Player Matchup

Ganesha
Ganesha
Padvinder4
Ganesha
Level 11
God Stats
8W - 6L
1,702 SR
Queue Stats
49W - 40L
1,263 Elo+
Solo
Hades
Hades
X__kurczak__X
Hades
Level 14
God Stats
2W - 0L
1,296 SR
Queue Stats
2W - 3L
1,084 Elo+
Solo
Awilix
Awilix
Yuzah38
Awilix
Level 27
God Stats
3W - 0L
1,556 SR
Queue Stats
53W - 42L
1,487 Elo+
Solo
Bellona
Bellona
daledaYg1
Bellona
Level 17
God Stats
8W - 7L
1,628 SR
Queue Stats
37W - 36L
1,384 Elo+
Solo
Sol
Sol
iMew234567
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,392 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,322 Elo+

VS

Team Averages
Level 19
1,491 SR
1,368 Elo+
Nemesis
Nemesis
AcrylicPluto820
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,161 Elo+
Solo
Olorun
Olorun
Parason_7
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 92L
1,539 Elo+
Solo
Nike
Nike
andipope
Nike
Level 28
God Stats
2W - 4L
1,458 SR
Queue Stats
28W - 30L
1,451 Elo+
Solo
Ares
Ares
khaldon_sd
Ares
Level 23
God Stats
5W - 4L
1,495 SR
Queue Stats
78W - 73L
1,410 Elo+
Solo
Bellona
Bellona
kobec30
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Padvinder4
Ganesha
17
0 / 3 / 30
11,009
524
9,905
19,869
19,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
16 / 8 / 10
12,808
610
20,271
22,817
11,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Yuzah38
Awilix
20
12 / 4 / 10
12,975
618
18,261
16,762
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
daledaYg1
Bellona
20
5 / 0 / 3
12,737
607
8,608
16,023
19,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
17 / 2 / 10
13,478
642
26,666
20,714
10,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 2
7,417
353
1,537
12,400
3,898
Olorun
Parason_7
Olorun
19
8 / 6 / 4
12,300
586
23,014
26,330
10,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
14
1 / 6 / 1
9,202
438
6,959
14,759
8,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 12 / 4
8,803
419
14,875
27,598
26,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
kobec30
Bellona
15
4 / 14 / 6
10,598
505
14,093
25,837
20,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
50
Kills
16
17
Deaths
50
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Ganesha
Padvinder4
Ganesha
0
3
30
5
L
Olorun
Parason_7
Olorun
8
6
4
1.67
W
16
8
10
2.63
W
Awilix
Yuzah38
Awilix
12
4
10
4.25
L
Nike
1
6
1
0.25
W
Bellona
daledaYg1
Bellona
5
0
3
6.5
W
17
2
10
11
L
2
12
4
0.33
L
Bellona
kobec30
Bellona
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,711
Damage
60,478
96,185
Taken
106,924
68,406
Mitigated
69,409
34,729
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,537
296
0
45
12,400
3,898
50
3,649
8,751
0
6,584
W
Ganesha
Padvinder4
Ganesha
9,905
2,069
642
647
19,869
19,412
343
9,526
10,343
28,859
0
L
Olorun
Parason_7
Olorun
23,014
10,285
349
15,029
26,330
10,043
2,402
13,396
12,719
104,169
0
W
20,271
5,020
472
7,545
22,817
11,844
1,192
10,487
12,330
50,401
0
W
Awilix
Yuzah38
Awilix
18,261
8,416
0
6,839
16,762
7,483
2,361
7,597
9,165
0
94,681
L
Nike
6,959
1,792
0
1,230
14,759
8,161
1,374
7,323
7,436
0
50,038
W
Bellona
daledaYg1
Bellona
8,608
1,893
0
4,314
16,023
19,025
1,550
3,740
12,283
19,183
82,424
W
26,666
9,811
0
14,270
20,714
10,642
6,537
11,067
9,647
102,929
12,303
L
14,875
1,256
0
4,738
27,598
26,578
190
16,618
10,945
34,279
0
L
Bellona
kobec30
Bellona
14,093
2,959
0
521
25,837
20,729
846
15,222
10,597
13,838
41,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,007
Gold Earned
48,320
606
Minions Killed
384
0
Camps Cleared
0
1,969,219
Distance Traveled
1,778,107
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,417
353
11
1
0
368,151
0
W
Ganesha
11,009
524
5
0
0
420,106
1
L
Olorun
12,300
586
151
7
0
322,776
3
W
Hades
12,808
610
70
3
0
326,430
3
W
Awilix
12,975
618
154
7
0
467,495
1
L
Nike
9,202
438
90
4
0
384,272
1
W
Bellona
12,737
607
191
9
0
404,566
0
W
Sol
13,478
642
186
9
0
350,622
0
L
Ares
8,803
419
39
2
0
366,335
1
L
Bellona
10,598
505
93
4
0
336,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role