Player Matchup

Cu Chulainn
Cu Chulainn
ChildHunter_
Cu Chulainn
Level 29
God Stats
6W - 2L
1,664 SR
Queue Stats
14W - 13L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
Omni-Mune
Gilgamesh
Level 17
God Stats
21W - 21L
1,553 SR
Queue Stats
33W - 38L
1,544 Elo+
Solo
Skadi
Skadi
SkullTaker7199
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
idii_nasheee
Tsukuyomi
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 37L
1,612 Elo+
Solo
Thor
Thor
musical-wolf25
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,668 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,573 Elo+

VS

Team Averages
Level 15
1,640 SR
1,572 Elo+
Neith
Neith
Clinging87
Neith
Level 19
God Stats
2W - 3L
1,560 SR
Queue Stats
39W - 41L
1,542 Elo+
Solo
Kukulkan
Kukulkan
LuGnar_Frost
Kukulkan
Level 29
God Stats
2W - 3L
1,508 SR
Queue Stats
66W - 62L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Psychoaholics
Danzaburou
Level 16
God Stats
6W - 5L
1,762 SR
Queue Stats
49W - 44L
1,548 Elo+
Solo
Yemoja
Yemoja
SkullsRoses4252
Yemoja
Level 4
God Stats
2W - 1L
1,868 SR
Queue Stats
2W - 3L
1,772 Elo+
Solo
Chaac
Chaac
nestor0511
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChildHunter_
Cu Chulainn
20
14 / 1 / 1
13,450
640
17,962
17,790
14,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Omni-Mune
Gilgamesh
13
3 / 4 / 7
9,260
441
4,698
14,687
10,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 2
9,408
448
5,583
13,077
4,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
idii_nasheee
Tsukuyomi
20
15 / 2 / 7
12,940
616
25,284
18,474
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 12 / 0
8,428
401
2,307
13,504
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 8 / 1
9,240
440
11,529
13,880
4,178
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
LuGnar_Frost
Kukulkan
14
3 / 11 / 6
9,506
453
8,617
14,082
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Psychoaholics
Danzaburou
17
12 / 7 / 2
11,679
556
15,513
18,145
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 6
8,782
418
3,780
13,642
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
12
6 / 3 / 3
8,625
411
5,687
9,777
7,211
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
33
Kills
25
26
Deaths
33
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChildHunter_
Cu Chulainn
14
1
1
14.5
L
Neith
3
8
1
0.44
L
Kukulkan
LuGnar_Frost
Kukulkan
3
11
6
0.55
W
Gilgamesh
Omni-Mune
Gilgamesh
3
4
7
1.63
L
Danzaburou
Psychoaholics
Danzaburou
12
7
2
1.86
W
0
7
2
0.14
L
1
4
6
1
W
Tsukuyomi
idii_nasheee
Tsukuyomi
15
2
7
9.25
W
1
12
0
0.08
L
Chaac
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,834
Damage
45,126
77,532
Taken
69,526
41,093
Mitigated
36,481
20,030
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChildHunter_
Cu Chulainn
17,962
1,950
0
4,986
17,790
14,908
0
1,209
16,520
18,433
89,884
L
Neith
11,529
4,067
390
3,079
13,880
4,178
0
534
13,346
0
48,021
L
Kukulkan
LuGnar_Frost
Kukulkan
8,617
920
0
110
14,082
4,747
225
633
13,449
51,292
0
W
Gilgamesh
Omni-Mune
Gilgamesh
4,698
1,339
0
3,628
14,687
10,980
586
5,315
9,046
0
32,153
L
Danzaburou
Psychoaholics
Danzaburou
15,513
8,216
0
5,578
18,145
7,708
962
563
17,582
0
67,718
W
5,583
2,246
0
1,708
13,077
4,141
458
1,515
11,556
0
61,251
L
3,780
423
661
966
13,642
12,637
0
554
13,088
25,683
0
W
Tsukuyomi
idii_nasheee
Tsukuyomi
25,284
6,477
0
8,885
18,474
7,307
176
1,177
17,213
0
115,140
W
2,307
695
0
823
13,504
3,757
752
2,572
10,800
0
27,334
L
Chaac
5,687
1,557
0
1,735
9,777
7,211
263
248
9,529
0
34,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,486
Gold Earned
47,832
515
Minions Killed
425
0
Camps Cleared
0
1,899,557
Distance Traveled
1,647,474
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,450
640
187
9
0
417,538
1
L
Neith
9,240
440
99
5
0
358,353
9
L
Kukulkan
9,506
453
118
6
0
330,945
0
W
Gilgamesh
9,260
441
57
3
0
372,251
7
L
Danzaburou
11,679
556
100
5
0
319,013
6
W
Skadi
9,408
448
97
5
0
349,454
7
L
Yemoja
8,782
418
48
2
0
359,903
6
W
Tsukuyomi
12,940
616
123
6
0
450,897
0
W
Thor
8,428
401
51
2
0
309,417
1
L
Chaac
8,625
411
60
3
0
279,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role