
Level 123
God Stats
4W - 8L
1,419 SR
Queue Stats
334W - 347L
1,516 Elo+
Party 2
Artio
Artio
RZR CALIBRE
Artio
Level 128
God Stats
14W - 4L
1,655 SR
Queue Stats
456W - 416L
1,597 Elo+
Solo
Xing Tian
Xing Tian
Zodiacalope
Xing Tian
Level 102
God Stats
1W - 2L
1,568 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lycan528
Charybdis
11
0 / 2 / 0
6,461
462
3,465
8,165
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MothTTV
Fenrir
11
1 / 1 / 0
6,915
494
3,404
10,354
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Shibefu
King Arthur
13
1 / 2 / 0
7,727
552
6,818
12,940
9,384
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,744
410
2,259
6,915
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 0
6,594
471
1,669
6,738
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,073
577
6,988
7,390
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Eman0311CAR
Baron Samedi
13
1 / 0 / 3
7,864
562
2,361
4,954
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
KaoYums
Ratatoskr
13
5 / 1 / 2
8,192
585
7,158
7,056
3,136
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 1 / 0
8,676
620
7,480
11,284
10,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Zodiacalope
Xing Tian
12
1 / 0 / 3
7,115
508
3,352
5,720
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
11
11
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Baron Samedi
Eman0311CAR
Baron Samedi
1
0
3
2.5
W
Ratatoskr
KaoYums
Ratatoskr
5
1
2
6
L
Charybdis
Lycan528
Charybdis
0
2
0
0
L
Fenrir
MothTTV
Fenrir
1
1
0
1
W
2
1
0
2
L
King Arthur
Shibefu
King Arthur
1
2
0
0.5
L
0
2
0
0
W
Xing Tian
Zodiacalope
Xing Tian
1
0
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
27,339
45,112
Taken
36,404
20,653
Mitigated
22,366
16,077
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,988
6,217
0
4,616
7,390
2,024
207
791
6,599
0
60,620
W
Baron Samedi
Eman0311CAR
Baron Samedi
2,361
299
49
2,438
4,954
2,246
0
757
4,197
52,002
0
W
Ratatoskr
KaoYums
Ratatoskr
7,158
2,274
0
2,003
7,056
3,136
189
1,153
5,903
0
52,288
L
Charybdis
Lycan528
Charybdis
3,465
2,401
0
3,920
8,165
2,047
0
1,170
6,995
0
47,457
L
Fenrir
MothTTV
Fenrir
3,404
690
0
4,958
10,354
3,419
0
2,060
8,190
0
38,769
W
7,480
544
0
6,920
11,284
10,836
0
0
11,284
60,188
0
L
King Arthur
Shibefu
King Arthur
6,818
837
0
4,495
12,940
9,384
8
6,891
6,049
0
53,296
L
2,259
130
0
1,049
6,915
3,403
0
1,075
5,788
10,586
0
W
Xing Tian
Zodiacalope
Xing Tian
3,352
298
0
1,686
5,720
4,124
150
1,327
4,393
15,803
0
L
1,669
112
267
1,388
6,738
2,400
0
1,788
4,842
45,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
39,920
423
Minions Killed
488
0
Camps Cleared
0
1,394,016
Distance Traveled
1,414,372
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,073
577
133
10
0
246,988
2
W
Baron Samedi
7,864
562
110
8
0
265,753
2
W
Ratatoskr
8,192
585
89
6
0
325,168
7
L
Charybdis
6,461
462
98
7
0
239,668
3
L
Fenrir
6,915
494
79
6
0
307,452
3
W
Artio
8,676
620
139
10
0
279,541
2
L
King Arthur
7,727
552
133
10
0
285,432
4
L
Khepri
5,744
410
11
1
0
287,244
7
W
Xing Tian
7,115
508
17
1
0
296,922
7
L
Ra
6,594
471
102
7
0
274,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role