Player Matchup

Anhur
Anhur
Demonicskyers
Anhur
Level 135
God Stats
2W - 1L
1,602 SR
Queue Stats
29W - 19L
1,607 Elo+
Party 1
Yemoja
Yemoja
IVVONA
Yemoja
Level 160
God Stats
3W - 4L
1,477 SR
Queue Stats
9W - 6L
1,693 Elo+
Party 1
Jormungandr
Jormungandr
ZnanyGoscPL
Jormungandr
Level 29
God Stats
3W - 0L
1,613 SR
Queue Stats
50W - 36L
1,588 Elo+
Party 1
Team Averages
Level 108
1,564 SR
1,630 Elo+

VS

Team Averages
Level 67
1,446 SR
1,372 Elo+
Ymir
Ymir
Jnxio
Ymir
Level 141
God Stats
1W - 1L
1,873 SR
Queue Stats
66W - 70L
1,394 Elo+
Party 2
Chernobog
Chernobog
MARSZAL69
Chernobog
Level 14
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Ah Puch
Ah Puch
Thicci
Ah Puch
Level 46
God Stats
0W - 4L
1,165 SR
Queue Stats
58W - 66L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 4 / 6
15,057
792
29,916
24,482
12,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
IVVONA
Yemoja
17
3 / 1 / 21
13,978
736
11,960
15,062
19,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
ZnanyGoscPL
Jormungandr
16
9 / 4 / 14
13,517
711
13,319
22,030
21,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jnxio
Ymir
15
0 / 6 / 9
10,955
577
7,421
20,523
23,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
MARSZAL69
Chernobog
16
7 / 11 / 2
13,354
703
16,315
22,013
6,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Thicci
Ah Puch
14
2 / 12 / 5
11,448
603
17,509
19,538
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
29
Kills
9
9
Deaths
29
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
17
4
6
5
W
Yemoja
IVVONA
Yemoja
3
1
21
13.5
L
Ymir
Jnxio
Ymir
0
6
9
0.75
L
Chernobog
MARSZAL69
Chernobog
7
11
2
0.73
L
Ah Puch
Thicci
Ah Puch
2
12
5
0.38
W
Jormungandr
ZnanyGoscPL
Jormungandr
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,195
Damage
41,245
61,574
Taken
62,074
54,369
Mitigated
34,029
23,897
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,916
17,753
0
7,648
24,482
12,671
1,148
9,134
15,348
0
81,161
W
Yemoja
IVVONA
Yemoja
11,960
1,039
5,152
6,216
15,062
19,933
804
7,022
8,040
33,238
0
L
Ymir
Jnxio
Ymir
7,421
482
0
11
20,523
23,681
0
8,582
11,941
24,136
0
L
Chernobog
MARSZAL69
Chernobog
16,315
10,769
0
2,050
22,013
6,107
322
9,330
12,683
0
47,634
L
Ah Puch
Thicci
Ah Puch
17,509
1,042
0
4,116
19,538
4,241
78
7,691
11,847
44,446
0
W
Jormungandr
ZnanyGoscPL
Jormungandr
13,319
2,212
1,021
3,860
22,030
21,765
502
9,014
13,016
43,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
35,757
215
Minions Killed
171
7
Camps Cleared
5
893,244
Distance Traveled
827,494
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,057
792
91
5
4
300,223
2
W
Yemoja
13,978
736
34
2
1
318,873
4
L
Ymir
10,955
577
29
2
0
295,501
6
L
Chernobog
13,354
703
74
4
3
254,101
5
L
Ah Puch
11,448
603
68
4
2
277,892
6
W
Jormungandr
13,517
711
90
5
2
274,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role